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								cmake/sdl2/Copyright.txt
									
									
									
									
									
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										132
									
								
								cmake/sdl2/Copyright.txt
									
									
									
									
									
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							@ -0,0 +1,132 @@
 | 
			
		||||
CMake - Cross Platform Makefile Generator
 | 
			
		||||
Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
All rights reserved.
 | 
			
		||||
 | 
			
		||||
Redistribution and use in source and binary forms, with or without
 | 
			
		||||
modification, are permitted provided that the following conditions
 | 
			
		||||
are met:
 | 
			
		||||
 | 
			
		||||
* Redistributions of source code must retain the above copyright
 | 
			
		||||
  notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
* Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
  notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
  documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
* Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
  may be used to endorse or promote products derived from this
 | 
			
		||||
  software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
The following individuals and institutions are among the Contributors:
 | 
			
		||||
 | 
			
		||||
* Aaron C. Meadows <cmake@shadowguarddev.com>
 | 
			
		||||
* Adriaan de Groot <groot@kde.org>
 | 
			
		||||
* Aleksey Avdeev <solo@altlinux.ru>
 | 
			
		||||
* Alexander Neundorf <neundorf@kde.org>
 | 
			
		||||
* Alexander Smorkalov <alexander.smorkalov@itseez.com>
 | 
			
		||||
* Alexey Sokolov <sokolov@google.com>
 | 
			
		||||
* Alex Merry <alex.merry@kde.org>
 | 
			
		||||
* Alex Turbov <i.zaufi@gmail.com>
 | 
			
		||||
* Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
* Andreas Pakulat <apaku@gmx.de>
 | 
			
		||||
* Andreas Schneider <asn@cryptomilk.org>
 | 
			
		||||
* André Rigland Brodtkorb <Andre.Brodtkorb@ifi.uio.no>
 | 
			
		||||
* Axel Huebl, Helmholtz-Zentrum Dresden - Rossendorf
 | 
			
		||||
* Benjamin Eikel
 | 
			
		||||
* Bjoern Ricks <bjoern.ricks@gmail.com>
 | 
			
		||||
* Brad Hards <bradh@kde.org>
 | 
			
		||||
* Christopher Harvey
 | 
			
		||||
* Christoph Grüninger <foss@grueninger.de>
 | 
			
		||||
* Clement Creusot <creusot@cs.york.ac.uk>
 | 
			
		||||
* Daniel Blezek <blezek@gmail.com>
 | 
			
		||||
* Daniel Pfeifer <daniel@pfeifer-mail.de>
 | 
			
		||||
* Enrico Scholz <enrico.scholz@informatik.tu-chemnitz.de>
 | 
			
		||||
* Eran Ifrah <eran.ifrah@gmail.com>
 | 
			
		||||
* Esben Mose Hansen, Ange Optimization ApS
 | 
			
		||||
* Geoffrey Viola <geoffrey.viola@asirobots.com>
 | 
			
		||||
* Google Inc
 | 
			
		||||
* Gregor Jasny
 | 
			
		||||
* Helio Chissini de Castro <helio@kde.org>
 | 
			
		||||
* Ilya Lavrenov <ilya.lavrenov@itseez.com>
 | 
			
		||||
* Insight Software Consortium <insightsoftwareconsortium.org>
 | 
			
		||||
* Jan Woetzel
 | 
			
		||||
* Julien Schueller
 | 
			
		||||
* Kelly Thompson <kgt@lanl.gov>
 | 
			
		||||
* Laurent Montel <montel@kde.org>
 | 
			
		||||
* Konstantin Podsvirov <konstantin@podsvirov.pro>
 | 
			
		||||
* Mario Bensi <mbensi@ipsquad.net>
 | 
			
		||||
* Martin Gräßlin <mgraesslin@kde.org>
 | 
			
		||||
* Mathieu Malaterre <mathieu.malaterre@gmail.com>
 | 
			
		||||
* Matthaeus G. Chajdas
 | 
			
		||||
* Matthias Kretz <kretz@kde.org>
 | 
			
		||||
* Matthias Maennich <matthias@maennich.net>
 | 
			
		||||
* Michael Hirsch, Ph.D. <www.scivision.co>
 | 
			
		||||
* Michael Stürmer
 | 
			
		||||
* Miguel A. Figueroa-Villanueva
 | 
			
		||||
* Mike Jackson
 | 
			
		||||
* Mike McQuaid <mike@mikemcquaid.com>
 | 
			
		||||
* Nicolas Bock <nicolasbock@gmail.com>
 | 
			
		||||
* Nicolas Despres <nicolas.despres@gmail.com>
 | 
			
		||||
* Nikita Krupen'ko <krnekit@gmail.com>
 | 
			
		||||
* NVIDIA Corporation <www.nvidia.com>
 | 
			
		||||
* OpenGamma Ltd. <opengamma.com>
 | 
			
		||||
* Patrick Stotko <stotko@cs.uni-bonn.de>
 | 
			
		||||
* Per Øyvind Karlsen <peroyvind@mandriva.org>
 | 
			
		||||
* Peter Collingbourne <peter@pcc.me.uk>
 | 
			
		||||
* Petr Gotthard <gotthard@honeywell.com>
 | 
			
		||||
* Philip Lowman <philip@yhbt.com>
 | 
			
		||||
* Philippe Proulx <pproulx@efficios.com>
 | 
			
		||||
* Raffi Enficiaud, Max Planck Society
 | 
			
		||||
* Raumfeld <raumfeld.com>
 | 
			
		||||
* Roger Leigh <rleigh@codelibre.net>
 | 
			
		||||
* Rolf Eike Beer <eike@sf-mail.de>
 | 
			
		||||
* Roman Donchenko <roman.donchenko@itseez.com>
 | 
			
		||||
* Roman Kharitonov <roman.kharitonov@itseez.com>
 | 
			
		||||
* Ruslan Baratov
 | 
			
		||||
* Sebastian Holtermann <sebholt@xwmw.org>
 | 
			
		||||
* Stephen Kelly <steveire@gmail.com>
 | 
			
		||||
* Sylvain Joubert <joubert.sy@gmail.com>
 | 
			
		||||
* Thomas Sondergaard <ts@medical-insight.com>
 | 
			
		||||
* Tobias Hunger <tobias.hunger@qt.io>
 | 
			
		||||
* Todd Gamblin <tgamblin@llnl.gov>
 | 
			
		||||
* Tristan Carel
 | 
			
		||||
* University of Dundee
 | 
			
		||||
* Vadim Zhukov
 | 
			
		||||
* Will Dicharry <wdicharry@stellarscience.com>
 | 
			
		||||
 | 
			
		||||
See version control history for details of individual contributions.
 | 
			
		||||
 | 
			
		||||
The above copyright and license notice applies to distributions of
 | 
			
		||||
CMake in source and binary form.  Third-party software packages supplied
 | 
			
		||||
with CMake under compatible licenses provide their own copyright notices
 | 
			
		||||
documented in corresponding subdirectories or source files.
 | 
			
		||||
 | 
			
		||||
------------------------------------------------------------------------------
 | 
			
		||||
 | 
			
		||||
CMake was initially developed by Kitware with the following sponsorship:
 | 
			
		||||
 | 
			
		||||
 * National Library of Medicine at the National Institutes of Health
 | 
			
		||||
   as part of the Insight Segmentation and Registration Toolkit (ITK).
 | 
			
		||||
 | 
			
		||||
 * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel
 | 
			
		||||
   Visualization Initiative.
 | 
			
		||||
 | 
			
		||||
 * National Alliance for Medical Image Computing (NAMIC) is funded by the
 | 
			
		||||
   National Institutes of Health through the NIH Roadmap for Medical Research,
 | 
			
		||||
   Grant U54 EB005149.
 | 
			
		||||
 | 
			
		||||
 * Kitware, Inc.
 | 
			
		||||
							
								
								
									
										388
									
								
								cmake/sdl2/FindSDL2.cmake
									
									
									
									
									
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										388
									
								
								cmake/sdl2/FindSDL2.cmake
									
									
									
									
									
