Commit Graph

18 Commits

Author SHA1 Message Date
391fcedc37 libSDL2 static build and link 2022-09-30 16:09:12 -04:00
1dec4347e0 Built SDL2_image and _mixer static 2022-09-30 15:49:16 -04:00
e2605bf6c1 Changed to static libraries for libTmxParser 2022-07-18 18:09:09 -04:00
36adcdeac7 predictCollisions func added to Game.cpp 2022-05-13 23:20:08 -04:00
9f4007bb79 TileMaps and camera tuning 2022-04-29 21:31:34 -04:00
bc4262d552 Continued work on tilemaps/debug 2022-04-08 18:19:27 -04:00
af393e8acb a,d keys implemented and screen for 1080p 2021-12-30 13:42:55 -05:00
b9e9c04235 UI tweaks for more layers and debug 2021-11-07 20:47:58 -05:00
bd0c49b3ae Collider debug boxes with SDL_Rect 2021-11-03 17:37:56 -04:00
363f28cb9c Fixed UIText class for non-uniform scale 2021-07-29 08:21:45 -04:00
10e5be7a65 Working on Collisions 2021-07-10 21:23:45 -04:00
e4de32f9f7 Added FSM and Game State Manager 2021-02-15 21:10:18 -05:00
78629be4d8 Fixed up collision boxes allowing custom colliders 2021-02-15 00:30:26 -05:00
a3c829f7c8 Added music and sfx 2021-01-31 16:29:42 -05:00
3481c20e4f Firefighter better animations added 2021-01-31 02:10:02 -05:00
b691641494 Background and tilemap added 2021-01-30 01:34:02 -05:00
618bda931e Project imported into KDevelop 2021-01-29 22:20:54 -05:00
b2acceb4b9 first commit 2021-01-29 21:14:20 -05:00