Built SDL2_image and _mixer static
This commit is contained in:
29
libsdl2_image/external/libwebp-1.0.2/doc/README
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29
libsdl2_image/external/libwebp-1.0.2/doc/README
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@ -0,0 +1,29 @@
|
||||
|
||||
Generate libwebp Container Spec Docs from Text Source
|
||||
=====================================================
|
||||
|
||||
HTML generation requires kramdown [1], easily installed as a
|
||||
rubygem [2]. Rubygems installation should satisfy dependencies
|
||||
automatically.
|
||||
|
||||
[1]: http://kramdown.rubyforge.org/
|
||||
[2]: http://rubygems.org/
|
||||
|
||||
HTML generation can then be done from the project root:
|
||||
|
||||
$ kramdown doc/webp-container-spec.txt --template doc/template.html > \
|
||||
doc/output/webp-container-spec.html
|
||||
|
||||
kramdown can optionally syntax highlight code blocks, using CodeRay [3],
|
||||
a dependency of kramdown that rubygems will install automatically. The
|
||||
following will apply inline CSS styling; an external stylesheet is not
|
||||
needed.
|
||||
|
||||
$ kramdown doc/webp-lossless-bitstream-spec.txt --template \
|
||||
doc/template.html --coderay-css style --coderay-line-numbers ' ' \
|
||||
--coderay-default-lang c > \
|
||||
doc/output/webp-lossless-bitstream-spec.html
|
||||
|
||||
Optimally, use kramdown 0.13.7 or newer if syntax highlighting desired.
|
||||
|
||||
[3]: http://coderay.rubychan.de/
|
13
libsdl2_image/external/libwebp-1.0.2/doc/TODO
vendored
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13
libsdl2_image/external/libwebp-1.0.2/doc/TODO
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@ -0,0 +1,13 @@
|
||||
<louquillio@google.com>, 20111004
|
||||
|
||||
* Determine that normative RFC 2119 terms (MUST, SHOULD, MAY, etc.) are
|
||||
truly intended in all cases where capitalized.
|
||||
|
||||
* Several passages could be made clearer.
|
||||
|
||||
* Overall edit for scope. Portions are phrased as an introduction to
|
||||
the 0.1.3 RIFF container additions, rather than a holistic guide to
|
||||
WebP.
|
||||
|
||||
* To wit, suggest s/[spec|specification]/guide/g . "Spec" can imply a
|
||||
standards track; in any case it's too formal for a work in progress.
|
94
libsdl2_image/external/libwebp-1.0.2/doc/template.html
vendored
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94
libsdl2_image/external/libwebp-1.0.2/doc/template.html
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||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>WebP Container Specification</title>
|
||||
<meta name="generator" content="kramdown <%= ::Kramdown::VERSION %>" />
|
||||
<style type="text/css">
|
||||
body {
|
||||
color: #000;
|
||||
background-color: #fff;
|
||||
margin: 10%;
|
||||
font-family: "Liberation Sans", "DejaVu Sans", "Bitstream Vera Sans", Arial, sans-serif;
|
||||
line-height: 1.4;
|
||||
}
|
||||
h2 {
|
||||
border-bottom: 1px solid #ccc;
|
||||
padding-bottom: 0;
|
||||
}
|
||||
table {
|
||||
border-collapse: collapse;
|
||||
}
|
||||
th, td {
|
||||
border: 1px solid #999;
|
||||
padding: .5em .7em;;
|
||||
}
|
||||
th {
|
||||
color: #fff;
|
||||
background-color: #000;
|
||||
}
|
||||
td {
|
||||
}
|
||||
hr {
|
||||
}
|
||||
code {
|
||||
color: #000;
|
||||
background-color: #f7f7f7;
|
||||
padding: 0 3px;
|
||||
font-family: "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", Consolata, monospace;
|
||||
}
|
||||
pre {
|
||||
background-color: #f7f7f7;
|
||||
padding: 1em;
|
||||
border: 1px solid #ccc;
|
||||
width: 42em;
|
||||
overflow: auto;
|
||||
font-family: "Liberation Mono", "DejaVu Sans Mono", "Bitstream Vera Sans Mono", Consolata, monospace;
|
||||
}
|
||||
pre code {
|
||||
background-color: #f7f7f7;
|
||||
padding: 0; /* Only want padding on inline code, not blocks */
|
||||
}
|
||||
pre.terminal {
|
||||
color: #fff;
|
||||
background-color: #000;
|
||||
border: 1px solid #ccc;
|
||||
max-height: 30em;
|
||||
}
|
||||
pre.terminal code {
|
||||
color: #fff;
|
||||
background-color: #000;
|
||||
font-size: smaller;