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							@ -0,0 +1,388 @@
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		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2
 | 
			
		||||
--------
 | 
			
		||||
 | 
			
		||||
Locate SDL2 library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' targets:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::Core
 | 
			
		||||
    The SDL2 library, if found.
 | 
			
		||||
    Libraries should link to SDL2::Core
 | 
			
		||||
 | 
			
		||||
  SDL2::Main
 | 
			
		||||
    The SDL2main library, if found.
 | 
			
		||||
    Applications should link to SDL2::Main instead of SDL2::Core
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_INCLUDE_DIRS, where to find SDL.h
 | 
			
		||||
  SDL2_FOUND, if false, do not try to link to SDL2
 | 
			
		||||
  SDL2MAIN_FOUND, if false, do not try to link to SDL2main
 | 
			
		||||
  SDL2_VERSION_STRING, human-readable string containing the version of SDL2
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_PATH
 | 
			
		||||
    Set a custom SDL2 Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2 Library in default path.
 | 
			
		||||
      If SDL2_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_INCLUDE_DIR
 | 
			
		||||
    SDL2 headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_LIBRARY
 | 
			
		||||
    SDL2 Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
  SDL2MAIN_LIBRAY
 | 
			
		||||
    SDL2main Library (.a) path.
 | 
			
		||||
 | 
			
		||||
  SDL2_BUILDING_LIBRARY
 | 
			
		||||
    This flag is useful only when linking to SDL2_LIBRARIES insead of
 | 
			
		||||
    SDL2::Main. It is required only when building a library that links to
 | 
			
		||||
    SDL2_LIBRARIES, because only applications need main() (No need to also
 | 
			
		||||
    link to SDL2main).
 | 
			
		||||
    If this flag is defined, then no SDL2main will be added to SDL2_LIBRARIES
 | 
			
		||||
    and no SDL2::Main target will be created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Don't forget to include SDLmain.h and SDLmain.m in your project for the
 | 
			
		||||
OS X framework based version. (Other versions link to -lSDL2main which
 | 
			
		||||
this module will try to find on your behalf.) Also for OS X, this
 | 
			
		||||
module will automatically add the -framework Cocoa on your behalf.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2 library
 | 
			
		||||
(SDL2.dll, libsdl2.so, SDL2.framework, etc). Set SDL2_LIBRARY to point
 | 
			
		||||
to your SDL2 library, and  configure again. Similarly, if you see an
 | 
			
		||||
empty SDL2MAIN_LIBRARY, you should set this value as appropriate. These
 | 
			
		||||
values are used to generate the final SDL2_LIBRARIES variable and the
 | 
			
		||||
SDL2::Core and SDL2::Main targets, but when these values are unset,
 | 
			
		||||
SDL2_LIBRARIES, SDL2::Core and SDL2::Main does not get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.  l.e.galup 9-20-02
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL.cmake to SDL2 (FindSDL2.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_PATH, SDL2_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Mark 'Threads' as a required dependency for non-OSX systems.
 | 
			
		||||
  Modernize the FindSDL2.cmake module by creating specific targets:
 | 
			
		||||
    SDL2::Core and SDL2::Main (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Original FindSDL.cmake module:
 | 
			
		||||
  Modified by Eric Wing.  Added code to assist with automated building
 | 
			
		||||
  by using environmental variables and providing a more
 | 
			
		||||
  controlled/consistent search behavior.  Added new modifications to
 | 
			
		||||
  recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
 | 
			
		||||
  Also corrected the header search path to follow "proper" SDL
 | 
			
		||||
  guidelines.  Added a search for SDLmain which is needed by some
 | 
			
		||||
  platforms.  Added a search for threads which is needed by some
 | 
			
		||||
  platforms.  Added needed compile switches for MinGW.
 | 
			
		||||
 | 
			
		||||
On OSX, this will prefer the Framework version (if found) over others.
 | 
			
		||||
People will have to manually change the cache value of SDL2_LIBRARY to
 | 
			
		||||
override this selection or set the SDL2_PATH variable or the CMake
 | 
			
		||||
environment CMAKE_INCLUDE_PATH to modify the search paths.
 | 
			
		||||
 | 
			
		||||
Note that the header path has changed from SDL/SDL.h to just SDL.h
 | 
			
		||||
This needed to change because "proper" SDL convention is #include
 | 
			
		||||
"SDL.h", not <SDL/SDL.h>.  This is done for portability reasons
 | 
			
		||||
because not all systems place things in SDL/ (see FreeBSD).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2 Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_PATH "" CACHE STRING "Custom SDL2 Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_PATH)
 | 
			
		||||
  set(_SDL2_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_NO_DEFAULT_PATH ${_SDL2_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2 Library in default path")
 | 
			
		||||
unset(_SDL2_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2 include directory
 | 
			
		||||
find_path(SDL2_INCLUDE_DIR SDL.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_PATH}
 | 
			
		||||
  DOC "Where the SDL2 headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# SDL-2.0 is the name used by FreeBSD ports...
 | 
			
		||||
# don't confuse it for the version number.
 | 
			
		||||
find_library(SDL2_LIBRARY
 | 
			
		||||
  NAMES SDL2 SDL-2.0
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_PATH}
 | 
			
		||||
  DOC "Where the SDL2 Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
set(SDL2_LIBRARIES "${SDL2_LIBRARY}")
 | 
			
		||||
 | 
			
		||||
if(NOT SDL2_BUILDING_LIBRARY)
 | 
			
		||||
  if(NOT SDL2_INCLUDE_DIR MATCHES ".framework")
 | 
			
		||||
    # Non-OS X framework versions expect you to also dynamically link to
 | 
			
		||||
    # SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
 | 
			
		||||
    # seem to provide SDL2main for compatibility even though they don't
 | 
			
		||||
    # necessarily need it.
 | 
			
		||||
 | 
			
		||||
    if(SDL2_PATH)
 | 
			
		||||
      set(SDL2MAIN_LIBRARY_PATHS "${SDL2_PATH}")
 | 
			
		||||
    endif()
 | 
			
		||||
 | 
			
		||||
    if(NOT SDL2_NO_DEFAULT_PATH)
 | 
			
		||||
      set(SDL2MAIN_LIBRARY_PATHS
 | 
			
		||||
            /sw
 | 
			
		||||
            /opt/local
 | 
			
		||||
            /opt/csw
 | 
			
		||||
            /opt
 | 
			
		||||
            "${SDL2MAIN_LIBRARY_PATHS}"
 | 
			
		||||
      )
 | 
			
		||||
    endif()
 | 
			
		||||
 | 
			
		||||
    find_library(SDL2MAIN_LIBRARY
 | 
			
		||||
      NAMES SDL2main
 | 
			
		||||
      HINTS
 | 
			
		||||
        ENV SDL2DIR
 | 
			
		||||
        ${SDL2_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
      PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
      PATHS ${SDL2MAIN_LIBRARY_PATHS}
 | 
			
		||||
      DOC "Where the SDL2main library can be found"
 | 
			
		||||
    )
 | 
			
		||||
    unset(SDL2MAIN_LIBRARY_PATHS)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# SDL2 may require threads on your system.
 | 
			
		||||
# The Apple build may not need an explicit flag because one of the
 | 
			
		||||
# frameworks may already provide it.
 | 
			
		||||
# But for non-OSX systems, I will use the CMake Threads package.
 | 
			
		||||
if(NOT APPLE)
 | 
			
		||||
  find_package(Threads QUIET)
 | 
			
		||||
  if(NOT Threads_FOUND)
 | 
			
		||||
    set(SDL2_THREADS_NOT_FOUND "Could NOT find Threads (Threads is required by SDL2).")
 | 
			
		||||
    if(SDL2_FIND_REQUIRED)
 | 
			
		||||
      message(FATAL_ERROR ${SDL2_THREADS_NOT_FOUND})
 | 
			
		||||
    else()
 | 
			
		||||
        if(NOT SDL2_FIND_QUIETLY)
 | 
			
		||||
          message(STATUS ${SDL2_THREADS_NOT_FOUND})
 | 
			
		||||
        endif()
 | 
			
		||||
      return()
 | 
			
		||||
    endif()
 | 
			
		||||
    unset(SDL2_THREADS_NOT_FOUND)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# MinGW needs an additional link flag, -mwindows
 | 
			
		||||
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
 | 
			
		||||
if(MINGW)
 | 
			
		||||
  set(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "link flags for MinGW")
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
if(SDL2_LIBRARY)
 | 
			
