801 lines
21 KiB
C
801 lines
21 KiB
C
/*
|
|
|
|
TiMidity -- Experimental MIDI to WAVE converter
|
|
Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the Perl Artistic License, available in COPYING.
|
|
|
|
playmidi.c -- random stuff in need of rearrangement
|
|
|
|
*/
|
|
|
|
#if HAVE_CONFIG_H
|
|
# include <config.h>
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "SDL.h"
|
|
|
|
#include "timidity.h"
|
|
#include "options.h"
|
|
#include "instrum.h"
|
|
#include "playmidi.h"
|
|
#include "output.h"
|
|
#include "mix.h"
|
|
#include "tables.h"
|
|
|
|
static void adjust_amplification(MidiSong *song)
|
|
{
|
|
song->master_volume = (float)(song->amplification) / (float)100.0;
|
|
}
|
|
|
|
static void reset_voices(MidiSong *song)
|
|
{
|
|
int i;
|
|
for (i=0; i<MAX_VOICES; i++)
|
|
song->voice[i].status=VOICE_FREE;
|
|
}
|
|
|
|
/* Process the Reset All Controllers event */
|
|
static void reset_controllers(MidiSong *song, int c)
|
|
{
|
|
song->channel[c].volume=90; /* Some standard says, although the SCC docs say 0. */
|
|
song->channel[c].expression=127; /* SCC-1 does this. */
|
|
song->channel[c].sustain=0;
|
|
song->channel[c].pitchbend=0x2000;
|
|
song->channel[c].pitchfactor=0; /* to be computed */
|
|
}
|
|
|
|
static void reset_midi(MidiSong *song)
|
|
{
|
|
int i;
|
|
for (i=0; i<MAXCHAN; i++)
|
|
{
|
|
reset_controllers(song, i);
|
|
/* The rest of these are unaffected by the Reset All Controllers event */
|
|
song->channel[i].program=song->default_program;
|
|
song->channel[i].panning=NO_PANNING;
|
|
song->channel[i].pitchsens=2;
|
|
song->channel[i].bank=0; /* tone bank or drum set */
|
|
}
|
|
reset_voices(song);
|
|
}
|
|
|
|
static void select_sample(MidiSong *song, int v, Instrument *ip, int vel)
|
|
{
|
|
Sint32 f, cdiff, diff;
|
|
int s,i;
|
|
Sample *sp, *closest;
|
|
|
|
s=ip->samples;
|
|
sp=ip->sample;
|
|
|
|
if (s==1)
|
|
{
|
|
song->voice[v].sample=sp;
|
|
return;
|
|
}
|
|
|
|
f=song->voice[v].orig_frequency;
|
|
for (i=0; i<s; i++)
|
|
{
|
|
if (sp->low_freq <= f && sp->high_freq >= f)
|
|
{
|
|
song->voice[v].sample=sp;
|
|
return;
|
|
}
|
|
sp++;
|
|
}
|
|
|
|
/*
|
|
No suitable sample found! We'll select the sample whose root
|
|
frequency is closest to the one we want. (Actually we should
|
|
probably convert the low, high, and root frequencies to MIDI note
|
|
values and compare those.) */
|
|
|
|
cdiff=0x7FFFFFFF;
|
|
closest=sp=ip->sample;
|
|
for(i=0; i<s; i++)
|
|
{
|
|
diff=sp->root_freq - f;
|
|
if (diff<0) diff=-diff;
|
|
if (diff<cdiff)
|
|
{
|
|
cdiff=diff;
|
|
closest=sp;
|
|
}
|
|
sp++;
|
|
}
|
|
song->voice[v].sample=closest;
|
|
return;
|
|
}
|
|
|
|
static void recompute_freq(MidiSong *song, int v)
|
|
{
|
|
int
|
|
sign=(song->voice[v].sample_increment < 0), /* for bidirectional loops */
|
|
pb=song->channel[song->voice[v].channel].pitchbend;
|
|
double a;
|
|
|
|
if (!song->voice[v].sample->sample_rate)
|
|
return;
|
|
|
|
if (song->voice[v].vibrato_control_ratio)
|
|
{
|
|
/* This instrument has vibrato. Invalidate any precomputed
|
|
sample_increments. */
|
|
|
|
int i=VIBRATO_SAMPLE_INCREMENTS;
|
|