|
||||
}
|
||||
#markdown-toc ul {
|
||||
list-style-type: disc;
|
||||
}
|
||||
ul#markdown-toc {
|
||||
margin-top: -1em;
|
||||
visibility: hidden;
|
||||
-webkit-padding-start: 0;
|
||||
}
|
||||
ul#markdown-toc ul {
|
||||
visibility: visible;
|
||||
}
|
||||
ul#markdown-toc ul ul{
|
||||
visibility: visible;
|
||||
}
|
||||
ul#markdown-toc + hr {
|
||||
margin-bottom: 4em;
|
||||
}
|
||||
ol ol { /* Format nested ordered lists */
|
||||
list-style-type: lower-alpha;
|
||||
}
|
||||
dt {
|
||||
font-style: italic;
|
||||
font-weight: bold;
|
||||
}
|
||||
.caption {
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<%= @body %>
|
||||
</body>
|
||||
</html>
|
823
libsdl2_image/external/libwebp-1.0.2/doc/webp-container-spec.txt
vendored
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823
libsdl2_image/external/libwebp-1.0.2/doc/webp-container-spec.txt
vendored
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@ -0,0 +1,823 @@
|
||||
<!--
|
||||
|
||||
Although you may be viewing an alternate representation, this document
|
||||
is sourced in Markdown, a light-duty markup scheme, and is optimized for
|
||||
the [kramdown](http://kramdown.rubyforge.org/) transformer.
|
||||
|
||||
See the accompanying README. External link targets are referenced at the
|
||||
end of this file.
|
||||
|
||||
-->
|
||||
|
||||
|
||||
WebP Container Specification
|
||||
============================
|
||||
|
||||
* TOC placeholder
|
||||
{:toc}
|
||||
|
||||
|
||||
Introduction
|
||||
------------
|
||||
|
||||
WebP is an image format that uses either (i) the VP8 key frame encoding
|
||||
to compress image data in a lossy way, or (ii) the WebP lossless encoding
|
||||
(and possibly other encodings in the future). These encoding schemes should
|
||||
make it more efficient than currently used formats. It is optimized for fast
|
||||
image transfer over the network (e.g., for websites). The WebP format has
|
||||
feature parity (color profile, metadata, animation etc) with other formats as
|
||||
well. This document describes the structure of a WebP file.
|
||||
|
||||
The WebP container (i.e., RIFF container for WebP) allows feature support over
|
||||
and above the basic use case of WebP (i.e., a file containing a single image
|
||||
encoded as a VP8 key frame). The WebP container provides additional support
|
||||
for:
|
||||
|
||||
* **Lossless compression.** An image can be losslessly compressed, using the
|
||||
WebP Lossless Format.
|
||||
|
||||
* **Metadata.** An image may have metadata stored in EXIF or XMP formats.
|
||||
|
||||
* **Transparency.** An image may have transparency, i.e., an alpha channel.
|
||||
|
||||
* **Color Profile.** An image may have an embedded ICC profile as described
|
||||
by the [International Color Consortium][iccspec].
|
||||
|
||||
* **Animation.** An image may have multiple frames with pauses between them,
|
||||
making it an animation.
|
||||
|
||||
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
|
||||
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
|
||||
document are to be interpreted as described in [RFC 2119][].
|
||||
|
||||
Bit numbering in chunk diagrams starts at `0` for the most significant bit
|
||||
('MSB 0') as described in [RFC 1166][].
|
||||
|
||||
**Note:** Out of the features mentioned above, lossy compression, lossless
|
||||
compression, transparency, metadata, color profile and animation are finalized
|
||||
and are to be considered stable.
|
||||
|
||||
Terminology & Basics
|
||||
------------------------
|
||||
|
||||
A WebP file contains either a still image (i.e., an encoded matrix of pixels)
|
||||
or an [animation](#animation). Optionally, it can also contain transparency
|
||||
information, color profile and metadata. In case we need to refer only to the
|
||||
matrix of pixels, we will call it the _canvas_ of the image.
|
||||
|
||||
Below are additional terms used throughout this document:
|
||||
|
||||
_Reader/Writer_
|
||||
|
||||
: Code that reads WebP files is referred to as a _reader_, while code that
|
||||
writes them is referred to as a _writer_.