		||||
  # For SDL2main
 | 
			
		||||
  if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
 | 
			
		||||
    list(FIND SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
 | 
			
		||||
    if(_SDL2_MAIN_INDEX EQUAL -1)
 | 
			
		||||
      set(SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARIES})
 | 
			
		||||
    endif()
 | 
			
		||||
    unset(_SDL2_MAIN_INDEX)
 | 
			
		||||
  endif()
 | 
			
		||||
 | 
			
		||||
  # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
 | 
			
		||||
  # CMake doesn't display the -framework Cocoa string in the UI even
 | 
			
		||||
  # though it actually is there if I modify a pre-used variable.
 | 
			
		||||
  # I think it has something to do with the CACHE STRING.
 | 
			
		||||
  # So I use a temporary variable until the end so I can set the
 | 
			
		||||
  # "real" variable in one-shot.
 | 
			
		||||
  if(APPLE)
 | 
			
		||||
    set(SDL2_LIBRARIES ${SDL2_LIBRARIES} -framework Cocoa)
 | 
			
		||||
  endif()
 | 
			
		||||
 | 
			
		||||
  # For threads, as mentioned Apple doesn't need this.
 | 
			
		||||
  # In fact, there seems to be a problem if I used the Threads package
 | 
			
		||||
  # and try using this line, so I'm just skipping it entirely for OS X.
 | 
			
		||||
  if(NOT APPLE)
 | 
			
		||||
    set(SDL2_LIBRARIES ${SDL2_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
 | 
			
		||||
  endif()
 | 
			
		||||
 | 
			
		||||
  # For MinGW library
 | 
			
		||||
  if(MINGW)
 | 
			
		||||
    set(SDL2_LIBRARIES ${MINGW32_LIBRARY} ${SDL2_LIBRARIES})
 | 
			
		||||
  endif()
 | 
			
		||||
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Read SDL2 version
 | 
			
		||||
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
 | 
			
		||||
  file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
 | 
			
		||||
                                  REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
 | 
			
		||||
                                  VERSION_VAR SDL2_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
if(SDL2MAIN_LIBRARY)
 | 
			
		||||
  FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2main
 | 
			
		||||
                                    REQUIRED_VARS SDL2MAIN_LIBRARY SDL2_INCLUDE_DIR
 | 
			
		||||
                                    VERSION_VAR SDL2_VERSION_STRING)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_PATH
 | 
			
		||||
                 SDL2_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_LIBRARY
 | 
			
		||||
                 SDL2MAIN_LIBRARY
 | 
			
		||||
                 SDL2_INCLUDE_DIR
 | 
			
		||||
                 SDL2_BUILDING_LIBRARY)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# SDL2:: targets (SDL2::Core and SDL2::Main)
 | 
			
		||||
if(SDL2_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::Core target
 | 
			
		||||
  if(SDL2_LIBRARY AND NOT TARGET SDL2::Core)
 | 
			
		||||
    add_library(SDL2::Core UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::Core PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}")
 | 
			
		||||
 | 
			
		||||
    if(APPLE)
 | 
			
		||||
      # For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
 | 
			
		||||
      # For more details, please see above.
 | 
			
		||||
      set_property(TARGET SDL2::Core APPEND PROPERTY
 | 
			
		||||
                   INTERFACE_LINK_OPTIONS -framework Cocoa)
 | 
			
		||||
    else()
 | 
			
		||||
      # For threads, as mentioned Apple doesn't need this.
 | 
			
		||||
      # For more details, please see above.
 | 
			
		||||
      set_property(TARGET SDL2::Core APPEND PROPERTY
 | 
			
		||||
                   INTERFACE_LINK_LIBRARIES Threads::Threads)
 | 
			
		||||
    endif()
 | 
			
		||||
  endif()
 | 
			
		||||
 | 
			
		||||
  # SDL2::Main target
 | 
			
		||||
  # Applications should link to SDL2::Main instead of SDL2::Core
 | 
			
		||||
  # For more details, please see above.
 | 
			
		||||
  if(NOT SDL2_BUILDING_LIBRARY AND NOT TARGET SDL2::Main)
 | 
			
		||||
 | 
			
		||||
    if(SDL2_INCLUDE_DIR MATCHES ".framework" OR NOT SDL2MAIN_LIBRARY)
 | 
			
		||||
      add_library(SDL2::Main INTERFACE IMPORTED)
 | 
			
		||||
      set_property(TARGET SDL2::Main PROPERTY
 | 
			
		||||
                   INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
    elseif(SDL2MAIN_LIBRARY)
 | 
			
		||||
      # MinGW requires that the mingw32 library is specified before the
 | 
			
		||||
      # libSDL2main.a static library when linking.
 | 
			
		||||
      # The SDL2::MainInternal target is used internally to make sure that
 | 
			
		||||
      # CMake respects this condition.
 | 
			
		||||
      add_library(SDL2::MainInternal UNKNOWN IMPORTED)
 | 
			
		||||
      set_property(TARGET SDL2::MainInternal PROPERTY
 | 
			
		||||
                   IMPORTED_LOCATION "${SDL2MAIN_LIBRARY}")
 | 
			
		||||
      set_property(TARGET SDL2::MainInternal PROPERTY
 | 
			
		||||
                   INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
 | 
			
		||||
      add_library(SDL2::Main INTERFACE IMPORTED)
 | 
			
		||||
 | 
			
		||||
      if(MINGW)
 | 
			
		||||
        # MinGW needs an additional link flag '-mwindows' and link to mingw32
 | 
			
		||||
        set_property(TARGET SDL2::Main PROPERTY
 | 
			
		||||
                     INTERFACE_LINK_LIBRARIES "mingw32" "-mwindows")
 | 
			
		||||
      endif()
 | 
			
		||||
 | 
			
		||||
      set_property(TARGET SDL2::Main APPEND PROPERTY
 | 
			
		||||
                   INTERFACE_LINK_LIBRARIES SDL2::MainInternal)
 | 
			
		||||
    endif()
 | 
			
		||||
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										222
									
								
								cmake/sdl2/FindSDL2_gfx.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										222
									
								
								cmake/sdl2/FindSDL2_gfx.cmake
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,222 @@
 | 
			
		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2_gfx
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Locate SDL2_gfx library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' target:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::GFX
 | 
			
		||||
    The SDL2_gfx library, if found.
 | 
			
		||||
    Have SDL2::Core as a link dependency.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_GFX_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_GFX_INCLUDE_DIRS, where to find the headers
 | 
			
		||||
  SDL2_GFX_FOUND, if false, do not try to link against
 | 
			
		||||
  SDL2_GFX_VERSION_STRING - human-readable string containing the
 | 
			
		||||
                              version of SDL2_gfx
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_GFX_PATH
 | 
			
		||||
    Set a custom SDL2_gfx Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_GFX_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2_gfx Library in default path.
 | 
			
		||||
      If SDL2_GFX_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_GFX_INCLUDE_DIR
 | 
			
		||||
    SDL2_gfx headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_GFX_LIBRARY
 | 
			
		||||
    SDL2_gfx Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_GFX_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2_gfx library
 | 
			
		||||
(SDL2_gfx.dll, libsdl2_gfx.so, etc). Set SDL2_GFX_LIBRARY to point
 | 
			
		||||
to your SDL2_gfx library, and  configure again. This value is used to
 | 
			
		||||
generate the final SDL2_GFX_LIBRARIES variable and the SDL2::GFX target,
 | 
			
		||||
but when this value is unset, SDL2_GFX_LIBRARIES and SDL2::GFX does not
 | 
			
		||||
get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2GFXDIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2GFXDIR used in building SDL2_gfx.
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL_image.cmake to SDL2_gfx (FindSDL2_gfx.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_GFX_PATH, SDL2_GFX_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Add SDL2 as a required dependency.
 | 
			
		||||
  Modernize the FindSDL2_gfx.cmake module by creating a specific target:
 | 
			
		||||
    SDL2::GFX (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
Original FindSDL_image.cmake module:
 | 
			
		||||
  Created by Eric Wing.  This was influenced by the FindSDL.cmake
 | 
			
		||||
  module, but with modifications to recognize OS X frameworks and
 | 
			
		||||
  additional Unix paths (FreeBSD, etc).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# SDL2 Library required
 | 
			
		||||
find_package(SDL2 QUIET)
 | 
			
		||||
if(NOT SDL2_FOUND)
 | 
			
		||||
  set(SDL2_GFX_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_gfx).")
 | 
			
		||||
  if(SDL2_gfx_FIND_REQUIRED)
 | 
			
		||||
    message(FATAL_ERROR ${SDL2_GFX_SDL2_NOT_FOUND})
 | 
			
		||||
  else()
 | 
			
		||||
      if(NOT SDL2_gfx_FIND_QUIETLY)
 | 
			
		||||
        message(STATUS ${SDL2_GFX_SDL2_NOT_FOUND})
 | 
			
		||||
      endif()
 | 
			
		||||
    return()
 | 
			
		||||
  endif()
 | 
			
		||||
  unset(SDL2_GFX_SDL2_NOT_FOUND)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2_gfx Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_GFX_PATH "" CACHE STRING "Custom SDL2_gfx Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_GFX_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_GFX_PATH)
 | 
			