while (i--)
|
|
song->voice[v].vibrato_sample_increment[i]=0;
|
|
}
|
|
|
|
if (pb==0x2000 || pb<0 || pb>0x3FFF)
|
|
song->voice[v].frequency = song->voice[v].orig_frequency;
|
|
else
|
|
{
|
|
pb-=0x2000;
|
|
if (!(song->channel[song->voice[v].channel].pitchfactor))
|
|
{
|
|
/* Damn. Somebody bent the pitch. */
|
|
Sint32 i=pb*song->channel[song->voice[v].channel].pitchsens;
|
|
if (pb<0)
|
|
i=-i;
|
|
song->channel[song->voice[v].channel].pitchfactor=
|
|
(float)(bend_fine[(i>>5) & 0xFF] * bend_coarse[i>>13]);
|
|
}
|
|
if (pb>0)
|
|
song->voice[v].frequency=
|
|
(Sint32)(song->channel[song->voice[v].channel].pitchfactor *
|
|
(double)(song->voice[v].orig_frequency));
|
|
else
|
|
song->voice[v].frequency=
|
|
(Sint32)((double)(song->voice[v].orig_frequency) /
|
|
song->channel[song->voice[v].channel].pitchfactor);
|
|
}
|
|
|
|
a = FSCALE(((double)(song->voice[v].sample->sample_rate) *
|
|
(double)(song->voice[v].frequency)) /
|
|
((double)(song->voice[v].sample->root_freq) *
|
|
(double)(song->rate)),
|
|
FRACTION_BITS);
|
|
|
|
if (sign)
|
|
a = -a; /* need to preserve the loop direction */
|
|
|
|
song->voice[v].sample_increment = (Sint32)(a);
|
|
}
|
|
|
|
static void recompute_amp(MidiSong *song, int v)
|
|
{
|
|
Sint32 tempamp;
|
|
|
|
/* TODO: use fscale */
|
|
|
|
tempamp= (song->voice[v].velocity *
|
|
song->channel[song->voice[v].channel].volume *
|
|
song->channel[song->voice[v].channel].expression); /* 21 bits */
|
|
|
|
if (!(song->encoding & PE_MONO))
|
|
{
|
|
if (song->voice[v].panning > 60 && song->voice[v].panning < 68)
|
|
{
|
|
song->voice[v].panned=PANNED_CENTER;
|
|
|
|
song->voice[v].left_amp=
|
|
FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume,
|
|
21);
|
|
}
|
|
else if (song->voice[v].panning<5)
|
|
{
|
|
song->voice[v].panned = PANNED_LEFT;
|
|
|
|
song->voice[v].left_amp=
|
|
FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume,
|
|
20);
|
|
}
|
|
else if (song->voice[v].panning>123)
|
|
{
|
|
song->voice[v].panned = PANNED_RIGHT;
|
|
|
|
song->voice[v].left_amp= /* left_amp will be used */
|
|
FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume,
|
|
20);
|
|
}
|
|
else
|
|
{
|
|
song->voice[v].panned = PANNED_MYSTERY;
|
|
|
|
song->voice[v].left_amp=
|
|
FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume,
|
|
27);
|
|
song->voice[v].right_amp = song->voice[v].left_amp * (song->voice[v].panning);
|
|
song->voice[v].left_amp *= (float)(127 - song->voice[v].panning);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
song->voice[v].panned = PANNED_CENTER;
|
|
|
|
song->voice[v].left_amp=
|
|
FSCALENEG((double)(tempamp) * song->voice[v].sample->volume * song->master_volume,
|
|
21);
|
|
}
|
|
}
|
|
|
|
static void start_note(MidiSong *song, MidiEvent *e, int i)
|
|
{
|
|
Instrument *ip;
|
|
int j;
|
|
|
|
if (ISDRUMCHANNEL(song, e->channel))
|
|
{
|
|
if (!(ip=song->drumset[song->channel[e->channel].bank]->instrument[e->a]))
|
|
{
|
|
if (!(ip=song->drumset[0]->instrument[e->a]))
|
|
return; /* No instrument? Then we can't play. */
|
|
}
|
|
if (ip->samples != 1)
|
|
{
|
|
SNDDBG(("Strange: percussion instrument with %d samples!",
