Built SDL2_image and _mixer static

This commit is contained in:
2022-09-30 15:49:16 -04:00
parent e2605bf6c1
commit 1dec4347e0
4473 changed files with 1964551 additions and 9 deletions

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noinst_LTLIBRARIES += src/compat/libcompat.la
noinst_LTLIBRARIES += src/compat/libcompat_str.la
src_compat_libcompat_la_SOURCES = \
src/compat/compat_str.c \
src/compat/compat.c \
src/compat/compat.h
# A smaller one for the output modules. Do not want to grow them
# unnecessarily with unused code.
src_compat_libcompat_str_la_SOURCES = \
src/compat/compat_str.c \
src/compat/compat.h

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/*
compat: Some compatibility functions (basic memory & string stuff in separate file)
The mpg123 code is determined to keep it's legacy. A legacy of old, old UNIX.
So anything possibly somewhat advanced should be considered to be put here, with proper #ifdef;-)
copyright 2007-2016 by the mpg123 project - free software under the terms of the LGPL 2.1
see COPYING and AUTHORS files in distribution or http://mpg123.org
initially written by Thomas Orgis, Windows Unicode stuff by JonY.
*/
#include "config.h"
/* This source file does need _POSIX_SOURCE to get some sigaction. */
#define _POSIX_SOURCE
#include "compat.h"
#ifdef _MSC_VER
#include <io.h>
#if(defined(WINAPI_FAMILY) && (WINAPI_FAMILY==WINAPI_FAMILY_APP))
#define WINDOWS_UWP
#endif
#endif
#ifdef HAVE_SYS_STAT_H
# include <sys/stat.h>
#endif
#ifdef HAVE_DIRENT_H
# include <dirent.h>
#endif
/* Win32 is only supported with unicode now. These headers also cover
module stuff. The WANT_WIN32_UNICODE macro is synonymous with
"want windows-specific API, and only the unicode variants of which". */
#ifdef WANT_WIN32_UNICODE
#include <wchar.h>
#include <windows.h>
#include <winnls.h>
#include <shlwapi.h>
#endif
#ifdef USE_MODULES
# ifdef HAVE_DLFCN_H
# include <dlfcn.h>
# endif
#endif
#include "debug.h"
#ifndef WINDOWS_UWP
char *compat_getenv(const char* name)
{
char *ret = NULL;
#ifdef WANT_WIN32_UNICODE
wchar_t *env;
wchar_t *wname = NULL;
if(win32_utf8_wide(name, &wname, NULL) > 0)
{
env = _wgetenv(wname);
free(wname);
if(env)
win32_wide_utf8(env, &ret, NULL);
}
#else
ret = getenv(name);
if(ret)
ret = compat_strdup(ret);
#endif
return ret;
}
#ifdef WANT_WIN32_UNICODE
/* Convert unix UTF-8 (or ASCII) paths to Windows wide character paths. */
static wchar_t* u2wpath(const char *upath)
{
wchar_t* wpath, *p;
if(!upath || win32_utf8_wide(upath, &wpath, NULL) < 1)
return NULL;
for(p=wpath; *p; ++p)
if(*p == L'/')
*p = L'\\';
return wpath;
}
/* Convert Windows wide character paths to unix UTF-8. */
static char* w2upath(const wchar_t *wpath)
{
char* upath, *p;
if(!wpath || win32_wide_utf8(wpath, &upath, NULL) < 1)
return NULL;
for(p=upath; *p; ++p)
if(*p == '\\')
*p = '/';
return upath;
}
/* An absolute path that is too long and not already marked with
\\?\ can be marked as a long one and still work. */
static int wpath_need_elongation(wchar_t *wpath)
{