		||||
  set(_SDL2_GFX_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_GFX_NO_DEFAULT_PATH ${_SDL2_GFX_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2_gfx Library in default path")
 | 
			
		||||
unset(_SDL2_GFX_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_GFX_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_GFX_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_GFX_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_gfx include directory
 | 
			
		||||
find_path(SDL2_GFX_INCLUDE_DIR SDL2_gfxPrimitives.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2GFXDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_GFX_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                # and ENV{SDL2GFXDIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_GFX_PATH}
 | 
			
		||||
  DOC "Where the SDL2_gfx headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_gfx library
 | 
			
		||||
find_library(SDL2_GFX_LIBRARY
 | 
			
		||||
  NAMES SDL2_gfx
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2GFXDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_GFX_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_GFX_PATH}
 | 
			
		||||
  DOC "Where the SDL2_gfx Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# Read SDL2_gfx version
 | 
			
		||||
if(SDL2_GFX_INCLUDE_DIR AND EXISTS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h")
 | 
			
		||||
  file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MAJOR[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MINOR[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_GFX_INCLUDE_DIR}/SDL2_gfxPrimitives.h" SDL2_GFX_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL2_GFXPRIMITIVES_MICRO[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MAJOR[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_MAJOR "${SDL2_GFX_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MINOR[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_MINOR "${SDL2_GFX_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL2_GFXPRIMITIVES_MICRO[ \t]+([0-9]+)$" "\\1" SDL2_GFX_VERSION_PATCH "${SDL2_GFX_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_GFX_VERSION_STRING ${SDL2_GFX_VERSION_MAJOR}.${SDL2_GFX_VERSION_MINOR}.${SDL2_GFX_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_GFX_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_GFX_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_GFX_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_GFX_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_GFX_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_GFX_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_GFX_LIBRARIES ${SDL2_GFX_LIBRARY})
 | 
			
		||||
set(SDL2_GFX_INCLUDE_DIRS ${SDL2_GFX_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_gfx
 | 
			
		||||
                                  REQUIRED_VARS SDL2_GFX_LIBRARIES SDL2_GFX_INCLUDE_DIRS
 | 
			
		||||
                                  VERSION_VAR SDL2_GFX_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_GFX_PATH
 | 
			
		||||
                 SDL2_GFX_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_GFX_LIBRARY
 | 
			
		||||
                 SDL2_GFX_INCLUDE_DIR)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if(SDL2_GFX_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::GFX target
 | 
			
		||||
  if(SDL2_GFX_LIBRARY AND NOT TARGET SDL2::GFX)
 | 
			
		||||
    add_library(SDL2::GFX UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::GFX PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_GFX_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_GFX_INCLUDE_DIR}"
 | 
			
		||||
                          INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										222
									
								
								cmake/sdl2/FindSDL2_image.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										222
									
								
								cmake/sdl2/FindSDL2_image.cmake
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,222 @@
 | 
			
		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2_image
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Locate SDL2_image library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' target:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::Image
 | 
			
		||||
    The SDL2_image library, if found.
 | 
			
		||||
    Have SDL2::Core as a link dependency.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_IMAGE_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_IMAGE_INCLUDE_DIRS, where to find the headers
 | 
			
		||||
  SDL2_IMAGE_FOUND, if false, do not try to link against
 | 
			
		||||
  SDL2_IMAGE_VERSION_STRING - human-readable string containing the
 | 
			
		||||
                              version of SDL2_image
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_IMAGE_PATH
 | 
			
		||||
    Set a custom SDL2_image Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_IMAGE_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2_image Library in default path.
 | 
			
		||||
      If SDL2_IMAGE_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_IMAGE_INCLUDE_DIR
 | 
			
		||||
    SDL2_image headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_IMAGE_LIBRARY
 | 
			
		||||
    SDL2_image Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_IMAGE_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2_image library
 | 
			
		||||
(SDL2_image.dll, libsdl2_image.so, etc). Set SDL2_IMAGE_LIBRARY to point
 | 
			
		||||
to your SDL2_image library, and  configure again. This value is used to
 | 
			
		||||
generate the final SDL2_IMAGE_LIBRARIES variable and the SDL2::Image target,
 | 
			
		||||
but when this value is unset, SDL2_IMAGE_LIBRARIES and SDL2::Image does not
 | 
			
		||||
get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2IMAGEDIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2IMAGEDIR used in building SDL2_image.
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL_image.cmake to SDL2_image (FindSDL2_image.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_IMAGE_PATH, SDL2_IMAGE_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Add SDL2 as a required dependency.
 | 
			
		||||
  Modernize the FindSDL2_image.cmake module by creating a specific target:
 | 
			
		||||
    SDL2::Image (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
Original FindSDL_image.cmake module:
 | 
			
		||||
  Created by Eric Wing.  This was influenced by the FindSDL.cmake
 | 
			
		||||
  module, but with modifications to recognize OS X frameworks and
 | 
			
		||||
  additional Unix paths (FreeBSD, etc).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# SDL2 Library required
 | 
			
		||||
find_package(SDL2 QUIET)
 | 
			
		||||
if(NOT SDL2_FOUND)
 | 
			
		||||
  set(SDL2_IMAGE_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_image).")
 | 
			
		||||
  if(SDL2_image_FIND_REQUIRED)
 | 
			
		||||
    message(FATAL_ERROR ${SDL2_IMAGE_SDL2_NOT_FOUND})
 | 
			
		||||
  else()
 | 
			
		||||
      if(NOT SDL2_image_FIND_QUIETLY)
 | 
			
		||||
        message(STATUS ${SDL2_IMAGE_SDL2_NOT_FOUND})
 | 
			
		||||
      endif()
 | 
			
		||||
    return()
 | 
			
		||||
  endif()
 | 
			
		||||
  unset(SDL2_IMAGE_SDL2_NOT_FOUND)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2_image Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_IMAGE_PATH "" CACHE STRING "Custom SDL2_image Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_IMAGE_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_IMAGE_PATH)
 | 
			
		||||
  set(_SDL2_IMAGE_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_IMAGE_NO_DEFAULT_PATH ${_SDL2_IMAGE_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2_image Library in default path")
 | 
			
		||||
unset(_SDL2_IMAGE_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_IMAGE_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_IMAGE_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_IMAGE_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_image include directory
 | 
			
		||||
find_path(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2IMAGEDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_IMAGE_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                # and ENV{SDL2IMAGEDIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_IMAGE_PATH}
 | 
			
		||||
  DOC "Where the SDL2_image headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_image library
 | 
			
		||||
find_library(SDL2_IMAGE_LIBRARY
 | 
			
		||||
  NAMES SDL2_image
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2IMAGEDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_IMAGE_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_IMAGE_PATH}
 | 
			
		||||
  DOC "Where the SDL2_image Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# Read SDL2_image version
 | 
			
		||||
if(SDL2_IMAGE_INCLUDE_DIR AND EXISTS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h")
 | 
			
		||||
  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL2_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MAJOR "${SDL2_IMAGE_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_MINOR "${SDL2_IMAGE_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_IMAGE_VERSION_PATCH "${SDL2_IMAGE_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_IMAGE_VERSION_STRING ${SDL2_IMAGE_VERSION_MAJOR}.${SDL2_IMAGE_VERSION_MINOR}.${SDL2_IMAGE_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_IMAGE_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_IMAGE_LIBRARIES ${SDL2_IMAGE_LIBRARY})
 | 
			
		||||
set(SDL2_IMAGE_INCLUDE_DIRS ${SDL2_IMAGE_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_image
 | 
			
		||||
                                  REQUIRED_VARS SDL2_IMAGE_LIBRARIES SDL2_IMAGE_INCLUDE_DIRS
 | 
			
		||||
                                  VERSION_VAR SDL2_IMAGE_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_IMAGE_PATH
 | 
			
		||||
                 SDL2_IMAGE_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_IMAGE_LIBRARY
 | 
			
		||||
                 SDL2_IMAGE_INCLUDE_DIR)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if(SDL2_IMAGE_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::Image target
 | 
			
		||||
  if(SDL2_IMAGE_LIBRARY AND NOT TARGET SDL2::Image)
 | 
			
		||||
    add_library(SDL2::Image UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::Image PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_IMAGE_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_IMAGE_INCLUDE_DIR}"
 | 
			
		||||
                          INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										220
									
								
								cmake/sdl2/FindSDL2_mixer.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										220
									
								
								cmake/sdl2/FindSDL2_mixer.cmake
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,220 @@
 | 
			
