added hidden property to Collider Component
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@ -48,6 +48,7 @@ SDL_Texture* AssetManager::GetTexture(std::string id)
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//Sound Mixer
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//Sound Mixer
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//Sound Clips
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//Sound Clips
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void AssetManager::AddSoundClip(std::string id, const char* path)
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void AssetManager::AddSoundClip(std::string id, const char* path)
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{
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{
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