cleanup on aisle everywhere
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@@ -74,11 +74,3 @@ void StateMachine::StateEngine(void)
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}
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}
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}
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// unsigned char getCurrentState()
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// {
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// const StateStruct* pStateMap = GetStateMap();
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// this->*pStateMap[currentState];
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// unsigned char state = StateMachine.currentState;
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// return state;
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// }
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