637 lines
16 KiB
C
637 lines
16 KiB
C
/*
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TiMidity -- Experimental MIDI to WAVE converter
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Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the Perl Artistic License, available in COPYING.
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*/
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL.h"
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#include "timidity.h"
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#include "options.h"
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#include "common.h"
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#include "instrum.h"
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#include "playmidi.h"
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#include "readmidi.h"
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#include "output.h"
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#include "tables.h"
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ToneBank *master_tonebank[MAXBANK], *master_drumset[MAXBANK];
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static char def_instr_name[256] = "";
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#define MAXWORDS 10
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/* Quick-and-dirty fgets() replacement. */
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static char *RWgets(SDL_RWops *rw, char *s, int size)
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{
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int num_read = 0;
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char *p = s;
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--size;/* so that we nul terminate properly */
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for (; num_read < size; ++p)
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{
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if (SDL_RWread(rw, p, 1, 1) != 1)
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break;
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num_read++;
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/* Unlike fgets(), don't store newline. Under Windows/DOS we'll
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* probably get an extra blank line for every line that's being
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* read, but that should be ok.
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*/
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if (*p == '\n' || *p == '\r')
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{
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*p = '\0';
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return s;
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}
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}
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*p = '\0';
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return (num_read != 0) ? s : NULL;
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}
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static int read_config_file(const char *name)
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{
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SDL_RWops *rw;
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char tmp[1024], *w[MAXWORDS], *cp;
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ToneBank *bank=0;
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int i, j, k, line=0, words;
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static int rcf_count=0;
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if (rcf_count>50)
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{
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SNDDBG(("Probable source loop in configuration files\n"));
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return (-1);
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}
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if (!(rw=open_file(name)))
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return -1;
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while (RWgets(rw, tmp, sizeof(tmp)))
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{
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line++;
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words=0;
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w[0]=strtok(tmp, " \t\240");
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if (!w[0]) continue;
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/* Originally the TiMidity++ extensions were prefixed like this */
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if (strcmp(w[0], "#extension") == 0)
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{
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w[0]=strtok(0, " \t\240");
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if (!w[0]) continue;
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}
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if (*w[0] == '#')
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continue;
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while (w[words] && *w[words] != '#' && (words < (MAXWORDS-1)))
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w[++words]=strtok(0," \t\240");
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/*
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* TiMidity++ adds a number of extensions to the config file format.
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* Many of them are completely irrelevant to SDL_sound, but at least
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* we shouldn't choke on them.
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*
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* Unfortunately the documentation for these extensions is often quite
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* vague, gramatically strange or completely absent.
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*/
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if (
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!strcmp(w[0], "comm") /* "comm" program second */
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|| !strcmp(w[0], "HTTPproxy") /* "HTTPproxy" hostname:port */
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|| !strcmp(w[0], "FTPproxy") /* "FTPproxy" hostname:port */
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|| !strcmp(w[0], "mailaddr") /* "mailaddr" your-mail-address */
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|| !strcmp(w[0], "opt") /* "opt" timidity-options */
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)
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{
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/*
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* + "comm" sets some kind of comment -- the documentation is too
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* vague for me to understand at this time.
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* + "HTTPproxy", "FTPproxy" and "mailaddr" are for reading data
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* over a network, rather than from the file system.
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* + "opt" specifies default options for TiMidity++.
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*
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* These are all quite useless for our version of TiMidity, so
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* they can safely remain no-ops.
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*/
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} else if (!strcmp(w[0], "timeout")) /* "timeout" program second */
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{
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/*
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* Specifies a timeout value of the program. A number of seconds
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* before TiMidity kills the note. This may be useful to implement
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* later, but I don't see any urgent need for it.
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*/
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SNDDBG(("FIXME: Implement \"timeout\" in TiMidity config.\n"));
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} else if (!strcmp(w[0], "copydrumset") /* "copydrumset" drumset */
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|| !strcmp(w[0], "copybank")) /* "copybank" bank */
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{
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/*
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* Copies all the settings of the specified drumset or bank to
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* the current drumset or bank. May be useful later, but not a
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* high priority.