		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2_mixer
 | 
			
		||||
--------------
 | 
			
		||||
 | 
			
		||||
Locate SDL2_mixer library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' target:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::Mixer
 | 
			
		||||
    The SDL2_mixer library, if found.
 | 
			
		||||
    Have SDL2::Core as a link dependency.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_MIXER_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_MIXER_INCLUDE_DIRS, where to find the headers
 | 
			
		||||
  SDL2_MIXER_FOUND, if false, do not try to link against
 | 
			
		||||
  SDL2_MIXER_VERSION_STRING - human-readable string containing the
 | 
			
		||||
                              version of SDL2_mixer
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_MIXER_PATH
 | 
			
		||||
    Set a custom SDL2_mixer Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_MIXER_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2_mixer Library in default path.
 | 
			
		||||
      If SDL2_MIXER_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_MIXER_INCLUDE_DIR
 | 
			
		||||
    SDL2_mixer headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_MIXER_LIBRARY
 | 
			
		||||
    SDL2_mixer Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_MIXER_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2_mixer library
 | 
			
		||||
(SDL2_mixer.dll, libsdl2_mixer.so, etc). Set SDL2_MIXER_LIBRARY to point
 | 
			
		||||
to your SDL2_mixer library, and  configure again. This value is used to
 | 
			
		||||
generate the final SDL2_MIXER_LIBRARIES variable and the SDL2::Mixer target,
 | 
			
		||||
but when this value is unset, SDL2_MIXER_LIBRARIES and SDL2::Mixer does not
 | 
			
		||||
get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2MIXERDIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2MIXERDIR used in building SDL2_mixer.
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL_mixer.cmake to SDL2_mixer (FindSDL2_mixer.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_MIXER_PATH, SDL2_MIXER_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Add SDL2 as a required dependency.
 | 
			
		||||
  Modernize the FindSDL2_mixer.cmake module by creating a specific target:
 | 
			
		||||
    SDL2::Mixer (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
Original FindSDL_mixer.cmake module:
 | 
			
		||||
  Created by Eric Wing.  This was influenced by the FindSDL.cmake
 | 
			
		||||
  module, but with modifications to recognize OS X frameworks and
 | 
			
		||||
  additional Unix paths (FreeBSD, etc).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# SDL2 Library required
 | 
			
		||||
find_package(SDL2 QUIET)
 | 
			
		||||
if(NOT SDL2_FOUND)
 | 
			
		||||
  set(SDL2_MIXER_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_mixer).")
 | 
			
		||||
  if(SDL2_mixer_FIND_REQUIRED)
 | 
			
		||||
    message(FATAL_ERROR ${SDL2_MIXER_SDL2_NOT_FOUND})
 | 
			
		||||
  else()
 | 
			
		||||
      if(NOT SDL2_mixer_FIND_QUIETLY)
 | 
			
		||||
        message(STATUS ${SDL2_MIXER_SDL2_NOT_FOUND})
 | 
			
		||||
      endif()
 | 
			
		||||
    return()
 | 
			
		||||
  endif()
 | 
			
		||||
  unset(SDL2_MIXER_SDL2_NOT_FOUND)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2_mixer Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_MIXER_PATH "" CACHE STRING "Custom SDL2_mixer Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_MIXER_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_MIXER_PATH)
 | 
			
		||||
  set(_SDL2_MIXER_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_MIXER_NO_DEFAULT_PATH ${_SDL2_MIXER_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2_mixer Library in default path")
 | 
			
		||||
unset(_SDL2_MIXER_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_MIXER_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_MIXER_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_MIXER_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_mixer include directory
 | 
			
		||||
find_path(SDL2_MIXER_INCLUDE_DIR SDL_mixer.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2MIXERDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_MIXER_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                # and ENV{SDL2MIXERDIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_MIXER_PATH}
 | 
			
		||||
  DOC "Where the SDL2_mixer headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_mixer library
 | 
			
		||||
find_library(SDL2_MIXER_LIBRARY
 | 
			
		||||
  NAMES SDL2_mixer
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2MIXERDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_MIXER_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_MIXER_PATH}
 | 
			
		||||
  DOC "Where the SDL2_mixer Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# Read SDL2_mixer version
 | 
			
		||||
if(SDL2_MIXER_INCLUDE_DIR AND EXISTS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h")
 | 
			
		||||
  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_MIXER_INCLUDE_DIR}/SDL_mixer.h" SDL2_MIXER_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MAJOR "${SDL2_MIXER_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_MINOR "${SDL2_MIXER_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_MIXER_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_MIXER_VERSION_PATCH "${SDL2_MIXER_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_MIXER_VERSION_STRING ${SDL2_MIXER_VERSION_MAJOR}.${SDL2_MIXER_VERSION_MINOR}.${SDL2_MIXER_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_MIXER_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_MIXER_LIBRARIES ${SDL2_MIXER_LIBRARY})
 | 
			
		||||
set(SDL2_MIXER_INCLUDE_DIRS ${SDL2_MIXER_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_mixer
 | 
			
		||||
                                  REQUIRED_VARS SDL2_MIXER_LIBRARIES SDL2_MIXER_INCLUDE_DIRS
 | 
			
		||||
                                  VERSION_VAR SDL2_MIXER_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_MIXER_PATH
 | 
			
		||||
                 SDL2_MIXER_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_MIXER_LIBRARY
 | 
			
		||||
                 SDL2_MIXER_INCLUDE_DIR)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if(SDL2_MIXER_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::Mixer target
 | 
			
		||||
  if(SDL2_MIXER_LIBRARY AND NOT TARGET SDL2::Mixer)
 | 
			
		||||
    add_library(SDL2::Mixer UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::Mixer PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_MIXER_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_MIXER_INCLUDE_DIR}"
 | 
			
		||||
                          INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										222
									
								
								cmake/sdl2/FindSDL2_net.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										222
									
								
								cmake/sdl2/FindSDL2_net.cmake
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,222 @@
 | 
			
		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2_net
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
Locate SDL2_net library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' target:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::Net
 | 
			
		||||
    The SDL2_net library, if found.
 | 
			
		||||
    Have SDL2::Core as a link dependency.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_NET_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_NET_INCLUDE_DIRS, where to find the headers
 | 
			
		||||
  SDL2_NET_FOUND, if false, do not try to link against
 | 
			
		||||
  SDL2_NET_VERSION_STRING - human-readable string containing the
 | 
			
		||||
                            version of SDL2_net
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_NET_PATH
 | 
			
		||||
    Set a custom SDL2_net Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_NET_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2_net Library in default path.
 | 
			
		||||
      If SDL2_NET_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_NET_INCLUDE_DIR
 | 
			
		||||
    SDL2_net headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_NET_LIBRARY
 | 
			
		||||
    SDL2_net Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_NET_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2_net library
 | 
			
		||||
(SDL2_net.dll, libsdl2_net.so, etc). Set SDL2_NET_LIBRARY to point
 | 
			
		||||
to your SDL2_net library, and  configure again. This value is used to
 | 
			
		||||
generate the final SDL2_NET_LIBRARIES variable and the SDL2::Net target,
 | 
			
		||||
but when this value is unset, SDL2_NET_LIBRARIES and SDL2::Net does not
 | 
			
		||||
get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2NETDIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2NETDIR used in building SDL2_net.
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL_net.cmake to SDL2_net (FindSDL2_net.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_NET_PATH, SDL2_NET_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Add SDL2 as a required dependency.
 | 
			
		||||
  Modernize the FindSDL2_net.cmake module by creating a specific target:
 | 
			
		||||
    SDL2::Net (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
Original FindSDL_net.cmake module:
 | 
			
		||||
  Created by Eric Wing.  This was influenced by the FindSDL.cmake
 | 
			
		||||
  module, but with modifications to recognize OS X frameworks and
 | 
			
		||||
  additional Unix paths (FreeBSD, etc).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# SDL2 Library required
 | 
			
		||||
find_package(SDL2 QUIET)
 | 
			
		||||
if(NOT SDL2_FOUND)
 | 
			
		||||
  set(SDL2_NET_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_net).")
 | 
			
