35 lines
422 B
C++
35 lines
422 B
C++
/*
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* GameObject.h
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*
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* Created on: Feb 11, 2020
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* Author: ayoungblood
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*/
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#ifndef SRC_GAMEOBJECT_H_
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#define SRC_GAMEOBJECT_H_
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#include "../game/Game.hpp"
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class GameObject
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{
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public:
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GameObject(const char* texturesheet, int x, int y);
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~GameObject();
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void Update();
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void Render();
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private:
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int xpos;
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int ypos;
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SDL_Texture* objTexture;
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SDL_Rect srcRect, destRect;
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};
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#endif /* SRC_GAMEOBJECT_H_ */
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