if( wpath && !PathIsRelativeW(wpath)
&& wcslen(wpath) > MAX_PATH-1
&& wcsncmp(L"\\\\?\\", wpath, 4) )
return 1;
else
return 0;
}
/* Take any wide windows path and turn it into a path that is allowed
to be longer than MAX_PATH, if it is not already. */
static wchar_t* wlongpath(wchar_t *wpath)
{
size_t len, plen;
const wchar_t *prefix = L"";
wchar_t *wlpath = NULL;
if(!wpath)
return NULL;
/* Absolute paths that do not start with \\?\ get that prepended
to allow them being long. */
if(!PathIsRelativeW(wpath) && wcsncmp(L"\\\\?\\", wpath, 4))
{
if(wcslen(wpath) >= 2 && PathIsUNCW(wpath))
{
/* \\server\path -> \\?\UNC\server\path */
prefix = L"\\\\?\\UNC";
++wpath; /* Skip the first \. */
}
else /* c:\some/path -> \\?\c:\some\path */
prefix = L"\\\\?\\";
}
plen = wcslen(prefix);
len = plen + wcslen(wpath);
wlpath = malloc(len+1*sizeof(wchar_t));
if(wlpath)
{
/* Brute force memory copying, swprintf is too dandy. */
memcpy(wlpath, prefix, sizeof(wchar_t)*plen);
memcpy(wlpath+plen, wpath, sizeof(wchar_t)*(len-plen));
wlpath[len] = 0;
}
return wlpath;
}
/* Convert unix path to wide windows path, optionally marking
it as long path if necessary. */
static wchar_t* u2wlongpath(const char *upath)
{
wchar_t *wpath = NULL;
wchar_t *wlpath = NULL;
wpath = u2wpath(upath);
if(wpath_need_elongation(wpath))
{
wlpath = wlongpath(wpath);
free(wpath);
wpath = wlpath;
}
return wpath;
}
#endif
#else
static wchar_t* u2wlongpath(const char *upath)
{
wchar_t* wpath, *p;
if (!upath || win32_utf8_wide(upath, &wpath, NULL) < 1)
return NULL;
for (p = wpath; *p; ++p)
if (*p == L'/')
*p = L'\\';
return wpath;
}
#endif
/* Always add a default permission mask in case of flags|O_CREAT. */
int compat_open(const char *filename, int flags)
{
int ret;
#if defined (WANT_WIN32_UNICODE)
wchar_t *frag = NULL;
frag = u2wlongpath(filename);
/* Fallback to plain open when ucs-2 conversion fails */
if(!frag)
goto open_fallback;
/*Try _wopen */
ret = _wopen(frag, flags|_O_BINARY, _S_IREAD | _S_IWRITE);
if(ret != -1 )
goto open_ok; /* msdn says -1 means failure */
open_fallback:
#endif
#if (defined(WIN32) && !defined (__CYGWIN__))
/* MSDN says POSIX function is deprecated beginning in Visual C++ 2005 */
/* Try plain old _open(), if it fails, do nothing */
ret = _open(filename, flags|_O_BINARY, _S_IREAD | _S_IWRITE);
#else
ret = open(filename, flags, S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH);
#endif
#if defined (WANT_WIN32_UNICODE)
open_ok:
free(frag);
#endif
return ret;
}
/* Moved over from wav.c, logic with fallbacks added from the
example of compat_open(). */
FILE* compat_fopen(const char *filename, const char *mode)
{
FILE* stream = NULL;
#ifdef WANT_WIN32_UNICODE
int cnt = 0;
wchar_t *wname = NULL;
wchar_t *wmode = NULL;
wname = u2wlongpath(filename);
if(!wname)
goto fopen_fallback;
cnt = win32_utf8_wide(mode, &wmode, NULL);
if( (wmode == NULL) || (cnt == 0))
goto fopen_fallback;
stream = _wfopen(wname, wmode);
if(stream) goto fopen_ok;
fopen_fallback:
#endif
stream = fopen(filename, mode);