|
||||
|
||||
_uint16_
|
||||
|
||||
: A 16-bit, little-endian, unsigned integer.
|
||||
|
||||
_uint24_
|
||||
|
||||
: A 24-bit, little-endian, unsigned integer.
|
||||
|
||||
_uint32_
|
||||
|
||||
: A 32-bit, little-endian, unsigned integer.
|
||||
|
||||
_FourCC_
|
||||
|
||||
: A _FourCC_ (four-character code) is a _uint32_ created by concatenating four
|
||||
ASCII characters in little-endian order.
|
||||
|
||||
_1-based_
|
||||
|
||||
: An unsigned integer field storing values offset by `-1`. e.g., Such a field
|
||||
would store value _25_ as _24_.
|
||||
|
||||
|
||||
RIFF File Format
|
||||
----------------
|
||||
|
||||
The WebP file format is based on the RIFF (resource interchange file format)
|
||||
document format.
|
||||
|
||||
The basic element of a RIFF file is a _chunk_. It consists of:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Chunk FourCC |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Chunk Size |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Chunk Payload |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Chunk FourCC: 32 bits
|
||||
|
||||
: ASCII four-character code used for chunk identification.
|
||||
|
||||
Chunk Size: 32 bits (_uint32_)
|
||||
|
||||
: The size of the chunk not including this field, the chunk identifier or
|
||||
padding.
|
||||
|
||||
Chunk Payload: _Chunk Size_ bytes
|
||||
|
||||
: The data payload. If _Chunk Size_ is odd, a single padding byte -- that
|
||||
SHOULD be `0` -- is added.
|
||||
|
||||
_ChunkHeader('ABCD')_
|
||||
|
||||
: This is used to describe the _FourCC_ and _Chunk Size_ header of individual
|
||||
chunks, where 'ABCD' is the FourCC for the chunk. This element's
|
||||
size is 8 bytes.
|
||||
|
||||
**Note:** RIFF has a convention that all-uppercase chunk FourCCs are standard
|
||||
chunks that apply to any RIFF file format, while FourCCs specific to a file
|
||||
format are all lowercase. WebP does not follow this convention.
|
||||
|
||||
|
||||
WebP File Header
|
||||
----------------
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| 'R' | 'I' | 'F' | 'F' |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| File Size |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| 'W' | 'E' | 'B' | 'P' |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
'RIFF': 32 bits
|
||||
|
||||
: The ASCII characters 'R' 'I' 'F' 'F'.
|
||||
|
||||
File Size: 32 bits (_uint32_)
|
||||
|
||||
: The size of the file in bytes starting at offset 8. The maximum value of
|
||||
this field is 2^32 minus 10 bytes and thus the size of the whole file is at
|
||||
most 4GiB minus 2 bytes.
|
||||
|
||||
'WEBP': 32 bits
|
||||
|
||||
: The ASCII characters 'W' 'E' 'B' 'P'.
|
||||
|
||||
A WebP file MUST begin with a RIFF header with the FourCC 'WEBP'. The file size
|
||||
in the header is the total size of the chunks that follow plus `4` bytes for
|
||||
the 'WEBP' FourCC. The file SHOULD NOT contain anything after it. As the size
|
||||
of any chunk is even, the size given by the RIFF header is also even. The
|
||||
contents of individual chunks will be described in the following sections.
|
||||
|
||||
|
||||
Simple File Format (Lossy)
|
||||
--------------------------
|
||||
|
||||
This layout SHOULD be used if the image requires _lossy_ encoding and does not
|
||||
require transparency or other advanced features provided by the extended format.
|
||||
Files with this layout are smaller and supported by older software.
|
||||
|
||||
Simple WebP (lossy) file format:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| WebP file header (12 bytes) |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| VP8 chunk |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8 chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8 ') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| VP8 data |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8 data: _Chunk Size_ bytes
|
||||
|
||||
: VP8 bitstream data.
|
||||
|
||||
The VP8 bitstream format specification can be found at [VP8 Data Format and
|
||||
Decoding Guide][vp8spec]. Note that the VP8 frame header contains the VP8 frame
|
||||
width and height. That is assumed to be the width and height of the canvas.
|
||||
|
||||
The VP8 specification describes how to decode the image into Y'CbCr
|
||||
format. To convert to RGB, Rec. 601 SHOULD be used.
|
||||
|
||||
|
||||
Simple File Format (Lossless)
|
||||
-----------------------------
|
||||
|
||||
**Note:** Older readers may not support files using the lossless format.
|
||||
|
||||
This layout SHOULD be used if the image requires _lossless_ encoding (with an
|
||||
optional transparency channel) and does not require advanced features provided
|
||||
by the extended format.
