Built SDL2_image and _mixer static
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@ -14,7 +14,6 @@
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#include "../game/Vector2D.h"
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#include "../ecs/ECS.h"
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#include "../game/Game.hpp"
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//#include <SDL2/SDL_mixer.h>
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#include "MusicManager.h"
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class AssetManager
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@ -9,7 +9,7 @@
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#define SRC_MUSICMANAGER_H_
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#include "../game/Game.hpp"
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#include "SDL2/SDL_mixer.h"
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#include "../../libsdl2_mixer/SDL_mixer.h"
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class MusicManager
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{
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@ -8,8 +8,8 @@
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#ifndef GAME_HPP_
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#define GAME_HPP_
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#include "SDL2/SDL.h"
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#include "SDL2/SDL_image.h"
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#include "SDL2/SDL_mixer.h"
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#include "../../libsdl2_image/SDL_image.h"
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#include "../../libsdl2_mixer/SDL_mixer.h"
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#include <stdio.h>
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#include <iostream>
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#include <vector>
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