|
|
ip->samples));
|
|
}
|
|
|
|
if (ip->sample->note_to_use) /* Do we have a fixed pitch? */
|
|
song->voice[i].orig_frequency = freq_table[(int)(ip->sample->note_to_use)];
|
|
else
|
|
song->voice[i].orig_frequency = freq_table[e->a & 0x7F];
|
|
|
|
/* drums are supposed to have only one sample */
|
|
song->voice[i].sample = ip->sample;
|
|
}
|
|
else
|
|
{
|
|
if (song->channel[e->channel].program == SPECIAL_PROGRAM)
|
|
ip=song->default_instrument;
|
|
else if (!(ip=song->tonebank[song->channel[e->channel].bank]->
|
|
instrument[song->channel[e->channel].program]))
|
|
{
|
|
if (!(ip=song->tonebank[0]->instrument[song->channel[e->channel].program]))
|
|
return; /* No instrument? Then we can't play. */
|
|
}
|
|
|
|
if (ip->sample->note_to_use) /* Fixed-pitch instrument? */
|
|
song->voice[i].orig_frequency = freq_table[(int)(ip->sample->note_to_use)];
|
|
else
|
|
song->voice[i].orig_frequency = freq_table[e->a & 0x7F];
|
|
select_sample(song, i, ip, e->b);
|
|
}
|
|
|
|
song->voice[i].status = VOICE_ON;
|
|
song->voice[i].channel = e->channel;
|
|
song->voice[i].note = e->a;
|
|
song->voice[i].velocity = e->b;
|
|
song->voice[i].sample_offset = 0;
|
|
song->voice[i].sample_increment = 0; /* make sure it isn't negative */
|
|
|
|
song->voice[i].tremolo_phase = 0;
|
|
song->voice[i].tremolo_phase_increment = song->voice[i].sample->tremolo_phase_increment;
|
|
song->voice[i].tremolo_sweep = song->voice[i].sample->tremolo_sweep_increment;
|
|
song->voice[i].tremolo_sweep_position = 0;
|
|
|
|
song->voice[i].vibrato_sweep = song->voice[i].sample->vibrato_sweep_increment;
|
|
song->voice[i].vibrato_sweep_position = 0;
|
|
song->voice[i].vibrato_control_ratio = song->voice[i].sample->vibrato_control_ratio;
|
|
song->voice[i].vibrato_control_counter = song->voice[i].vibrato_phase = 0;
|
|
for (j=0; j<VIBRATO_SAMPLE_INCREMENTS; j++)
|
|
song->voice[i].vibrato_sample_increment[j] = 0;
|
|
|
|
if (song->channel[e->channel].panning != NO_PANNING)
|
|
song->voice[i].panning = song->channel[e->channel].panning;
|
|
else
|
|
song->voice[i].panning = song->voice[i].sample->panning;
|
|
|
|
recompute_freq(song, i);
|
|
recompute_amp(song, i);
|
|
if (song->voice[i].sample->modes & MODES_ENVELOPE)
|
|
{
|
|
/* Ramp up from 0 */
|
|
song->voice[i].envelope_stage = 0;
|
|
song->voice[i].envelope_volume = 0;
|
|
song->voice[i].control_counter = 0;
|
|
recompute_envelope(song, i);
|
|
apply_envelope_to_amp(song, i);
|
|
}
|
|
else
|
|
{
|
|
song->voice[i].envelope_increment = 0;
|
|
apply_envelope_to_amp(song, i);
|
|
}
|
|
}
|
|
|
|
static void kill_note(MidiSong *song, int i)
|
|
{
|
|
song->voice[i].status = VOICE_DIE;
|
|
}
|
|
|
|
/* Only one instance of a note can be playing on a single channel. */
|
|
static void note_on(MidiSong *song)
|
|
{
|
|
int i = song->voices, lowest=-1;
|
|
Sint32 lv=0x7FFFFFFF, v;
|
|
MidiEvent *e = song->current_event;
|
|
|
|
while (i--)
|
|
{
|
|
if (song->voice[i].status == VOICE_FREE)
|
|
lowest=i; /* Can't get a lower volume than silence */
|
|
else if (song->voice[i].channel==e->channel &&
|
|