|
||||
|
||||
Simple WebP (lossless) file format:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| WebP file header (12 bytes) |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| VP8L chunk |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8L chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8L') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| VP8L data |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
VP8L data: _Chunk Size_ bytes
|
||||
|
||||
: VP8L bitstream data.
|
||||
|
||||
The current specification of the VP8L bitstream can be found at
|
||||
[WebP Lossless Bitstream Format][webpllspec]. Note that the VP8L header
|
||||
contains the VP8L image width and height. That is assumed to be the width
|
||||
and height of the canvas.
|
||||
|
||||
|
||||
Extended File Format
|
||||
--------------------
|
||||
|
||||
**Note:** Older readers may not support files using the extended format.
|
||||
|
||||
An extended format file consists of:
|
||||
|
||||
* A 'VP8X' chunk with information about features used in the file.
|
||||
|
||||
* An optional 'ICCP' chunk with color profile.
|
||||
|
||||
* An optional 'ANIM' chunk with animation control data.
|
||||
|
||||
* Image data.
|
||||
|
||||
* An optional 'EXIF' chunk with EXIF metadata.
|
||||
|
||||
* An optional 'XMP ' chunk with XMP metadata.
|
||||
|
||||
* An optional list of [unknown chunks](#unknown-chunks). _\[status: experimental\]_
|
||||
|
||||
For a _still image_, the _image data_ consists of a single frame, which is made
|
||||
up of:
|
||||
|
||||
* An optional [alpha subchunk](#alpha).
|
||||
|
||||
* A [bitstream subchunk](#bitstream-vp8vp8l).
|
||||
|
||||
For an _animated image_, the _image data_ consists of multiple frames. More
|
||||
details about frames can be found in the [Animation](#animation) section.
|
||||
|
||||
All chunks SHOULD be placed in the same order as listed above. If a chunk
|
||||
appears in the wrong place, the file is invalid, but readers MAY parse the
|
||||
file, ignoring the chunks that come too late.
|
||||
|
||||
**Rationale:** Setting the order of chunks should allow quicker file
|
||||
parsing. For example, if an 'ALPH' chunk does not appear in its required
|
||||
position, a decoder can choose to stop searching for it. The rule of
|
||||
ignoring late chunks should make programs that need to do a full search
|
||||
give the same results as the ones stopping early.
|
||||
|
||||
Extended WebP file header:
|
||||
{:#extended_header}
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| WebP file header (12 bytes) |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('VP8X') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|Rsv|I|L|E|X|A|R| Reserved |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Canvas Width Minus One | ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... Canvas Height Minus One |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Reserved (Rsv): 2 bits
|
||||
|
||||
: SHOULD be `0`.
|
||||
|
||||
ICC profile (I): 1 bit
|
||||
|
||||
: Set if the file contains an ICC profile.
|
||||
|
||||
Alpha (L): 1 bit
|
||||
|
||||
: Set if any of the frames of the image contain transparency information
|
||||
("alpha").
|
||||
|
||||
EXIF metadata (E): 1 bit
|
||||
|
||||
: Set if the file contains EXIF metadata.
|
||||
|
||||
XMP metadata (X): 1 bit
|
||||
|
||||
: Set if the file contains XMP metadata.
|
||||
|
||||
Animation (A): 1 bit
|
||||
|
||||
: Set if this is an animated image. Data in 'ANIM' and 'ANMF' chunks should be
|
||||
used to control the animation.
|
||||
|
||||
Reserved (R): 1 bit
|
||||
|
||||
: SHOULD be `0`.
|
||||
|
||||
Reserved: 24 bits
|
||||
|
||||
: SHOULD be `0`.
|
||||
|
||||
Canvas Width Minus One: 24 bits
|
||||
|
||||
: _1-based_ width of the canvas in pixels.
|
||||
The actual canvas width is '1 + Canvas Width Minus One'
|
||||
|
||||
Canvas Height Minus One: 24 bits
|
||||
|
||||
: _1-based_ height of the canvas in pixels.
|
||||
The actual canvas height is '1 + Canvas Height Minus One'
|
||||
|
||||
The product of _Canvas Width_ and _Canvas Height_ MUST be at most `2^32 - 1`.
|
||||
|
||||
Future specifications MAY add more fields.
|
||||
|
||||
### Chunks
|
||||
|
||||
#### Animation
|
||||
|
||||
An animation is controlled by ANIM and ANMF chunks.
|
||||
|
||||
ANIM Chunk:
|
||||
{:#anim_chunk}
|
||||
|
||||
For an animated image, this chunk contains the _global parameters_ of the
|
||||
animation.