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*/
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SNDDBG(("FIXME: Implement \"%s\" in TiMidity config.\n", w[0]));
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} else if (!strcmp(w[0], "undef")) /* "undef" progno */
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{
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/*
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* Undefines the tone "progno" of the current tone bank (or
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* drum set?). Not a high priority.
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*/
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SNDDBG(("FIXME: Implement \"undef\" in TiMidity config.\n"));
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} else if (!strcmp(w[0], "altassign")) /* "altassign" prog1 prog2 ... */
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{
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/*
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* Sets the alternate assign for drum set. Whatever that's
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* supposed to mean.
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*/
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SNDDBG(("FIXME: Implement \"altassign\" in TiMidity config.\n"));
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} else if (!strcmp(w[0], "soundfont")
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|| !strcmp(w[0], "font"))
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{
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/*
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* I can't find any documentation for these, but I guess they're
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* an alternative way of loading/unloading instruments.
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*
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* "soundfont" sf_file "remove"
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* "soundfont" sf_file ["order=" order] ["cutoff=" cutoff]
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* ["reso=" reso] ["amp=" amp]
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* "font" "exclude" bank preset keynote
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* "font" "order" order bank preset keynote
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*/
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SNDDBG(("FIXME: Implmement \"%s\" in TiMidity config.\n", w[0]));
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} else if (!strcmp(w[0], "progbase"))
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{
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/*
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* The documentation for this makes absolutely no sense to me, but
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* apparently it sets some sort of base offset for tone numbers.
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* Why anyone would want to do this is beyond me.
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*/
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SNDDBG(("FIXME: Implement \"progbase\" in TiMidity config.\n"));
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} else if (!strcmp(w[0], "map")) /* "map" name set1 elem1 set2 elem2 */
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{
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/*
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* This extension is the one we will need to implement, as it is
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* used by the "eawpats". Unfortunately I cannot find any
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* documentation whatsoever for it, but it looks like it's used
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* for remapping one instrument to another somehow.
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*/
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SNDDBG(("FIXME: Implement \"map\" in TiMidity config.\n"));
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}
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/* Standard TiMidity config */
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else if (!strcmp(w[0], "dir"))
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{
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if (words < 2)
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{
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SNDDBG(("%s: line %d: No directory given\n", name, line));
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goto fail;
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}
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for (i=1; i<words; i++)
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add_to_pathlist(w[i]);
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}
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else if (!strcmp(w[0], "source"))
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{
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if (words < 2)
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{
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SNDDBG(("%s: line %d: No file name given\n", name, line));
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goto fail;
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}
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for (i=1; i<words; i++)
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{
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int status;
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rcf_count++;
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status = read_config_file(w[i]);
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rcf_count--;
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if (status != 0) {
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SDL_RWclose(rw);
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return status;
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}
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}
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}
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else if (!strcmp(w[0], "default"))
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{
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if (words != 2)
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{
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SNDDBG(("%s: line %d: Must specify exactly one patch name\n",
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name, line));
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goto fail;
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}
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strncpy(def_instr_name, w[1], 255);
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def_instr_name[255]='\0';
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}
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else if (!strcmp(w[0], "drumset"))
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{
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if (words < 2)
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{
