Worked on Colliders

This commit is contained in:
2021-08-25 17:11:46 -04:00
parent 1e5beb5b88
commit 165052a617
5 changed files with 40 additions and 7 deletions

View File

@ -60,7 +60,7 @@ void Map::LoadMap(std::string path, int sizeX, int sizeY, int scale)
if (c == '1')
{
auto& tcol(manager.addEntity());
tcol.addComponent<ColliderComponent>("terrain",x*scaledSize,y*scaledSize,tileSize,scale);
tcol.addComponent<ColliderComponent>("terrain",x*scaledSize,y*scaledSize,tileSize,scale,texID);
tcol.addGroup(Game::groupColliders);
}
mapFile.ignore(2,',');