Built SDL2_image and _mixer static
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libsdl2_mixer/external/flac-1.3.2/include/share/utf8.h
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libsdl2_mixer/external/flac-1.3.2/include/share/utf8.h
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#ifndef SHARE__UTF8_H
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#define SHARE__UTF8_H
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/*
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* Convert a string between UTF-8 and the locale's charset.
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* Invalid bytes are replaced by '#', and characters that are
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* not available in the target encoding are replaced by '?'.
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*
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* If the locale's charset is not set explicitly then it is
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* obtained using nl_langinfo(CODESET), where available, the
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* environment variable CHARSET, or assumed to be US-ASCII.
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*
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* Return value of conversion functions:
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*
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* -1 : memory allocation failed
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* 0 : data was converted exactly
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* 1 : valid data was converted approximately (using '?')
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* 2 : input was invalid (but still converted, using '#')
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* 3 : unknown encoding (but still converted, using '?')
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*/
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int utf8_encode(const char *from, char **to);
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int utf8_decode(const char *from, char **to);
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#endif
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