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ANIM') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Background Color |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Loop Count |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Background Color: 32 bits (_uint32_)
|
||||
|
||||
: The default background color of the canvas in \[Blue, Green, Red, Alpha\]
|
||||
byte order. This color MAY be used to fill the unused space on the canvas
|
||||
around the frames, as well as the transparent pixels of the first frame.
|
||||
Background color is also used when disposal method is `1`.
|
||||
|
||||
**Note**:
|
||||
|
||||
* Background color MAY contain a transparency value (alpha), even if the
|
||||
_Alpha_ flag in [VP8X chunk](#extended_header) is unset.
|
||||
|
||||
* Viewer applications SHOULD treat the background color value as a hint, and
|
||||
are not required to use it.
|
||||
|
||||
* The canvas is cleared at the start of each loop. The background color MAY be
|
||||
used to achieve this.
|
||||
|
||||
Loop Count: 16 bits (_uint16_)
|
||||
|
||||
: The number of times to loop the animation. `0` means infinitely.
|
||||
|
||||
This chunk MUST appear if the _Animation_ flag in the VP8X chunk is set.
|
||||
If the _Animation_ flag is not set and this chunk is present, it
|
||||
SHOULD be ignored.
|
||||
|
||||
ANMF chunk:
|
||||
|
||||
For animated images, this chunk contains information about a _single_ frame.
|
||||
If the _Animation flag_ is not set, then this chunk SHOULD NOT be present.
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ANMF') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame X | ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... Frame Y | Frame Width Minus One ...
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
... | Frame Height Minus One |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame Duration | Reserved |B|D|
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Frame Data |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Frame X: 24 bits (_uint24_)
|
||||
|
||||
: The X coordinate of the upper left corner of the frame is `Frame X * 2`
|
||||
|
||||
Frame Y: 24 bits (_uint24_)
|
||||
|
||||
: The Y coordinate of the upper left corner of the frame is `Frame Y * 2`
|
||||
|
||||
Frame Width Minus One: 24 bits (_uint24_)
|
||||
|
||||
: The _1-based_ width of the frame.
|
||||
The frame width is `1 + Frame Width Minus One`
|
||||
|
||||
Frame Height Minus One: 24 bits (_uint24_)
|
||||
|
||||
: The _1-based_ height of the frame.
|
||||
The frame height is `1 + Frame Height Minus One`
|
||||
|
||||
Frame Duration: 24 bits (_uint24_)
|
||||
|
||||
: The time to wait before displaying the next frame, in 1 millisecond units.
|
||||
Note the interpretation of frame duration of 0 (and often <= 10) is
|
||||
implementation defined. Many tools and browsers assign a minimum duration
|
||||
similar to GIF.
|
||||
|
||||
Reserved: 6 bits
|
||||
|
||||
: SHOULD be 0.
|
||||
|
||||
Blending method (B): 1 bit
|
||||
|
||||
: Indicates how transparent pixels of _the current frame_ are to be blended
|
||||
with corresponding pixels of the previous canvas:
|
||||
|
||||
* `0`: Use alpha blending. After disposing of the previous frame, render the
|
||||
current frame on the canvas using [alpha-blending](#alpha-blending). If
|
||||
the current frame does not have an alpha channel, assume alpha value of
|
||||
255, effectively replacing the rectangle.
|
||||
|
||||
* `1`: Do not blend. After disposing of the previous frame, render the
|
||||
current frame on the canvas by overwriting the rectangle covered by the
|
||||
current frame.
|
||||
|
||||
Disposal method (D): 1 bit
|
||||
|
||||
: Indicates how _the current frame_ is to be treated after it has been
|
||||
displayed (before rendering the next frame) on the canvas:
|
||||
|
||||
* `0`: Do not dispose. Leave the canvas as is.
|
||||
|
||||
* `1`: Dispose to background color. Fill the _rectangle_ on the canvas
|
||||
covered by the _current frame_ with background color specified in the
|
||||
[ANIM chunk](#anim_chunk).
|
||||
|
||||
**Notes**:
|
||||
|
||||
* The frame disposal only applies to the _frame rectangle_, that is, the
|
||||
rectangle defined by _Frame X_, _Frame Y_, _frame width_ and _frame height_.