(song->voice[i].note==e->a || song->channel[song->voice[i].channel].mono))
|
|
kill_note(song, i);
|
|
}
|
|
|
|
if (lowest != -1)
|
|
{
|
|
/* Found a free voice. */
|
|
start_note(song,e,lowest);
|
|
return;
|
|
}
|
|
|
|
/* Look for the decaying note with the lowest volume */
|
|
i = song->voices;
|
|
while (i--)
|
|
{
|
|
if ((song->voice[i].status != VOICE_ON) &&
|
|
(song->voice[i].status != VOICE_DIE))
|
|
{
|
|
v = song->voice[i].left_mix;
|
|
if ((song->voice[i].panned == PANNED_MYSTERY)
|
|
&& (song->voice[i].right_mix > v))
|
|
v = song->voice[i].right_mix;
|
|
if (v<lv)
|
|
{
|
|
lv=v;
|
|
lowest=i;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (lowest != -1)
|
|
{
|
|
/* This can still cause a click, but if we had a free voice to
|
|
spare for ramping down this note, we wouldn't need to kill it
|
|
in the first place... Still, this needs to be fixed. Perhaps
|
|
we could use a reserve of voices to play dying notes only. */
|
|
|
|
song->cut_notes++;
|
|
song->voice[lowest].status=VOICE_FREE;
|
|
start_note(song,e,lowest);
|
|
}
|
|
else
|
|
song->lost_notes++;
|
|
}
|
|
|
|
static void finish_note(MidiSong *song, int i)
|
|
{
|
|
if (song->voice[i].sample->modes & MODES_ENVELOPE)
|
|
{
|
|
/* We need to get the envelope out of Sustain stage */
|
|
song->voice[i].envelope_stage = 3;
|
|
song->voice[i].status = VOICE_OFF;
|
|
recompute_envelope(song, i);
|
|
apply_envelope_to_amp(song, i);
|
|
}
|
|
else
|
|
{
|
|
/* Set status to OFF so resample_voice() will let this voice out
|
|
of its loop, if any. In any case, this voice dies when it
|
|
hits the end of its data (ofs>=data_length). */
|
|
song->voice[i].status = VOICE_OFF;
|
|
}
|
|
}
|
|
|
|
static void note_off(MidiSong *song)
|
|
{
|
|
int i = song->voices;
|
|
MidiEvent *e = song->current_event;
|
|
|
|
while (i--)
|
|
if (song->voice[i].status == VOICE_ON &&
|
|
song->voice[i].channel == e->channel &&
|
|
song->voice[i].note == e->a)
|
|
{
|
|
if (song->channel[e->channel].sustain)
|
|
{
|
|
song->voice[i].status = VOICE_SUSTAINED;
|
|
}
|
|
else
|
|
finish_note(song, i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Process the All Notes Off event */
|
|
static void all_notes_off(MidiSong *song)
|
|
{
|
|
int i = song->voices;
|
|
int c = song->current_event->channel;
|
|
|
|
SNDDBG(("All notes off on channel %d", c));
|
|
while (i--)
|
|
if (song->voice[i].status == VOICE_ON &&
|
|
song->voice[i].channel == c)
|
|
{
|
|
if (song->channel[c].sustain)
|
|
song->voice[i].status = VOICE_SUSTAINED;
|
|
else
|
|
finish_note(song, i);
|
|
}
|
|
}
|
|
|
|
/* Process the All Sounds Off event */
|
|
static void all_sounds_off(MidiSong *song)
|
|
{
|
|
int i = song->voices;
|
|
int c = song->current_event->channel;
|
|
|
|
while (i--)
|
|
if (song->voice[i].channel == c &&
|
|
song->voice[i].status != VOICE_FREE &&
|
|
song->voice[i].status != VOICE_DIE)
|
|
{
|
|
kill_note(song, i);
|
|
}
|
|
}
|
|
|
|
static void adjust_pressure(MidiSong *song)
|
|
{
|
|
MidiEvent *e = song->current_event;
|
|
int i = song->voices;
|
|
|
|
while (i--)
|
|
if (song->voice[i].status == VOICE_ON &&
|
|
song->voice[i].channel == e->channel &&
