Added FSM and Game State Manager

This commit is contained in:
2021-02-15 21:10:18 -05:00
parent 78629be4d8
commit e4de32f9f7
8 changed files with 315 additions and 2 deletions

View File

@ -15,6 +15,7 @@
#include <vector>
#include "Vector2D.h"
#include "../assetmgr/AssetManager.h"
#include "GameStateManager.h"
class ColliderComponent;
class AssetManager;
@ -41,6 +42,7 @@ public:
static bool playerIsGrounded;
static SDL_Rect camera;
static AssetManager* assets;
static GameStateManager* gsm;
enum groupLabels : std::size_t
{
groupMap,