|
||||
It may or may not cover the whole canvas.
|
||||
|
||||
{:#alpha-blending}
|
||||
* **Alpha-blending**:
|
||||
|
||||
Given that each of the R, G, B and A channels is 8-bit, and the RGB
|
||||
channels are _not premultiplied_ by alpha, the formula for blending
|
||||
'dst' onto 'src' is:
|
||||
|
||||
~~~~~
|
||||
blend.A = src.A + dst.A * (1 - src.A / 255)
|
||||
if blend.A = 0 then
|
||||
blend.RGB = 0
|
||||
else
|
||||
blend.RGB = (src.RGB * src.A +
|
||||
dst.RGB * dst.A * (1 - src.A / 255)) / blend.A
|
||||
~~~~~
|
||||
|
||||
* Alpha-blending SHOULD be done in linear color space, by taking into account
|
||||
the [color profile](#color-profile) of the image. If the color profile is
|
||||
not present, sRGB is to be assumed. (Note that sRGB also needs to be
|
||||
linearized due to a gamma of ~2.2).
|
||||
|
||||
Frame Data: _Chunk Size_ - `16` bytes
|
||||
|
||||
: Consists of:
|
||||
|
||||
* An optional [alpha subchunk](#alpha) for the frame.
|
||||
|
||||
* A [bitstream subchunk](#bitstream-vp8vp8l) for the frame.
|
||||
|
||||
* An optional list of [unknown chunks](#unknown-chunks).
|
||||
|
||||
**Note**: The 'ANMF' payload, _Frame Data_ above, consists of individual
|
||||
_padded_ chunks as described by the [RIFF file format](#riff-file-format).
|
||||
|
||||
#### Alpha
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ALPH') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|Rsv| P | F | C | Alpha Bitstream... |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Reserved (Rsv): 2 bits
|
||||
|
||||
: SHOULD be `0`.
|
||||
|
||||
Pre-processing (P): 2 bits
|
||||
|
||||
: These INFORMATIVE bits are used to signal the pre-processing that has
|
||||
been performed during compression. The decoder can use this information to
|
||||
e.g. dither the values or smooth the gradients prior to display.
|
||||
|
||||
* `0`: no pre-processing
|
||||
* `1`: level reduction
|
||||
|
||||
Filtering method (F): 2 bits
|
||||
|
||||
: The filtering method used:
|
||||
|
||||
* `0`: None.
|
||||
* `1`: Horizontal filter.
|
||||
* `2`: Vertical filter.
|
||||
* `3`: Gradient filter.
|
||||
|
||||
For each pixel, filtering is performed using the following calculations.
|
||||
Assume the alpha values surrounding the current `X` position are labeled as:
|
||||
|
||||
C | B |
|
||||
---+---+
|
||||
A | X |
|
||||
|
||||
We seek to compute the alpha value at position `X`. First, a prediction is
|
||||
made depending on the filtering method:
|
||||
|
||||
* Method `0`: predictor = 0
|
||||
* Method `1`: predictor = A
|
||||
* Method `2`: predictor = B
|
||||
* Method `3`: predictor = clip(A + B - C)
|
||||
|
||||
where `clip(v)` is equal to:
|
||||
|
||||
* 0 if v < 0
|
||||
* 255 if v > 255
|
||||
* v otherwise
|
||||
|
||||
The final value is derived by adding the decompressed value `X` to the
|
||||
predictor and using modulo-256 arithmetic to wrap the \[256-511\] range
|
||||
into the \[0-255\] one:
|
||||
|
||||
`alpha = (predictor + X) % 256`
|
||||
|
||||
There are special cases for left-most and top-most pixel positions:
|
||||
|
||||
* Top-left value at location (0,0) uses 0 as predictor value. Otherwise,
|
||||
* For horizontal or gradient filtering methods, the left-most pixels at
|
||||
location (0, y) are predicted using the location (0, y-1) just above.
|
||||
* For vertical or gradient filtering methods, the top-most pixels at
|
||||
location (x, 0) are predicted using the location (x-1, 0) on the left.
|
||||
|
||||
|
||||
Decoders are not required to use this information in any specified way.
|
||||
|
||||
Compression method (C): 2 bits
|
||||
|
||||
: The compression method used:
|
||||
|
||||
* `0`: No compression.
|
||||
* `1`: Compressed using the WebP lossless format.
|
||||
|
||||
Alpha bitstream: _Chunk Size_ - `1` bytes
|
||||
|
||||
: Encoded alpha bitstream.