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SNDDBG(("%s: line %d: No drum set number given\n", name, line));
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goto fail;
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}
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i=atoi(w[1]);
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if (i<0 || i>(MAXBANK-1))
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{
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SNDDBG(("%s: line %d: Drum set must be between 0 and %d\n",
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name, line, MAXBANK-1));
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goto fail;
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}
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if (!master_drumset[i])
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{
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master_drumset[i] = safe_malloc(sizeof(ToneBank));
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memset(master_drumset[i], 0, sizeof(ToneBank));
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master_drumset[i]->tone = safe_malloc(128 * sizeof(ToneBankElement));
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memset(master_drumset[i]->tone, 0, 128 * sizeof(ToneBankElement));
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}
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bank=master_drumset[i];
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}
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else if (!strcmp(w[0], "bank"))
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{
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if (words < 2)
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{
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SNDDBG(("%s: line %d: No bank number given\n", name, line));
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goto fail;
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}
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i=atoi(w[1]);
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if (i<0 || i>(MAXBANK-1))
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{
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SNDDBG(("%s: line %d: Tone bank must be between 0 and %d\n",
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name, line, MAXBANK-1));
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goto fail;
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}
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if (!master_tonebank[i])
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{
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master_tonebank[i] = safe_malloc(sizeof(ToneBank));
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memset(master_tonebank[i], 0, sizeof(ToneBank));
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master_tonebank[i]->tone = safe_malloc(128 * sizeof(ToneBankElement));
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memset(master_tonebank[i]->tone, 0, 128 * sizeof(ToneBankElement));
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}
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bank=master_tonebank[i];
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}
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else
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{
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if ((words < 2) || (*w[0] < '0' || *w[0] > '9'))
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{
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SNDDBG(("%s: line %d: syntax error\n", name, line));
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continue;
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}
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i=atoi(w[0]);
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if (i<0 || i>127)
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{
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SNDDBG(("%s: line %d: Program must be between 0 and 127\n",
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name, line));
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goto fail;
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}
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if (!bank)
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{
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SNDDBG(("%s: line %d: Must specify tone bank or drum set before assignment\n",
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name, line));
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goto fail;
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}
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if (bank->tone[i].name)
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free(bank->tone[i].name);
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strcpy((bank->tone[i].name=safe_malloc(strlen(w[1])+1)),w[1]);
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bank->tone[i].note=bank->tone[i].amp=bank->tone[i].pan=
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bank->tone[i].strip_loop=bank->tone[i].strip_envelope=
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bank->tone[i].strip_tail=-1;
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for (j=2; j<words; j++)
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{
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if (!(cp=strchr(w[j], '=')))
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{
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SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j]));
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goto fail;
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}
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*cp++=0;
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if (!strcmp(w[j], "amp"))
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{
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k=atoi(cp);
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if ((k<0 || k>MAX_AMPLIFICATION) || (*cp < '0' || *cp > '9'))
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{
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SNDDBG(("%s: line %d: amplification must be between 0 and %d\n",
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name, line, MAX_AMPLIFICATION));
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goto fail;
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}
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bank->tone[i].amp=k;
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}
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else if (!strcmp(w[j], "note"))
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{
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k=atoi(cp);
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if ((k<0 || k>127) || (*cp < '0' || *cp > '9'))
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{
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SNDDBG(("%s: line %d: note must be between 0 and 127\n",
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name, line));
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goto fail;
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}
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bank->tone[i].note=k;
