Commit Graph

17 Commits

Author SHA1 Message Date
9f4007bb79 TileMaps and camera tuning 2022-04-29 21:31:34 -04:00
871e6d19c6 TileMaps now render each row correctly 2022-03-27 23:59:12 -04:00
af393e8acb a,d keys implemented and screen for 1080p 2021-12-30 13:42:55 -05:00
b9e9c04235 UI tweaks for more layers and debug 2021-11-07 20:47:58 -05:00
bd0c49b3ae Collider debug boxes with SDL_Rect 2021-11-03 17:37:56 -04:00
165052a617 Worked on Colliders 2021-08-25 17:11:46 -04:00
1e5beb5b88 ColliderComponent hidden prop 2021-08-16 17:36:21 -04:00
363f28cb9c Fixed UIText class for non-uniform scale 2021-07-29 08:21:45 -04:00
de99b127b1 Added error checking for config.json 2021-03-08 20:51:58 -05:00
fe13bac080 Fixed input bug (see SDL2 Engine Deck) 2021-02-18 14:20:11 -05:00
e4de32f9f7 Added FSM and Game State Manager 2021-02-15 21:10:18 -05:00
78629be4d8 Fixed up collision boxes allowing custom colliders 2021-02-15 00:30:26 -05:00
a3c829f7c8 Added music and sfx 2021-01-31 16:29:42 -05:00
5d76cfe49c Fixed map, tweaked gravity/jump, added puppy 2021-01-31 14:29:29 -05:00
3481c20e4f Firefighter better animations added 2021-01-31 02:10:02 -05:00
697ab6f8fc Integrated new content, Fixed Map Collision 2021-01-30 20:14:26 -05:00
b2acceb4b9 first commit 2021-01-29 21:14:20 -05:00