diff --git a/assets/screenshots/BeagleRescue-Screen1.png b/assets/screenshots/BeagleRescue-Screen1.png new file mode 100644 index 0000000..87186bc Binary files /dev/null and b/assets/screenshots/BeagleRescue-Screen1.png differ diff --git a/assets/screenshots/BeagleRescue-Screen2.png b/assets/screenshots/BeagleRescue-Screen2.png new file mode 100644 index 0000000..f40b577 Binary files /dev/null and b/assets/screenshots/BeagleRescue-Screen2.png differ diff --git a/src/config/credits.json b/src/config/credits.json index 55cd60b..b48141a 100644 --- a/src/config/credits.json +++ b/src/config/credits.json @@ -1,6 +1,6 @@ { -"GameName":"Graveyard Shift", -"Developers": "Alan Youngblood, Simon Zaleski", +"GameName":"Beagle Rescue", +"Developers": "Alan Youngblood, Simon Zaleski, Daniel Rinaldi", "LibraryDevelopers": "Sam Lantinga, Dave Gamble, Carl Birch, Job Vranish, David Lafreniere", "SpecialThanks":"Nic Allen, Brian Lhota" }