		||||
  if(SDL2_net_FIND_REQUIRED)
 | 
			
		||||
    message(FATAL_ERROR ${SDL2_NET_SDL2_NOT_FOUND})
 | 
			
		||||
  else()
 | 
			
		||||
      if(NOT SDL2_net_FIND_QUIETLY)
 | 
			
		||||
        message(STATUS ${SDL2_NET_SDL2_NOT_FOUND})
 | 
			
		||||
      endif()
 | 
			
		||||
    return()
 | 
			
		||||
  endif()
 | 
			
		||||
  unset(SDL2_NET_SDL2_NOT_FOUND)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2_net Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_NET_PATH "" CACHE STRING "Custom SDL2_net Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_NET_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_NET_PATH)
 | 
			
		||||
  set(_SDL2_NET_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_NET_NO_DEFAULT_PATH ${_SDL2_NET_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2_net Library in default path")
 | 
			
		||||
unset(_SDL2_NET_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_NET_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_NET_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_NET_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_net include directory
 | 
			
		||||
find_path(SDL2_NET_INCLUDE_DIR SDL_net.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2NETDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_NET_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                # and ENV{SDL2NETDIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_NET_PATH}
 | 
			
		||||
  DOC "Where the SDL2_net headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_net library
 | 
			
		||||
find_library(SDL2_NET_LIBRARY
 | 
			
		||||
  NAMES SDL2_net
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2NETDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_NET_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_NET_PATH}
 | 
			
		||||
  DOC "Where the SDL2_net Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# Read SDL2_net version
 | 
			
		||||
if(SDL2_NET_INCLUDE_DIR AND EXISTS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h")
 | 
			
		||||
  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_NET_INCLUDE_DIR}/SDL_net.h" SDL2_NET_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_NET_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MAJOR "${SDL2_NET_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_NET_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_MINOR "${SDL2_NET_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_NET_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_NET_VERSION_PATCH "${SDL2_NET_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_NET_VERSION_STRING ${SDL2_NET_VERSION_MAJOR}.${SDL2_NET_VERSION_MINOR}.${SDL2_NET_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_NET_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_NET_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_NET_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_NET_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_NET_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_NET_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_NET_LIBRARIES ${SDL2_NET_LIBRARY})
 | 
			
		||||
set(SDL2_NET_INCLUDE_DIRS ${SDL2_NET_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_net
 | 
			
		||||
                                  REQUIRED_VARS SDL2_NET_LIBRARIES SDL2_NET_INCLUDE_DIRS
 | 
			
		||||
                                  VERSION_VAR SDL2_NET_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_NET_PATH
 | 
			
		||||
                 SDL2_NET_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_NET_LIBRARY
 | 
			
		||||
                 SDL2_NET_INCLUDE_DIR)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if(SDL2_NET_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::Net target
 | 
			
		||||
  if(SDL2_NET_LIBRARY AND NOT TARGET SDL2::Net)
 | 
			
		||||
    add_library(SDL2::Net UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::Net PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_NET_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_NET_INCLUDE_DIR}"
 | 
			
		||||
                          INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										222
									
								
								cmake/sdl2/FindSDL2_ttf.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										222
									
								
								cmake/sdl2/FindSDL2_ttf.cmake
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,222 @@
 | 
			
		||||
# Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
 | 
			
		||||
# file Copyright.txt or https://cmake.org/licensing for details.
 | 
			
		||||
 | 
			
		||||
#  Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
 | 
			
		||||
#  Copyright 2000-2019 Kitware, Inc. and Contributors
 | 
			
		||||
#  All rights reserved.
 | 
			
		||||
 | 
			
		||||
#  Redistribution and use in source and binary forms, with or without
 | 
			
		||||
#  modification, are permitted provided that the following conditions
 | 
			
		||||
#  are met:
 | 
			
		||||
 | 
			
		||||
#  * Redistributions of source code must retain the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer.
 | 
			
		||||
 | 
			
		||||
#  * Redistributions in binary form must reproduce the above copyright
 | 
			
		||||
#    notice, this list of conditions and the following disclaimer in the
 | 
			
		||||
#    documentation and/or other materials provided with the distribution.
 | 
			
		||||
 | 
			
		||||
#  * Neither the name of Kitware, Inc. nor the names of Contributors
 | 
			
		||||
#    may be used to endorse or promote products derived from this
 | 
			
		||||
#    software without specific prior written permission.
 | 
			
		||||
 | 
			
		||||
#  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 | 
			
		||||
#  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 | 
			
		||||
#  A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 | 
			
		||||
#  HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 | 
			
		||||
#  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 | 
			
		||||
#  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 | 
			
		||||
#  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 | 
			
		||||
#  THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 | 
			
		||||
#  (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 | 
			
		||||
#  OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 | 
			
		||||
 | 
			
		||||
#[=======================================================================[.rst:
 | 
			
		||||
FindSDL2_ttf
 | 
			
		||||
------------
 | 
			
		||||
 | 
			
		||||
Locate SDL2_ttf library
 | 
			
		||||
 | 
			
		||||
This module defines the following 'IMPORTED' target:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2::TTF
 | 
			
		||||
    The SDL2_ttf library, if found.
 | 
			
		||||
    Have SDL2::Core as a link dependency.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module will set the following variables in your project:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_TTF_LIBRARIES, the name of the library to link against
 | 
			
		||||
  SDL2_TTF_INCLUDE_DIRS, where to find the headers
 | 
			
		||||
  SDL2_TTF_FOUND, if false, do not try to link against
 | 
			
		||||
  SDL2_TTF_VERSION_STRING - human-readable string containing the
 | 
			
		||||
                            version of SDL2_ttf
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
This module responds to the following cache variables:
 | 
			
		||||
 | 
			
		||||
::
 | 
			
		||||
 | 
			
		||||
  SDL2_TTF_PATH
 | 
			
		||||
    Set a custom SDL2_ttf Library path (default: empty)
 | 
			
		||||
 | 
			
		||||
  SDL2_TTF_NO_DEFAULT_PATH
 | 
			
		||||
    Disable search SDL2_ttf Library in default path.
 | 
			
		||||
      If SDL2_TTF_PATH (default: ON)
 | 
			
		||||
      Else (default: OFF)
 | 
			
		||||
 | 
			
		||||
  SDL2_TTF_INCLUDE_DIR
 | 
			
		||||
    SDL2_ttf headers path.
 | 
			
		||||
 | 
			
		||||
  SDL2_TTF_LIBRARY
 | 
			
		||||
    SDL2_ttf Library (.dll, .so, .a, etc) path.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Additional Note: If you see an empty SDL2_TTF_LIBRARY in your project
 | 
			
		||||
configuration, it means CMake did not find your SDL2_ttf library
 | 
			
		||||
(SDL2_ttf.dll, libsdl2_ttf.so, etc). Set SDL2_TTF_LIBRARY to point
 | 
			
		||||
to your SDL2_ttf library, and  configure again. This value is used to
 | 
			
		||||
generate the final SDL2_TTF_LIBRARIES variable and the SDL2::TTF target,
 | 
			
		||||
but when this value is unset, SDL2_TTF_LIBRARIES and SDL2::TTF does not
 | 
			
		||||
get created.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$SDL2TTFDIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2TTFDIR used in building SDL2_ttf.
 | 
			
		||||
 | 
			
		||||
$SDL2DIR is an environment variable that would correspond to the
 | 
			
		||||
./configure --prefix=$SDL2DIR used in building SDL2.
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
Created by Amine Ben Hassouna:
 | 
			
		||||
  Adapt FindSDL_ttf.cmake to SDL2_ttf (FindSDL2_ttf.cmake).
 | 
			
		||||
  Add cache variables for more flexibility:
 | 
			
		||||
    SDL2_TTF_PATH, SDL2_TTF_NO_DEFAULT_PATH (for details, see doc above).
 | 
			
		||||
  Add SDL2 as a required dependency.
 | 
			
		||||
  Modernize the FindSDL2_ttf.cmake module by creating a specific target:
 | 
			
		||||
    SDL2::TTF (for details, see doc above).
 | 
			
		||||
 | 
			
		||||
Original FindSDL_ttf.cmake module:
 | 
			
		||||
  Created by Eric Wing.  This was influenced by the FindSDL.cmake
 | 
			
		||||
  module, but with modifications to recognize OS X frameworks and
 | 
			
		||||
  additional Unix paths (FreeBSD, etc).
 | 
			
		||||
#]=======================================================================]
 | 
			
		||||
 | 
			
		||||
# SDL2 Library required
 | 
			
		||||
find_package(SDL2 QUIET)
 | 
			
		||||
if(NOT SDL2_FOUND)
 | 
			
		||||
  set(SDL2_TTF_SDL2_NOT_FOUND "Could NOT find SDL2 (SDL2 is required by SDL2_ttf).")
 | 
			
