Fixed Cam, consider clipping map to always show sky
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parent
0282c21b18
commit
d0ed65a75b
41
continuum.p8
41
continuum.p8
@ -63,8 +63,8 @@ function _init()
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confirm_trigger=false
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confirm_trigger=false
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cancel_trigger=false
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cancel_trigger=false
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camx=0
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cam_x=0
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camy=0
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cam_y=0
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end
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end
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--<<<=====update======>>>
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--<<<=====update======>>>
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function _update()
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function _update()
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@ -118,11 +118,11 @@ function _draw()
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--center camera on player
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--center camera on player
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camera_follow()
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camera_follow()
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--do the shaking
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--do the shaking
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doshake()
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-- doshake()
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--sky
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--sky
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rectfill(0,5,64,17,skyclr2)
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rectfill(cam_x,cam_y+5,cam_x+64,cam_y+17,skyclr2)
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rectfill(0,5,64,7,skyclr1)
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rectfill(cam_x,cam_y+5,cam_x+64,cam_y+7,skyclr1)
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spr(sun.sprt,sun.x,sun.y)
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spr(sun.sprt,sun.x+cam_x,sun.y+cam_y)
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--map
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--map
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rectfill(0,17,64,64,4)
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rectfill(0,17,64,64,4)
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map(0,0,0,12,33,18)
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map(0,0,0,12,33,18)
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@ -199,15 +199,15 @@ function _draw()
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--draw rain
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--draw rain
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if(israining) then _draw_rain() end
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if(israining) then _draw_rain() end
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--menu
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--menu
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rectfill(0,0,64,5,0)
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rectfill(cam_x,cam_y,cam_x+64,cam_y+5,1)
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spr(48,0,0)
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spr(48,0+cam_x,0+cam_y)
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line(5,2,14,2,10)
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line(5+cam_x,2+cam_y,14+cam_x,2+cam_y,10)
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spr(49,16,0)
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spr(49,16+cam_x,0+cam_y)
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line(21,2,30,2,8)
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line(21+cam_x,2+cam_y,30+cam_x,2+cam_y,8)
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spr(50,32,0)
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spr(50,32+cam_x,0+cam_y)
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line(37,2,46,2,12)
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line(37+cam_x,2+cam_y,46+cam_x,2+cam_y,12)
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print(camx,48,0,10)
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-- print(camx,48+cam_x,cam_y,10)
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print(camy,56,0,11)
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-- print(camy,56+cam_x,cam_y,11)
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end
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end
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function doshake()
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function doshake()
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@ -236,7 +236,7 @@ end
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-- 2,1,3,0 Up,Right,Down,Left
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-- 2,1,3,0 Up,Right,Down,Left
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function _build(button)
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function _build(button)
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--israining=true
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--israining=true
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print(tostring(button),0,16,10)
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-- print(tostring(button),0,16,10)
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--energy
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--energy
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--battery
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--battery
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--house
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--house
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@ -369,6 +369,7 @@ function camera_follow()
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--of the screen, we need to
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--of the screen, we need to
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--set the camera's x,y to the
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--set the camera's x,y to the
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--player's x,y minus 60.
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--player's x,y minus 60.
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cam_x=p.x-28
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cam_x=p.x-28
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cam_y=p.y-28
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cam_y=p.y-28
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@ -381,8 +382,12 @@ function camera_follow()
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--position can't move past
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--position can't move past
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--coordinates that would show
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--coordinates that would show
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--past the edge of the map.
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--past the edge of the map.
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cam_x=mid(0,cam_x,896)
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cam_y=mid(0,cam_y,128)
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cam_x=mid(0,cam_x,476)
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cam_y=mid(0,cam_y,76)
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--cam_x+=1
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--cam_y+=1
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--change the camera position
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--change the camera position
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camera(cam_x,cam_y)
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camera(cam_x,cam_y)
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