#ifdef WANT_WIN32_UNICODE
fopen_ok:
free(wmode);
free(wname);
#endif
return stream;
}
FILE* compat_fdopen(int fd, const char *mode)
{
return fdopen(fd, mode);
}
int compat_close(int infd)
{
#if (defined(WIN32) && !defined (__CYGWIN__)) /* MSDN says POSIX function is deprecated beginning in Visual C++ 2005 */
return _close(infd);
#else
return close(infd);
#endif
}
int compat_fclose(FILE *stream)
{
return fclose(stream);
}
/* Windows Unicode stuff */
#ifdef WANT_WIN32_UNICODE
int win32_wide_utf8(const wchar_t * const wptr, char **mbptr, size_t * buflen)
{
size_t len;
char *buf;
int ret = 0;
len = WideCharToMultiByte(CP_UTF8, 0, wptr, -1, NULL, 0, NULL, NULL); /* Get utf-8 string length */
buf = calloc(len + 1, sizeof (char)); /* Can we assume sizeof char always = 1? */
if(!buf) len = 0;
else {
if (len != 0) ret = WideCharToMultiByte(CP_UTF8, 0, wptr, -1, buf, len, NULL, NULL); /*Do actual conversion*/
buf[len] = '0'; /* Must terminate */
}
*mbptr = buf; /* Set string pointer to allocated buffer */
if(buflen != NULL) *buflen = (len) * sizeof (char); /* Give length of allocated memory if needed. */
return ret;
}
int win32_utf8_wide(const char *const mbptr, wchar_t **wptr, size_t *buflen)
{
size_t len;
wchar_t *buf;
int ret = 0;
len = MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, mbptr, -1, NULL, 0); /* Get converted size */
buf = calloc(len + 1, sizeof (wchar_t)); /* Allocate memory accordingly */
if(!buf) len = 0;
else {
if (len != 0) ret = MultiByteToWideChar (CP_UTF8, MB_ERR_INVALID_CHARS, mbptr, -1, buf, len); /* Do conversion */
buf[len] = L'0'; /* Must terminate */
}
*wptr = buf; /* Set string pointer to allocated buffer */
if (buflen != NULL) *buflen = len * sizeof (wchar_t); /* Give length of allocated memory if needed. */
return ret; /* Number of characters written */
}
#endif
#ifndef WINDOWS_UWP
/*
The Windows file and path stuff is an extract of jon_y's win32 loader
prototype from the loader_rework branch. It's been divided in to
reusable functons by ThOr in the hope to work out some generic-looking
loader code for both POSIX and Windows. The routines might be
helpful for consistent path work in other parts of mpg123, too.
This all is about getting some working code on a wide range of
systems while staying somewhat sane. If it does ridiculously inefficient
things with extraneous copies and grabbing of functions that made
it late to some official APIs, that's still fine with us.
*/
char* compat_catpath(const char *prefix, const char* path)
{
char *ret = NULL;
#ifdef WANT_WIN32_UNICODE
wchar_t *wprefix = NULL; /* Wide windows versions of */
wchar_t *wpath = NULL; /* input arguments. */
wchar_t *locwret = NULL; /* Tmp return value from LocalAlloc */
/*
This variation of combinepath can work with long and UNC paths, but
is not officially exposed in any DLLs, It also allocates all its buffers
internally via LocalAlloc, avoiding buffer overflow problems.
ThOr: I presume this hack is for supporting pre-8 Windows, as
from Windows 8 on, this is documented in the API.