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}
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else if (!strcmp(w[j], "pan"))
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{
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if (!strcmp(cp, "center"))
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k=64;
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else if (!strcmp(cp, "left"))
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k=0;
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else if (!strcmp(cp, "right"))
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k=127;
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else
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k=((atoi(cp)+100) * 100) / 157;
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if ((k<0 || k>127) || (k==0 && *cp!='-' && (*cp < '0' || *cp > '9')))
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{
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SNDDBG(("%s: line %d: panning must be left, right, center, or between -100 and 100\n",
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name, line));
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goto fail;
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}
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bank->tone[i].pan=k;
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}
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else if (!strcmp(w[j], "keep"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope=0;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop=0;
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else
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{
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SNDDBG(("%s: line %d: keep must be env or loop\n", name, line));
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goto fail;
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}
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}
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else if (!strcmp(w[j], "strip"))
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{
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if (!strcmp(cp, "env"))
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bank->tone[i].strip_envelope=1;
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else if (!strcmp(cp, "loop"))
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bank->tone[i].strip_loop=1;
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else if (!strcmp(cp, "tail"))
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bank->tone[i].strip_tail=1;
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else
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{
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SNDDBG(("%s: line %d: strip must be env, loop, or tail\n",
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name, line));
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goto fail;
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}
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}
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else
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{
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SNDDBG(("%s: line %d: bad patch option %s\n", name, line, w[j]));
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goto fail;
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}
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}
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}
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}
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SDL_RWclose(rw);
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return 0;
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fail:
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SDL_RWclose(rw);
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return -2;
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}
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int Timidity_Init_NoConfig()
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{
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/* Allocate memory for the standard tonebank and drumset */
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master_tonebank[0] = safe_malloc(sizeof(ToneBank));
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memset(master_tonebank[0], 0, sizeof(ToneBank));
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master_tonebank[0]->tone = safe_malloc(128 * sizeof(ToneBankElement));
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memset(master_tonebank[0]->tone, 0, 128 * sizeof(ToneBankElement));
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master_drumset[0] = safe_malloc(sizeof(ToneBank));
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memset(master_drumset[0], 0, sizeof(ToneBank));
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master_drumset[0]->tone = safe_malloc(128 * sizeof(ToneBankElement));
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memset(master_drumset[0]->tone, 0, 128 * sizeof(ToneBankElement));
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return 0;
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}
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int Timidity_Init()
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{
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const char *env = SDL_getenv("TIMIDITY_CFG");
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/* !!! FIXME: This may be ugly, but slightly less so than requiring the
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* default search path to have only one element. I think.
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*
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* We only need to include the likely locations for the config
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* file itself since that file should contain any other directory
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* that needs to be added to the search path.
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*/
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#ifdef DEFAULT_PATH
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add_to_pathlist(DEFAULT_PATH);
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#endif
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#ifdef DEFAULT_PATH1
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add_to_pathlist(DEFAULT_PATH1);
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#endif
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#ifdef DEFAULT_PATH2
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add_to_pathlist(DEFAULT_PATH2);
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#endif
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#ifdef DEFAULT_PATH3
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add_to_pathlist(DEFAULT_PATH3);
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#endif
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Timidity_Init_NoConfig();
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if (!env || read_config_file(env)<0) {
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if (read_config_file(CONFIG_FILE)<0) {
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if (read_config_file(CONFIG_FILE_ETC)<0) {
