Cleanup on aisle everywhere
This commit is contained in:
601
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601
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@ -1,52 +1,581 @@
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@echo "... rebuild_cache"
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@echo "... src/assetmgr/TextureManager.o"
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|
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@echo "... src/game/Game.i"
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@echo "... src/game/Game.s"
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@echo "... src/game/GameStateManager.o"
|
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@echo "... src/game/GameStateManager.i"
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@echo "... src/game/GameStateManager.s"
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||||
@echo "... src/game/Main.o"
|
||||
@echo "... src/game/Main.i"
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@echo "... src/game/Main.s"
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||||
@echo "... src/game/StateMachine.o"
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||||
@echo "... src/game/StateMachine.i"
|
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||||
@echo "... src/game/Vector2D.o"
|
||||
@echo "... src/game/Vector2D.i"
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@echo "... src/game/Vector2D.s"
|
||||
@echo "... src/ui/UINineSlice.o"
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||||
@echo "... src/ui/UINineSlice.i"
|
||||
@echo "... src/ui/UINineSlice.s"
|
||||
@echo "... src/ui/UIText.o"
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||||
@echo "... src/ui/UIText.i"
|
||||
@echo "... src/ui/UIText.s"
|
||||
.PHONY : help
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||||
|
||||
|
||||
|
||||
#=============================================================================
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||||
# Special targets to cleanup operation of make.
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|
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# Special rule to run CMake to check the build system integrity.
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Reference in New Issue
Block a user