|
|
song->voice[i].note == e->a)
|
|
{
|
|
song->voice[i].velocity = e->b;
|
|
recompute_amp(song, i);
|
|
apply_envelope_to_amp(song, i);
|
|
return;
|
|
}
|
|
}
|
|
|
|
static void drop_sustain(MidiSong *song)
|
|
{
|
|
int i = song->voices;
|
|
int c = song->current_event->channel;
|
|
|
|
while (i--)
|
|
if (song->voice[i].status == VOICE_SUSTAINED && song->voice[i].channel == c)
|
|
finish_note(song, i);
|
|
}
|
|
|
|
static void adjust_pitchbend(MidiSong *song)
|
|
{
|
|
int c = song->current_event->channel;
|
|
int i = song->voices;
|
|
|
|
while (i--)
|
|
if (song->voice[i].status != VOICE_FREE && song->voice[i].channel == c)
|
|
{
|
|
recompute_freq(song, i);
|
|
}
|
|
}
|
|
|
|
static void adjust_volume(MidiSong *song)
|
|
{
|
|
int c = song->current_event->channel;
|
|
int i = song->voices;
|
|
|
|
while (i--)
|
|
if (song->voice[i].channel == c &&
|
|
(song->voice[i].status==VOICE_ON || song->voice[i].status==VOICE_SUSTAINED))
|
|
{
|
|
recompute_amp(song, i);
|
|
apply_envelope_to_amp(song, i);
|
|
}
|
|
}
|
|
|
|
static void seek_forward(MidiSong *song, Sint32 until_time)
|
|
{
|
|
reset_voices(song);
|
|
while (song->current_event->time < until_time)
|
|
{
|
|
switch(song->current_event->type)
|
|
{
|
|
/* All notes stay off. Just handle the parameter changes. */
|
|
|
|
case ME_PITCH_SENS:
|
|
song->channel[song->current_event->channel].pitchsens =
|
|
song->current_event->a;
|
|
song->channel[song->current_event->channel].pitchfactor = 0;
|
|
break;
|
|
|
|
case ME_PITCHWHEEL:
|
|
song->channel[song->current_event->channel].pitchbend =
|
|
song->current_event->a + song->current_event->b * 128;
|
|
song->channel[song->current_event->channel].pitchfactor = 0;
|
|
break;
|
|
|
|
case ME_MAINVOLUME:
|
|
song->channel[song->current_event->channel].volume =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_PAN:
|
|
song->channel[song->current_event->channel].panning =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_EXPRESSION:
|
|
song->channel[song->current_event->channel].expression =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_PROGRAM:
|
|
if (ISDRUMCHANNEL(song, song->current_event->channel))
|
|
/* Change drum set */
|
|
song->channel[song->current_event->channel].bank =
|
|
song->current_event->a;
|
|
else
|
|
song->channel[song->current_event->channel].program =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_SUSTAIN:
|
|
song->channel[song->current_event->channel].sustain =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_RESET_CONTROLLERS:
|
|
reset_controllers(song, song->current_event->channel);
|
|
break;
|
|
|
|
case ME_TONE_BANK:
|
|
song->channel[song->current_event->channel].bank =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_EOT:
|
|
song->current_sample = song->current_event->time;
|
|
return;
|
|
}
|
|
song->current_event++;
|
|
}
|
|
/*song->current_sample=song->current_event->time;*/
|
|
if (song->current_event != song->events)
|
|
song->current_event--;
|
|
song->current_sample=until_time;
|
|
}
|
|
|
|
static void skip_to(MidiSong *song, Sint32 until_time)
|
|
{
|
|