*/
HRESULT (__stdcall *mypac)( const wchar_t *in, const wchar_t* more
, unsigned long flags, wchar_t **out ) = NULL;
HMODULE pathcch = NULL;
if(!prefix && !path)
goto catpath_end;
wprefix = u2wpath(prefix);
wpath = u2wpath(path);
if((prefix && !wprefix) || (path && !wpath))
goto catpath_end;
/* Again: I presume this whole fun is to get at PathAllocCombine
even when pathcch.h is not available (like in MinGW32). */
if( (pathcch = GetModuleHandleA("kernelbase")) )
mypac = (void *)GetProcAddress(pathcch, "PathAllocCombine");
if(mypac) /* PATHCCH_ALLOW_LONG_PATH = 1 per API docs */
{
debug("Actually calling PathAllocCombine!");
mypac(wprefix, wpath, 1, &locwret);
}
else
{
/* Playing safe, if we'd care much about performance, this would be on
the stack. */
locwret = LocalAlloc(LPTR, sizeof(wchar_t)*MAX_PATH);
if(locwret)
PathCombineW(locwret, wprefix, wpath);
}
ret = w2upath(locwret);
catpath_end:
LocalFree(locwret);
free(wprefix);
free(wpath);
#else
size_t len, prelen, patlen;
if(path && path[0] == '/')
prefix = NULL; /* Absolute path stays as it is. */
prelen = prefix ? strlen(prefix) : 0;
patlen = path ? strlen(path) : 0;
/* Concatenate the two, put a / in between if both present. */
len = ((prefix && path) ? 1 : 0) + prelen + patlen;
ret = malloc(len+1);
if(ret)
{
size_t off=0;
memcpy(ret, prefix, prelen);
if(prefix && path)
ret[prelen+(off++)] = '/';
memcpy(ret+prelen+off, path, patlen);
ret[len] = 0;
}
#endif
return ret;
}
int compat_isdir(const char *path)
{
int ret = 0;
#ifdef WANT_WIN32_UNICODE
wchar_t *wpath;
wpath = u2wlongpath(path);
if(wpath)
{
DWORD attr = GetFileAttributesW(wpath);
if(attr != INVALID_FILE_ATTRIBUTES && attr & FILE_ATTRIBUTE_DIRECTORY)
ret=1;
free(wpath);
}
#else
struct stat sb;
if(path && !stat(path, &sb))
{
if(S_ISDIR(sb.st_mode))
ret=1;
}
#endif
return ret;
}
struct compat_dir
{
char *path;
#ifdef WANT_WIN32_UNICODE
int gotone; /* Got a result stored from FindFirstFileW. */
WIN32_FIND_DATAW d;
HANDLE ffn;
#else
DIR* dir;
#endif
};
struct compat_dir* compat_diropen(char *path)
{
struct compat_dir *cd;
if(!path)
return NULL;
cd = malloc(sizeof(*cd));
if(!cd)
return NULL;
#ifdef WANT_WIN32_UNICODE
cd->gotone = 0;
{
char *pattern;
wchar_t *wpattern;
pattern = compat_catpath(path, "*");
wpattern = u2wlongpath(pattern);
if(wpattern)
{
cd->ffn = FindFirstFileW(wpattern, &(cd->d));
if(cd->ffn == INVALID_HANDLE_VALUE)
{
/* FindClose() only needed after successful first find, right? */
free(cd);
cd = NULL;
}
else
cd->gotone = 1;
}
free(wpattern);
free(pattern);
}
#else
cd->dir = opendir(path);
if(!cd->dir)
{
free(cd);
cd = NULL;
}
#endif
if(cd)
{
cd->path = compat_strdup(path);
if(!cd->path)
{
compat_dirclose(cd);
cd = NULL;
}
}
return cd;
}
void compat_dirclose(struct compat_dir *cd)
{
if(cd)
{
free(cd->path);
#ifdef WANT_WIN32_UNICODE
FindClose(cd->ffn);
#else
closedir(cd->dir);
#endif
free(cd);
}
}
char* compat_nextfile(struct compat_dir *cd)
{
if(!cd)
return NULL;
#ifdef WANT_WIN32_UNICODE
while(cd->gotone || FindNextFileW(cd->ffn, &(cd->d)))
{
cd->gotone = 0;
if(!(cd->d.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY))
{
char *ret;
