Logo
Explore Help
Sign In
Zeronaut/BeagleRescue
Template
1
1
Fork 0
You've already forked BeagleRescue
Code Issues Pull Requests Projects Releases Wiki Activity
Files
72b4ac922925219dec8bd9ea670e2b0ed436af38
BeagleRescue/src/ecs
History
Alan Youngblood 72b4ac9229 TileMapComponent now takes a TMX to render tilemap
2022-03-24 23:34:17 -04:00
..
Animation.h
first commit
2021-01-29 21:14:20 -05:00
ColliderComponent.h
Collider debug boxes with SDL_Rect
2021-11-03 17:37:56 -04:00
Components.h
halsafar/libtmx-parser added to project
2022-03-21 15:26:13 -04:00
ECS.cpp
Added error checking for config.json
2021-03-08 20:51:58 -05:00
ECS.h
Added error checking for config.json
2021-03-08 20:51:58 -05:00
KeyboardController.h
a,d keys implemented and screen for 1080p
2021-12-30 13:42:55 -05:00
PlayerController.h
Collider debug boxes with SDL_Rect
2021-11-03 17:37:56 -04:00
ProjectileComponent.h
ColliderComponent hidden prop
2021-08-16 17:36:21 -04:00
SpriteComponent.h
Cleaned up UITextComponent and SpriteComponent
2022-02-06 20:12:12 -05:00
TileComponent.h
first commit
2021-01-29 21:14:20 -05:00
TileMapComponent.h
TileMapComponent now takes a TMX to render tilemap
2022-03-24 23:34:17 -04:00
TransformComponent.h
Collider debug boxes with SDL_Rect
2021-11-03 17:37:56 -04:00
UITextComponent.h
halsafar/libtmx-parser added to project
2022-03-21 15:26:13 -04:00
Powered by Gitea Version: 1.24.2 Page: 38ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API