if (song->current_sample > until_time)
|
|
song->current_sample = 0;
|
|
|
|
reset_midi(song);
|
|
song->buffered_count = 0;
|
|
song->buffer_pointer = song->common_buffer;
|
|
song->current_event = song->events;
|
|
|
|
if (until_time)
|
|
seek_forward(song, until_time);
|
|
}
|
|
|
|
static void do_compute_data(MidiSong *song, Sint32 count)
|
|
{
|
|
int i;
|
|
memset(song->buffer_pointer, 0,
|
|
(song->encoding & PE_MONO) ? (count * 4) : (count * 8));
|
|
for (i = 0; i < song->voices; i++)
|
|
{
|
|
if(song->voice[i].status != VOICE_FREE)
|
|
mix_voice(song, song->buffer_pointer, i, count);
|
|
}
|
|
song->current_sample += count;
|
|
}
|
|
|
|
/* count=0 means flush remaining buffered data to output device, then
|
|
flush the device itself */
|
|
static void compute_data(MidiSong *song, void *stream, Sint32 count)
|
|
{
|
|
int channels;
|
|
|
|
if ( song->encoding & PE_MONO )
|
|
channels = 1;
|
|
else
|
|
channels = 2;
|
|
|
|
if (!count)
|
|
{
|
|
if (song->buffered_count)
|
|
song->write(stream, song->common_buffer, channels * song->buffered_count);
|
|
song->buffer_pointer = song->common_buffer;
|
|
song->buffered_count = 0;
|
|
return;
|
|
}
|
|
|
|
while ((count + song->buffered_count) >= song->buffer_size)
|
|
{
|
|
do_compute_data(song, song->buffer_size - song->buffered_count);
|
|
count -= song->buffer_size - song->buffered_count;
|
|
song->write(stream, song->common_buffer, channels * song->buffer_size);
|
|
song->buffer_pointer = song->common_buffer;
|
|
song->buffered_count = 0;
|
|
}
|
|
if (count>0)
|
|
{
|
|
do_compute_data(song, count);
|
|
song->buffered_count += count;
|
|
song->buffer_pointer += (song->encoding & PE_MONO) ? count : count*2;
|
|
}
|
|
}
|
|
|
|
void Timidity_Start(MidiSong *song)
|
|
{
|
|
song->playing = 1;
|
|
adjust_amplification(song);
|
|
skip_to(song, 0);
|
|
}
|
|
|
|
void Timidity_Seek(MidiSong *song, Uint32 ms)
|
|
{
|
|
skip_to(song, (ms * song->rate) / 1000);
|
|
}
|
|
|
|
Uint32 Timidity_GetSongLength(MidiSong *song)
|
|
{
|
|
MidiEvent *last_event = &song->events[song->groomed_event_count - 1];
|
|
/* We want last_event->time * 1000 / song->rate */
|
|
Uint32 retvalue = (last_event->time / song->rate) * 1000;
|
|
retvalue += (last_event->time % song->rate) * 1000 / song->rate;
|
|
return retvalue;
|
|
}
|
|
|
|
int Timidity_PlaySome(MidiSong *song, void *stream, Sint32 len)
|
|
{
|
|
Sint32 start_sample, end_sample, samples;
|
|
int bytes_per_sample;
|
|
|
|
if (!song->playing)
|
|
return 0;
|
|
|
|
bytes_per_sample = 1;
|
|
bytes_per_sample *= ((song->encoding & PE_32BIT) ? 4 : ((song->encoding & PE_16BIT) ? 2 : 1));
|
|
bytes_per_sample *= ((song->encoding & PE_MONO) ? 1 : 2);
|
|
samples = len / bytes_per_sample;
|
|
|
|
start_sample = song->current_sample;
|
|
end_sample = song->current_sample+samples;
|
|
while ( song->current_sample < end_sample ) {
|
|
/* Handle all events that should happen at this time */
|
|
while (song->current_event->time <= song->current_sample) {
|
|
switch(song->current_event->type) {
|
|
|
|
/* Effects affecting a single note */
|
|
|
|
case ME_NOTEON:
|
|
if (!(song->current_event->b)) /* Velocity 0? */