|
||||
|
||||
This optional chunk contains encoded alpha data for this frame. A frame
|
||||
containing a 'VP8L' chunk SHOULD NOT contain this chunk.
|
||||
|
||||
**Rationale**: The transparency information is already part of the 'VP8L'
|
||||
chunk.
|
||||
|
||||
The alpha channel data is stored as uncompressed raw data (when
|
||||
compression method is '0') or compressed using the lossless format
|
||||
(when the compression method is '1').
|
||||
|
||||
* Raw data: consists of a byte sequence of length width * height,
|
||||
containing all the 8-bit transparency values in scan order.
|
||||
|
||||
* Lossless format compression: the byte sequence is a compressed
|
||||
image-stream (as described in the [WebP Lossless Bitstream Format]
|
||||
[webpllspec]) of implicit dimension width x height. That is, this
|
||||
image-stream does NOT contain any headers describing the image dimension.
|
||||
|
||||
**Rationale**: the dimension is already known from other sources,
|
||||
so storing it again would be redundant and error-prone.
|
||||
|
||||
Once the image-stream is decoded into ARGB color values, following
|
||||
the process described in the lossless format specification, the
|
||||
transparency information must be extracted from the *green* channel
|
||||
of the ARGB quadruplet.
|
||||
|
||||
**Rationale**: the green channel is allowed extra transformation
|
||||
steps in the specification -- unlike the other channels -- that can
|
||||
improve compression.
|
||||
|
||||
#### Bitstream (VP8/VP8L)
|
||||
|
||||
This chunk contains compressed bitstream data for a single frame.
|
||||
|
||||
A bitstream chunk may be either (i) a VP8 chunk, using "VP8 " (note the
|
||||
significant fourth-character space) as its tag _or_ (ii) a VP8L chunk, using
|
||||
"VP8L" as its tag.
|
||||
|
||||
The formats of VP8 and VP8L chunks are as described in sections
|
||||
[Simple File Format (Lossy)](#simple-file-format-lossy)
|
||||
and [Simple File Format (Lossless)](#simple-file-format-lossless) respectively.
|
||||
|
||||
#### Color profile
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('ICCP') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| Color Profile |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
Color Profile: _Chunk Size_ bytes
|
||||
|
||||
: ICC profile.
|
||||
|
||||
This chunk MUST appear before the image data.
|
||||
|
||||
There SHOULD be at most one such chunk. If there are more such chunks, readers
|
||||
MAY ignore all except the first one.
|
||||
See the [ICC Specification][iccspec] for details.
|
||||
|
||||
If this chunk is not present, sRGB SHOULD be assumed.
|
||||
|
||||
#### Metadata
|
||||
|
||||
Metadata can be stored in 'EXIF' or 'XMP ' chunks.
|
||||
|
||||
There SHOULD be at most one chunk of each type ('EXIF' and 'XMP '). If there
|
||||
are more such chunks, readers MAY ignore all except the first one. Also, a file
|
||||
may possibly contain both 'EXIF' and 'XMP ' chunks.
|
||||
|
||||
The chunks are defined as follows:
|
||||
|
||||
EXIF chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('EXIF') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| EXIF Metadata |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
EXIF Metadata: _Chunk Size_ bytes
|
||||
|
||||
: image metadata in EXIF format.
|
||||
|
||||
XMP chunk:
|
||||
|
||||
0 1 2 3
|
||||
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| ChunkHeader('XMP ') |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
| XMP Metadata |
|
||||
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
|
||||
|
||||
XMP Metadata: _Chunk Size_ bytes
|
||||
|
||||
: image metadata in XMP format.
|
||||
|
||||
Additional guidance about handling metadata can be found in the
|
||||
Metadata Working Group's [Guidelines for Handling Metadata][metadata].
|
||||
|
||||
#### Unknown Chunks _\[status: experimental\]_
|
||||
|
||||
A RIFF chunk (described in [this](#terminology-amp-basics) section) whose _chunk
|
||||
tag_ is different from any of the chunks described in this document, is
|
||||
considered an _unknown chunk_.
|
||||
|
||||
**Rationale**: Allowing unknown chunks gives a provision for future extension
|
||||
of the format, and also allows storage of any application-specific data.
|
||||
|
||||
A file MAY contain unknown chunks:
|
||||
|
||||
* At the end of the file as described in [Extended WebP file
|
||||
header](#extended_header) section.