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if (read_config_file(CONFIG_FILE_ETC_TIMIDITY_FREEPATS)<0) {
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return(-1);
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}
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}
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}
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}
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return 0;
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}
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MidiSong *Timidity_LoadSong(SDL_RWops *rw, SDL_AudioSpec *audio)
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{
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MidiSong *song;
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int i;
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if (rw == NULL)
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return NULL;
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/* Allocate memory for the song */
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song = (MidiSong *)safe_malloc(sizeof(*song));
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if (song == NULL)
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return NULL;
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memset(song, 0, sizeof(*song));
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for (i = 0; i < MAXBANK; i++)
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{
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if (master_tonebank[i])
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{
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song->tonebank[i] = safe_malloc(sizeof(ToneBank));
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memset(song->tonebank[i], 0, sizeof(ToneBank));
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song->tonebank[i]->tone = master_tonebank[i]->tone;
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}
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if (master_drumset[i])
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{
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song->drumset[i] = safe_malloc(sizeof(ToneBank));
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memset(song->drumset[i], 0, sizeof(ToneBank));
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song->drumset[i]->tone = master_drumset[i]->tone;
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}
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}
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song->amplification = DEFAULT_AMPLIFICATION;
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song->voices = DEFAULT_VOICES;
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song->drumchannels = DEFAULT_DRUMCHANNELS;
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song->rw = rw;
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song->rate = audio->freq;
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song->encoding = 0;
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if ((audio->format & 0xFF) == 16)
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song->encoding |= PE_16BIT;
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else if ((audio->format & 0xFF) == 32)
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song->encoding |= PE_32BIT;
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if (audio->format & 0x8000)
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song->encoding |= PE_SIGNED;
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if (audio->channels == 1)
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song->encoding |= PE_MONO;
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else if (audio->channels > 2) {
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SDL_SetError("Surround sound not supported");
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free(song);
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return NULL;
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}
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switch (audio->format) {
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case AUDIO_S8:
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song->write = s32tos8;
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break;
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case AUDIO_U8:
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song->write = s32tou8;
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break;
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case AUDIO_S16LSB:
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song->write = s32tos16l;
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|
break;
|
|
case AUDIO_S16MSB:
|
|
song->write = s32tos16b;
|
|
break;
|
|
case AUDIO_U16LSB:
|
|
song->write = s32tou16l;
|
|
break;
|
|
case AUDIO_U16MSB:
|
|
song->write = s32tou16b;
|
|
break;
|
|
case AUDIO_S32LSB:
|
|
song->write = s32tos32l;
|
|
break;
|
|
case AUDIO_S32MSB:
|
|
song->write = s32tos32b;
|
|
break;
|
|
case AUDIO_F32SYS:
|
|
song->write = s32tof32;
|
|
break;
|
|
default:
|
|
SDL_SetError("Unsupported audio format");
|
|
free(song);
|
|
return NULL;
|
|
}
|
|
|
|
song->buffer_size = audio->samples;
|
|
song->resample_buffer = safe_malloc(audio->samples * sizeof(sample_t));
|
|
song->common_buffer = safe_malloc(audio->samples * 2 * sizeof(Sint32));
|
|
|
|
song->control_ratio = audio->freq / CONTROLS_PER_SECOND;
|
|
if (song->control_ratio < 1)
|
|
song->control_ratio = 1;
|
|
else if (song->control_ratio > MAX_CONTROL_RATIO)
|
|
song->control_ratio = MAX_CONTROL_RATIO;
|
|
|
|
song->lost_notes = 0;
|
|
song->cut_notes = 0;
|
|
|
|
song->events = read_midi_file(song, &(song->groomed_event_count),
|
|
&song->samples);
|
|
|
|
/* The RWops can safely be closed at this point, but let's make that the
|
|
* responsibility of the caller.
|
|
*/
|
|
|
|
/* Make sure everything is okay */
|
|
if (!song->events) {
|
|
free(song);
|
|
return(NULL);
|
|
}
|
|
|
|
song->default_instrument = 0;
|
|
song->default_program = DEFAULT_PROGRAM;
|
|
|
|
if (*def_instr_name)
|
|
set_default_instrument(song, def_instr_name);
|
|
|
|
load_missing_instruments(song);
|
|
|
|
return(song);
|
|
}
|
|
|
|
void Timidity_FreeSong(MidiSong *song)
|
|
{
|
|
int i;
|
|
|
|
free_instruments(song);
|
|
|
|
for (i = 0; i < 128; i++)
|
|
{
|
|
if (song->tonebank[i])
|
|
free(song->tonebank[i]);
|
|
if (song->drumset[i])
|
|
free(song->drumset[i]);
|
|
}
|
|
|
|
free(song->common_buffer);
|
|
free(song->resample_buffer);
|
|
free(song->events);
|
|
free(song);
|
|
}
|
|
|
|
void Timidity_Exit(void)
|
|
{
|
|
int i, j;
|
|
|
|
for (i = 0; i < MAXBANK; i++)
|
|
{
|
|
if (master_tonebank[i])
|
|
{
|
|
ToneBankElement *e = master_tonebank[i]->tone;
|
|
if (e != NULL)
|
|
{
|
|
for (j = 0; j < 128; j++)
|
|
{
|
|
if (e[j].name != NULL)
|
|
free(e[j].name);
|
|
}
|
|
free(e);
|
|
}
|
|
free(master_tonebank[i]);
|
|
master_tonebank[i] = NULL;
|
|
}
|
|
if (master_drumset[i])
|
|
{
|
|
ToneBankElement *e = master_drumset[i]->tone;
|
|
if (e != NULL)
|
|
{
|
|
for (j = 0; j < 128; j++)
|
|
{
|
|
if (e[j].name != NULL)
|
|
free(e[j].name);
|
|
}
|
|
free(e);
|
|
}
|
|
free(master_drumset[i]);
|
|
master_drumset[i] = NULL;
|
|
}
|
|
}
|
|
|
|
free_pathlist();
|
|
}
|