|
|
note_off(song);
|
|
else
|
|
note_on(song);
|
|
break;
|
|
|
|
case ME_NOTEOFF:
|
|
note_off(song);
|
|
break;
|
|
|
|
case ME_KEYPRESSURE:
|
|
adjust_pressure(song);
|
|
break;
|
|
|
|
/* Effects affecting a single channel */
|
|
|
|
case ME_PITCH_SENS:
|
|
song->channel[song->current_event->channel].pitchsens =
|
|
song->current_event->a;
|
|
song->channel[song->current_event->channel].pitchfactor = 0;
|
|
break;
|
|
|
|
case ME_PITCHWHEEL:
|
|
song->channel[song->current_event->channel].pitchbend =
|
|
song->current_event->a + song->current_event->b * 128;
|
|
song->channel[song->current_event->channel].pitchfactor = 0;
|
|
/* Adjust pitch for notes already playing */
|
|
adjust_pitchbend(song);
|
|
break;
|
|
|
|
case ME_MAINVOLUME:
|
|
song->channel[song->current_event->channel].volume =
|
|
song->current_event->a;
|
|
adjust_volume(song);
|
|
break;
|
|
|
|
case ME_PAN:
|
|
song->channel[song->current_event->channel].panning =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_EXPRESSION:
|
|
song->channel[song->current_event->channel].expression =
|
|
song->current_event->a;
|
|
adjust_volume(song);
|
|
break;
|
|
|
|
case ME_PROGRAM:
|
|
if (ISDRUMCHANNEL(song, song->current_event->channel)) {
|
|
/* Change drum set */
|
|
song->channel[song->current_event->channel].bank =
|
|
song->current_event->a;
|
|
}
|
|
else
|
|
song->channel[song->current_event->channel].program =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_SUSTAIN:
|
|
song->channel[song->current_event->channel].sustain =
|
|
song->current_event->a;
|
|
if (!song->current_event->a)
|
|
drop_sustain(song);
|
|
break;
|
|
|
|
case ME_RESET_CONTROLLERS:
|
|
reset_controllers(song, song->current_event->channel);
|
|
break;
|
|
|
|
case ME_ALL_NOTES_OFF:
|
|
all_notes_off(song);
|
|
break;
|
|
|
|
case ME_ALL_SOUNDS_OFF:
|
|
all_sounds_off(song);
|
|
break;
|
|
|
|
case ME_TONE_BANK:
|
|
song->channel[song->current_event->channel].bank =
|
|
song->current_event->a;
|
|
break;
|
|
|
|
case ME_EOT:
|
|
/* Give the last notes a couple of seconds to decay */
|
|
SNDDBG(("Playing time: ~%d seconds\n",
|
|
song->current_sample/song->rate+2));
|
|
SNDDBG(("Notes cut: %d\n", song->cut_notes));
|
|
SNDDBG(("Notes lost totally: %d\n", song->lost_notes));
|
|
song->playing = 0;
|
|
return (song->current_sample - start_sample) * bytes_per_sample;
|
|
}
|
|
song->current_event++;
|
|
}
|
|
if (song->current_event->time > end_sample)
|
|
compute_data(song, stream, end_sample-song->current_sample);
|
|
else
|
|
compute_data(song, stream, song->current_event->time-song->current_sample);
|
|
}
|
|
return samples * bytes_per_sample;
|
|
}
|
|
|
|
void Timidity_SetVolume(MidiSong *song, int volume)
|
|
{
|
|
int i;
|
|
if (volume > MAX_AMPLIFICATION)
|
|
song->amplification = MAX_AMPLIFICATION;
|
|
else
|
|
if (volume < 0)
|
|
song->amplification = 0;
|
|
else
|
|
song->amplification = volume;
|
|
adjust_amplification(song);
|
|
for (i = 0; i < song->voices; i++)
|
|
if (song->voice[i].status != VOICE_FREE)
|
|
{
|
|
recompute_amp(song, i);
|
|
apply_envelope_to_amp(song, i);
|
|
}
|
|
}
|