Built SDL2_image and _mixer static
This commit is contained in:
18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_dynamic.bat
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Normal file
18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_dynamic.bat
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@ -0,0 +1,18 @@
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@echo off
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echo ---+++--- Building Ogg (Dynamic) ---+++---
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if .%SRCROOT%==. set SRCROOT=i:\xiph
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set OLDPATH=%PATH%
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set OLDINCLUDE=%INCLUDE%
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set OLDLIB=%LIB%
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call "c:\program files\microsoft visual studio\vc98\bin\vcvars32.bat"
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echo Setting include paths for Ogg
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set INCLUDE=%INCLUDE%;%SRCROOT%\ogg\include
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echo Compiling...
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msdev ogg_dynamic.dsp /useenv /make "ogg_dynamic - Win32 Release" /rebuild
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set PATH=%OLDPATH%
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set INCLUDE=%OLDINCLUDE%
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set LIB=%OLDLIB%
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18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_dynamic_debug.bat
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18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_dynamic_debug.bat
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@ -0,0 +1,18 @@
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@echo off
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echo ---+++--- Building Ogg (Dynamic) ---+++---
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if .%SRCROOT%==. set SRCROOT=i:\xiph
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set OLDPATH=%PATH%
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set OLDINCLUDE=%INCLUDE%
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set OLDLIB=%LIB%
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call "c:\program files\microsoft visual studio\vc98\bin\vcvars32.bat"
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echo Setting include paths for Ogg
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set INCLUDE=%INCLUDE%;%SRCROOT%\ogg\include
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echo Compiling...
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msdev ogg_dynamic.dsp /useenv /make "ogg_dynamic - Win32 Debug" /rebuild
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set PATH=%OLDPATH%
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set INCLUDE=%OLDINCLUDE%
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set LIB=%OLDLIB%
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18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_static.bat
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Normal file
18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_static.bat
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@ -0,0 +1,18 @@
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@echo off
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echo ---+++--- Building Ogg (Static) ---+++---
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if .%SRCROOT%==. set SRCROOT=i:\xiph
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set OLDPATH=%PATH%
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set OLDINCLUDE=%INCLUDE%
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set OLDLIB=%LIB%
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call "c:\program files\microsoft visual studio\vc98\bin\vcvars32.bat"
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echo Setting include paths for Ogg
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set INCLUDE=%INCLUDE%;%SRCROOT%\ogg\include
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echo Compiling...
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msdev ogg_static.dsp /useenv /make "ogg_static - Win32 Release" /rebuild
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set PATH=%OLDPATH%
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set INCLUDE=%OLDINCLUDE%
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set LIB=%OLDLIB%
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18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_static_debug.bat
vendored
Normal file
18
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/build_ogg_static_debug.bat
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@ -0,0 +1,18 @@
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@echo off
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echo ---+++--- Building Ogg (Static) ---+++---
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if .%SRCROOT%==. set SRCROOT=i:\xiph
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set OLDPATH=%PATH%
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set OLDINCLUDE=%INCLUDE%
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set OLDLIB=%LIB%
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call "c:\program files\microsoft visual studio\vc98\bin\vcvars32.bat"
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echo Setting include paths for Ogg
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set INCLUDE=%INCLUDE%;%SRCROOT%\ogg\include
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echo Compiling...
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msdev ogg_static.dsp /useenv /make "ogg_static - Win32 Debug" /rebuild
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set PATH=%OLDPATH%
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set INCLUDE=%OLDINCLUDE%
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set LIB=%OLDLIB%
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41
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg.dsw
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41
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg.dsw
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@ -0,0 +1,41 @@
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Microsoft Developer Studio Workspace File, Format Version 6.00
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# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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###############################################################################
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Project: "ogg_dynamic"=.\ogg_dynamic.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Project: "ogg_static"=.\ogg_static.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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}}}
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###############################################################################
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Global:
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Package=<5>
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{{{
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}}}
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Package=<3>
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{{{
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}}}
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###############################################################################
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128
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg_dynamic.dsp
vendored
Normal file
128
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg_dynamic.dsp
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# Microsoft Developer Studio Project File - Name="ogg_dynamic" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=ogg_dynamic - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "ogg_dynamic.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ogg_dynamic.mak" CFG="ogg_dynamic - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "ogg_dynamic - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "ogg_dynamic - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ogg_dynamic - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "ogg_dynamic___Win32_Release"
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# PROP BASE Intermediate_Dir "ogg_dynamic___Win32_Release"
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||||
# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Dynamic_Release"
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# PROP Intermediate_Dir "Dynamic_Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OGG_DYNAMIC_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"Dynamic_Release/ogg.dll"
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!ELSEIF "$(CFG)" == "ogg_dynamic - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "ogg_dynamic___Win32_Debug"
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# PROP BASE Intermediate_Dir "ogg_dynamic___Win32_Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Dynamic_Debug"
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# PROP Intermediate_Dir "Dynamic_Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OGG_DYNAMIC_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /FD /GZ /c
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# SUBTRACT CPP /YX
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"Dynamic_Debug/ogg_d.dll" /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "ogg_dynamic - Win32 Release"
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# Name "ogg_dynamic - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=..\..\src\bitwise.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\framing.c
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=..\..\include\ogg\ogg.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\include\ogg\os_types.h
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# End Source File
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# End Group
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||||
# Begin Group "Resource Files"
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||||
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Group "Other Files"
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# PROP Default_Filter ".def"
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# Begin Source File
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SOURCE=..\ogg.def
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# End Source File
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# End Group
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# End Target
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||||
# End Project
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108
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg_static.dsp
vendored
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108
libsdl2_mixer/external/libogg-1.3.2/win32/VS6/ogg_static.dsp
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@ -0,0 +1,108 @@
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# Microsoft Developer Studio Project File - Name="ogg_static" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=ogg_static - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "ogg_static.mak".
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!MESSAGE
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||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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||||
!MESSAGE NMAKE /f "ogg_static.mak" CFG="ogg_static - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
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||||
!MESSAGE "ogg_static - Win32 Release" (based on "Win32 (x86) Static Library")
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||||
!MESSAGE "ogg_static - Win32 Debug" (based on "Win32 (x86) Static Library")
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!MESSAGE
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||||
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||||
# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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||||
# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=xicl6.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ogg_static - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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||||
# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "Static_Release"
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# PROP Intermediate_Dir "Static_Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /Ob1 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
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||||
# ADD RSC /l 0x409 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LIB32=link.exe -lib
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||||
# ADD BASE LIB32 /nologo
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||||
# ADD LIB32 /nologo
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||||
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||||
!ELSEIF "$(CFG)" == "ogg_static - Win32 Debug"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "Debug"
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||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Static_Debug"
|
||||
# PROP Intermediate_Dir "Static_Debug"
|
||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LIB32=link.exe -lib
|
||||
# ADD BASE LIB32 /nologo
|
||||
# ADD LIB32 /nologo /out:"Static_Debug\ogg_static_d.lib"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "ogg_static - Win32 Release"
|
||||
# Name "ogg_static - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
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||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
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||||
SOURCE=..\..\src\bitwise.c
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||||
# End Source File
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||||
# Begin Source File
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||||
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||||
SOURCE=..\..\src\framing.c
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||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
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||||
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||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# Begin Source File
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||||
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||||
SOURCE=..\..\include\ogg\ogg.h
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||||
# End Source File
|
||||
# Begin Source File
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||||
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||||
SOURCE=..\..\include\ogg\os_types.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
Reference in New Issue
Block a user