		||||
  if(SDL2_ttf_FIND_REQUIRED)
 | 
			
		||||
    message(FATAL_ERROR ${SDL2_TTF_SDL2_NOT_FOUND})
 | 
			
		||||
  else()
 | 
			
		||||
      if(NOT SDL2_ttf_FIND_QUIETLY)
 | 
			
		||||
        message(STATUS ${SDL2_TTF_SDL2_NOT_FOUND})
 | 
			
		||||
      endif()
 | 
			
		||||
    return()
 | 
			
		||||
  endif()
 | 
			
		||||
  unset(SDL2_TTF_SDL2_NOT_FOUND)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Define options for searching SDL2_ttf Library in a custom path
 | 
			
		||||
 | 
			
		||||
set(SDL2_TTF_PATH "" CACHE STRING "Custom SDL2_ttf Library path")
 | 
			
		||||
 | 
			
		||||
set(_SDL2_TTF_NO_DEFAULT_PATH OFF)
 | 
			
		||||
if(SDL2_TTF_PATH)
 | 
			
		||||
  set(_SDL2_TTF_NO_DEFAULT_PATH ON)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_TTF_NO_DEFAULT_PATH ${_SDL2_TTF_NO_DEFAULT_PATH}
 | 
			
		||||
    CACHE BOOL "Disable search SDL2_ttf Library in default path")
 | 
			
		||||
unset(_SDL2_TTF_NO_DEFAULT_PATH)
 | 
			
		||||
 | 
			
		||||
set(SDL2_TTF_NO_DEFAULT_PATH_CMD)
 | 
			
		||||
if(SDL2_TTF_NO_DEFAULT_PATH)
 | 
			
		||||
  set(SDL2_TTF_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_ttf include directory
 | 
			
		||||
find_path(SDL2_TTF_INCLUDE_DIR SDL_ttf.h
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2TTFDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_TTF_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES SDL2
 | 
			
		||||
                # path suffixes to search inside ENV{SDL2DIR}
 | 
			
		||||
                # and ENV{SDL2TTFDIR}
 | 
			
		||||
                include/SDL2 include
 | 
			
		||||
  PATHS ${SDL2_TTF_PATH}
 | 
			
		||||
  DOC "Where the SDL2_ttf headers can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x64)
 | 
			
		||||
else()
 | 
			
		||||
  set(VC_LIB_PATH_SUFFIX lib/x86)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
# Search for the SDL2_ttf library
 | 
			
		||||
find_library(SDL2_TTF_LIBRARY
 | 
			
		||||
  NAMES SDL2_ttf
 | 
			
		||||
  HINTS
 | 
			
		||||
    ENV SDL2TTFDIR
 | 
			
		||||
    ENV SDL2DIR
 | 
			
		||||
    ${SDL2_TTF_NO_DEFAULT_PATH_CMD}
 | 
			
		||||
  PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
 | 
			
		||||
  PATHS ${SDL2_TTF_PATH}
 | 
			
		||||
  DOC "Where the SDL2_ttf Library can be found"
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
# Read SDL2_ttf version
 | 
			
		||||
if(SDL2_TTF_INCLUDE_DIR AND EXISTS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h")
 | 
			
		||||
  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+[0-9]+$")
 | 
			
		||||
  file(STRINGS "${SDL2_TTF_INCLUDE_DIR}/SDL_ttf.h" SDL2_TTF_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+[0-9]+$")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MAJOR "${SDL2_TTF_VERSION_MAJOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_MINOR "${SDL2_TTF_VERSION_MINOR_LINE}")
 | 
			
		||||
  string(REGEX REPLACE "^#define[ \t]+SDL_TTF_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_TTF_VERSION_PATCH "${SDL2_TTF_VERSION_PATCH_LINE}")
 | 
			
		||||
  set(SDL2_TTF_VERSION_STRING ${SDL2_TTF_VERSION_MAJOR}.${SDL2_TTF_VERSION_MINOR}.${SDL2_TTF_VERSION_PATCH})
 | 
			
		||||
  unset(SDL2_TTF_VERSION_MAJOR_LINE)
 | 
			
		||||
  unset(SDL2_TTF_VERSION_MINOR_LINE)
 | 
			
		||||
  unset(SDL2_TTF_VERSION_PATCH_LINE)
 | 
			
		||||
  unset(SDL2_TTF_VERSION_MAJOR)
 | 
			
		||||
  unset(SDL2_TTF_VERSION_MINOR)
 | 
			
		||||
  unset(SDL2_TTF_VERSION_PATCH)
 | 
			
		||||
endif()
 | 
			
		||||
 | 
			
		||||
set(SDL2_TTF_LIBRARIES ${SDL2_TTF_LIBRARY})
 | 
			
		||||
set(SDL2_TTF_INCLUDE_DIRS ${SDL2_TTF_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_ttf
 | 
			
		||||
                                  REQUIRED_VARS SDL2_TTF_LIBRARIES SDL2_TTF_INCLUDE_DIRS
 | 
			
		||||
                                  VERSION_VAR SDL2_TTF_VERSION_STRING)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
mark_as_advanced(SDL2_TTF_PATH
 | 
			
		||||
                 SDL2_TTF_NO_DEFAULT_PATH
 | 
			
		||||
                 SDL2_TTF_LIBRARY
 | 
			
		||||
                 SDL2_TTF_INCLUDE_DIR)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
if(SDL2_TTF_FOUND)
 | 
			
		||||
 | 
			
		||||
  # SDL2::TTF target
 | 
			
		||||
  if(SDL2_TTF_LIBRARY AND NOT TARGET SDL2::TTF)
 | 
			
		||||
    add_library(SDL2::TTF UNKNOWN IMPORTED)
 | 
			
		||||
    set_target_properties(SDL2::TTF PROPERTIES
 | 
			
		||||
                          IMPORTED_LOCATION "${SDL2_TTF_LIBRARY}"
 | 
			
		||||
                          INTERFACE_INCLUDE_DIRECTORIES "${SDL2_TTF_INCLUDE_DIR}"
 | 
			
		||||
                          INTERFACE_LINK_LIBRARIES SDL2::Core)
 | 
			
		||||
  endif()
 | 
			
		||||
endif()
 | 
			
		||||
							
								
								
									
										179
									
								
								cmake/sdl2/README.md
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										179
									
								
								cmake/sdl2/README.md
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,179 @@
 | 
			
		||||
# SDL2 CMake modules
 | 
			
		||||
 | 
			
		||||
This repository contains [CMake][] modules for finding and using the SDL2
 | 
			
		||||
library as well as other related libraries:
 | 
			
		||||
 | 
			
		||||
- [SDL2][]
 | 
			
		||||
- [SDL2_image][]
 | 
			
		||||
- [SDL2_ttf][]
 | 
			
		||||
- [SDL2_net][]
 | 
			
		||||
- [SDL2_mixer][]
 | 
			
		||||
- [SDL2_gfx][]
 | 
			
		||||
 | 
			
		||||
These modules are based on the SDL (1.2) modules, with the same names,
 | 
			
		||||
distributed with the CMake project. The SDL2_gfx module is also based
 | 
			
		||||
on the SDL_image module.
 | 
			
		||||
 | 
			
		||||
## Details and Improvements
 | 
			
		||||
 | 
			
		||||
The improvements made to these modules are as follows:
 | 
			
		||||
 | 
			
		||||
**FindSDL2.cmake**
 | 
			
		||||
 | 
			
		||||
- Adapt `FindSDL.cmake` to `SDL2` (`FindSDL2.cmake`).
 | 
			
		||||
- Add cache variables for more flexibility:<br>
 | 
			
		||||
    `SDL2_PATH`, `SDL2_NO_DEFAULT_PATH`
 | 
			
		||||
- Mark `Threads` as a required dependency for non-OSX systems.
 | 
			
		||||
- Modernize the `FindSDL2.cmake` module by creating specific targets:
 | 
			
		||||
  - `SDL2::Core` : Library project should link to `SDL2::Core`
 | 
			
		||||
  - `SDL2::Main` : Application project should link to `SDL2::Main`
 | 
			
		||||
 | 
			
		||||
*For more details, please see the embedded documentation in `FindSDL2.cmake` file.*
 | 
			
		||||
 | 
			
		||||
**FindSDL2_<COMPONENT>.cmake**
 | 
			
		||||
 | 
			
		||||
- Adapt `FindSDL_<COMPONENT>.cmake` to `SDL2_<COMPONENT>` (`FindSDL2_<COMPONENT>.cmake`).
 | 
			