|
||||
* At the end of ANMF chunks as described in the
|
||||
[Animation](#animation) section.
|
||||
|
||||
Readers SHOULD ignore these chunks. Writers SHOULD preserve them in their
|
||||
original order (unless they specifically intend to modify these chunks).
|
||||
|
||||
### Assembling the Canvas from frames
|
||||
|
||||
Here we provide an overview of how a reader should assemble a canvas in the
|
||||
case of an animated image. The notation _VP8X.field_ means the field in the
|
||||
'VP8X' chunk with the same description.
|
||||
|
||||
Displaying an _animated image_ canvas MUST be equivalent to the following
|
||||
pseudocode:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
assert VP8X.flags.hasAnimation
|
||||
canvas ← new image of size VP8X.canvasWidth x VP8X.canvasHeight with
|
||||
background color ANIM.background_color.
|
||||
loop_count ← ANIM.loopCount
|
||||
dispose_method ← ANIM.disposeMethod
|
||||
if loop_count == 0:
|
||||
loop_count = ∞
|
||||
frame_params ← nil
|
||||
assert next chunk in image_data is ANMF
|
||||
for loop = 0..loop_count - 1
|
||||
clear canvas to ANIM.background_color or application defined color
|
||||
until eof or non-ANMF chunk
|
||||
frame_params.frameX = Frame X
|
||||
frame_params.frameY = Frame Y
|
||||
frame_params.frameWidth = Frame Width Minus One + 1
|
||||
frame_params.frameHeight = Frame Height Minus One + 1
|
||||
frame_params.frameDuration = Frame Duration
|
||||
frame_right = frame_params.frameX + frame_params.frameWidth
|
||||
frame_bottom = frame_params.frameY + frame_params.frameHeight
|
||||
assert VP8X.canvasWidth >= frame_right
|
||||
assert VP8X.canvasHeight >= frame_bottom
|
||||
for subchunk in 'Frame Data':
|
||||
if subchunk.tag == "ALPH":
|
||||
assert alpha subchunks not found in 'Frame Data' earlier
|
||||
frame_params.alpha = alpha_data
|
||||
else if subchunk.tag == "VP8 " OR subchunk.tag == "VP8L":
|
||||
assert bitstream subchunks not found in 'Frame Data' earlier
|
||||
frame_params.bitstream = bitstream_data
|
||||
render frame with frame_params.alpha and frame_params.bitstream on
|
||||
canvas with top-left corner at (frame_params.frameX,
|
||||
frame_params.frameY), using dispose method dispose_method.
|
||||
canvas contains the decoded image.
|
||||
Show the contents of the canvas for frame_params.frameDuration * 1ms.
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
|
||||
Example File Layouts
|
||||
--------------------
|
||||
|
||||
A lossy encoded image with alpha may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ALPH (alpha bitstream)
|
||||
+- VP8 (bitstream)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
A losslessly encoded image may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- XYZW (unknown chunk)
|
||||
+- VP8L (lossless bitstream)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
A lossless image with ICC profile and XMP metadata may
|
||||
look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ICCP (color profile)
|
||||
+- VP8L (lossless bitstream)
|
||||
+- XMP (metadata)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
An animated image with EXIF metadata may look as follows:
|
||||
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
RIFF/WEBP
|
||||
+- VP8X (descriptions of features used)
|
||||
+- ANIM (global animation parameters)
|
||||
+- ANMF (frame1 parameters + data)
|
||||
+- ANMF (frame2 parameters + data)
|
||||
+- ANMF (frame3 parameters + data)
|
||||
+- ANMF (frame4 parameters + data)
|
||||
+- EXIF (metadata)
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
[vp8spec]: http://tools.ietf.org/html/rfc6386
|
||||
[webpllspec]: https://chromium.googlesource.com/webm/libwebp/+/master/doc/webp-lossless-bitstream-spec.txt
|
||||
[iccspec]: http://www.color.org/icc_specs2.xalter
|
||||
[metadata]: http://www.metadataworkinggroup.org/pdf/mwg_guidance.pdf
|
||||
[rfc 1166]: http://tools.ietf.org/html/rfc1166
|
||||
[rfc 2119]: http://tools.ietf.org/html/rfc2119
|
1090
libsdl2_image/external/libwebp-1.0.2/doc/webp-lossless-bitstream-spec.txt
vendored
Normal file
1090
libsdl2_image/external/libwebp-1.0.2/doc/webp-lossless-bitstream-spec.txt
vendored
Normal file
File diff suppressed because it is too large
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