Fixed up collision boxes allowing custom colliders
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@@ -16,8 +16,7 @@ class TextureManager
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public:
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static SDL_Texture* LoadTexture(const char* fileName);
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static void Draw(SDL_Texture* tex, SDL_Rect src, SDL_Rect dest, SDL_RendererFlip flip);
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static void DrawCollider(SDL_Rect colliderRect);
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};
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#endif /* SRC_TEXTUREMANAGER_H_ */
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