		||||
- Add cache variables for more flexibility:<br>
 | 
			
		||||
    `SDL2_<COMPONENT>_PATH`, `SDL2_<COMPONENT>_NO_DEFAULT_PATH`
 | 
			
		||||
- Add `SDL2` as a required dependency.
 | 
			
		||||
- Modernize the `FindSDL2_<COMPONENT>.cmake` modules by creating specific targets:<br>
 | 
			
		||||
    `SDL2::Image`, `SDL2::TTF`, `SDL2::Net`, `SDL2::Mixer` and `SDL2::GFX`.
 | 
			
		||||
 | 
			
		||||
*For more details, please see the embedded documentation in
 | 
			
		||||
`FindSDL2_<COMPONENT>.cmake` file.*
 | 
			
		||||
 | 
			
		||||
## Usage
 | 
			
		||||
 | 
			
		||||
In order to use the SDL2 CMake modules, we have to clone this repository in a
 | 
			
		||||
sud-directory `cmake/sdl2` in our project as follows:
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
cd <PROJECT_DIR>
 | 
			
		||||
git clone https://gitlab.com/aminosbh/sdl2-cmake-modules.git cmake/sdl2
 | 
			
		||||
rm -rf cmake/sdl2/.git
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Or if we are using git for our project, we can add this repository as a
 | 
			
		||||
submodule as follows:
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
cd <PROJECT_DIR>
 | 
			
		||||
git submodule add https://gitlab.com/aminosbh/sdl2-cmake-modules.git cmake/sdl2
 | 
			
		||||
git commit -m "Add SDL2 CMake modules"
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Then we should specify the modules path in the main CMakeLists.txt file like
 | 
			
		||||
the following:
 | 
			
		||||
 | 
			
		||||
```cmake
 | 
			
		||||
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake/sdl2)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
Finally, we can use the SDL2 modules. There is two approaches that can be
 | 
			
		||||
adopted: A legacy approach and a modern approach. Both of them are supported.
 | 
			
		||||
 | 
			
		||||
### Modern CMake
 | 
			
		||||
 | 
			
		||||
We can link to the SDL2:: targets like the following example:<br>
 | 
			
		||||
*This example requires the SDL2, SDL2_image and the SDL2_gfx libraries*
 | 
			
		||||
 | 
			
		||||
```cmake
 | 
			
		||||
# Find SDL2, SDL2_image and SDL2_gfx libraries
 | 
			
		||||
find_package(SDL2 REQUIRED)
 | 
			
		||||
find_package(SDL2_image REQUIRED)
 | 
			
		||||
find_package(SDL2_gfx REQUIRED)
 | 
			
		||||
 | 
			
		||||
# Link SDL2::Main, SDL2::Image and SDL2::GFX to our project
 | 
			
		||||
target_link_libraries(${PROJECT_NAME} SDL2::Main SDL2::Image SDL2::GFX)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
*Use the appropriate packages for you project.*<br>
 | 
			
		||||
*Please see above, for the whole list of packages*<br>
 | 
			
		||||
*For more details, please see the embedded documentation in modules files*
 | 
			
		||||
 | 
			
		||||
### Legacy CMake
 | 
			
		||||
 | 
			
		||||
We can also specify manually the include directories and libraries to link to:
 | 
			
		||||
 | 
			
		||||
```cmake
 | 
			
		||||
# Find and link SDL2
 | 
			
		||||
find_package(SDL2 REQUIRED)
 | 
			
		||||
target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_INCLUDE_DIRS})
 | 
			
		||||
target_link_libraries(${PROJECT_NAME} ${SDL2_LIBRARIES})
 | 
			
		||||
 | 
			
		||||
# Find and link SDL2_image
 | 
			
		||||
find_package(SDL2_image REQUIRED)
 | 
			
		||||
target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_IMAGE_INCLUDE_DIRS})
 | 
			
		||||
target_link_libraries(${PROJECT_NAME} ${SDL2_IMAGE_LIBRARIES})
 | 
			
		||||
 | 
			
		||||
# Find and link SDL2_gfx
 | 
			
		||||
find_package(SDL2_gfx REQUIRED)
 | 
			
		||||
target_include_directories(${PROJECT_NAME} PRIVATE ${SDL2_GFX_INCLUDE_DIRS})
 | 
			
		||||
target_link_libraries(${PROJECT_NAME} ${SDL2_GFX_LIBRARIES})
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
*For more details, please see the embedded documentation in modules files*
 | 
			
		||||
 | 
			
		||||
## Special customization variables
 | 
			
		||||
 | 
			
		||||
Each module have special customization cache variables that can be used to help
 | 
			
		||||
the modules find the appropriate libraries:
 | 
			
		||||
 | 
			
		||||
- `SDL2_PATH` and `SDL2_<COMPONENT>_PATH`:<br>
 | 
			
		||||
  Can be specified to set the root search path for the `SDL2` and `SDL2_<COMPONENT>`
 | 
			
		||||
- `SDL2_NO_DEFAULT_PATH` and `SDL2_<COMPONENT>_NO_DEFAULT_PATH`:<br>
 | 
			
		||||
  Disable search `SDL2/SDL2_<COMPONENT>` library in default path:<br>
 | 
			
		||||
    If `SDL2[_<COMPONENT>]_PATH` is set, defaults to ON<br>
 | 
			
		||||
    Else defaults to OFF
 | 
			
		||||
- `SDL2_INCLUDE_DIR` and `SDL2_<COMPONENT>_INCLUDE_DIR`:<br>
 | 
			
		||||
  Set headers path. (Override)
 | 
			
		||||
- `SDL2_LIBRARY` and `SDL2_<COMPONENT>_LIBRARY`:<br>
 | 
			
		||||
  Set the library (.dll, .so, .a, etc) path. (Override)
 | 
			
		||||
- `SDL2MAIN_LIBRAY`:<br>
 | 
			
		||||
  Set the `SDL2main` library (.a) path. (Override)
 | 
			
		||||
 | 
			
		||||
These variables could be used in case of Windows projects, and when the
 | 
			
		||||
libraries are not localized in a standard pathes. They can be specified when
 | 
			
		||||
executing the `cmake` command or when using the [CMake GUI][] (They are marked
 | 
			
		||||
as advanced).
 | 
			
		||||
 | 
			
		||||
**cmake command example:**
 | 
			
		||||
 | 
			
		||||
```sh
 | 
			
		||||
mkdir build
 | 
			
		||||
cd build
 | 
			
		||||
cmake .. -DSDL2_PATH="/path/to/sdl2"
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
**CMakeLists.txt example:**
 | 
			
		||||
 | 
			
		||||
If we embed, for example, binaries of the SDL2_ttf in our project, we can
 | 
			
		||||
specify the cache variables values just before calling the `find_package`
 | 
			
		||||
command as follows:
 | 
			
		||||
 | 
			
		||||
```cmake
 | 
			
		||||
set(SDL2_TTF_PATH "/path/to/sdl2_ttf" CACHE BOOL "" FORCE)
 | 
			
		||||
find_package(SDL2_ttf REQUIRED)
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## License
 | 
			
		||||
 | 
			
		||||
Maintainer: Amine B. Hassouna [@aminosbh](https://gitlab.com/aminosbh)
 | 
			
		||||
 | 
			
		||||
The SDL2 CMake modules are based on the SDL (1.2) modules available with the
 | 
			
		||||
CMake project which is distributed under the OSI-approved BSD 3-Clause License.
 | 
			
		||||
 | 
			
		||||
The SDL2 CMake modules are also distributed under the OSI-approved BSD
 | 
			
		||||
3-Clause License. See accompanying file [Copyright.txt](Copyright.txt).
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
[CMake]: https://cmake.org
 | 
			
		||||
[CMake GUI]: https://cmake.org/runningcmake
 | 
			
		||||
[SDL2]: https://www.libsdl.org
 | 
			
		||||
[SDL2_image]: https://www.libsdl.org/projects/SDL_image
 | 
			
		||||
[SDL2_ttf]: https://www.libsdl.org/projects/SDL_ttf
 | 
			
		||||
[SDL2_net]: https://www.libsdl.org/projects/SDL_net
 | 
			
		||||
[SDL2_mixer]: https://www.libsdl.org/projects/SDL_mixer
 | 
			
		||||
[SDL2_gfx]: http://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx
 | 
			
		||||
		Reference in New Issue
	
	Block a user