win32_wide_utf8(cd->d.cFileName, &ret, NULL);
return ret;
}
}
#else
{
struct dirent *dp;
while((dp = readdir(cd->dir)))
{
struct stat fst;
char *fullpath = compat_catpath(cd->path, dp->d_name);
if(fullpath && !stat(fullpath, &fst) && S_ISREG(fst.st_mode))
{
free(fullpath);
return compat_strdup(dp->d_name);
}
free(fullpath);
}
}
#endif
return NULL;
}
char* compat_nextdir(struct compat_dir *cd)
{
if(!cd)
return NULL;
#ifdef WANT_WIN32_UNICODE
while(cd->gotone || FindNextFileW(cd->ffn, &(cd->d)))
{
cd->gotone = 0;
if(cd->d.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
{
char *ret;
win32_wide_utf8(cd->d.cFileName, &ret, NULL);
return ret;
}
}
#else
{
struct dirent *dp;
while((dp = readdir(cd->dir)))
{
struct stat fst;
char *fullpath = compat_catpath(cd->path, dp->d_name);
if(fullpath && !stat(fullpath, &fst) && S_ISDIR(fst.st_mode))
{
free(fullpath);
return compat_strdup(dp->d_name);
}
free(fullpath);
}
}
#endif
return NULL;
}
#endif
#ifdef USE_MODULES
/*
This is what I expected the platform-specific dance for dynamic module
support to be. Little did I know about the peculiarities of (long)
paths and directory/file search on Windows.
*/
void *compat_dlopen(const char *path)
{
void *handle = NULL;
#ifdef WANT_WIN32_UNICODE
wchar_t *wpath;
wpath = u2wlongpath(path);
if(wpath)
handle = LoadLibraryW(wpath);
free(wpath);
#else
handle = dlopen(path, RTLD_NOW);
#endif
return handle;
}
void *compat_dlsym(void *handle, const char *name)
{
void *sym = NULL;
if(!handle)
return NULL;
#ifdef WANT_WIN32_UNICODE
sym = GetProcAddress(handle, name);
#else
sym = dlsym(handle, name);
#endif
return sym;
}
void compat_dlclose(void *handle)
{
if(!handle)
return;
#ifdef WANT_WIN32_UNICODE
FreeLibrary(handle);
#else
dlclose(handle);
#endif
}
#endif /* USE_MODULES */
/* This shall survive signals and any return value less than given byte count
is an error */
size_t unintr_write(int fd, void const *buffer, size_t bytes)
{
size_t written = 0;
while(bytes)
{
ssize_t part = write(fd, (char*)buffer+written, bytes);
if(part < 0 && errno != EINTR)
break;
bytes -= part;
written += part;
}
return written;
}
/* Same for reading the data. */
size_t unintr_read(int fd, void *buffer, size_t bytes)
{
size_t got = 0;
while(bytes)
{
ssize_t part = read(fd, (char*)buffer+got, bytes);
if(part < 0 && errno != EINTR)
break;
bytes -= part;
got += part;
}
return got;
}
#ifndef NO_CATCHSIGNAL
#if (!defined(WIN32) || defined (__CYGWIN__)) && defined(HAVE_SIGNAL_H)
void (*catchsignal(int signum, void(*handler)()))()
{
struct sigaction new_sa;
struct sigaction old_sa;
#ifdef DONT_CATCH_SIGNALS
fprintf (stderr, "Not catching any signals.\n");
return ((void (*)()) -1);
#endif
new_sa.sa_handler = handler;
sigemptyset(&new_sa.sa_mask);
new_sa.sa_flags = 0;
if(sigaction(signum, &new_sa, &old_sa) == -1)
return ((void (*)()) -1);
return (old_sa.sa_handler);
}
#endif
#endif

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/*
compat: Some compatibility functions and header inclusions.
Basic standard C stuff, that may barely be above/around C89.
The mpg123 code is determined to keep it's legacy. A legacy of old, old UNIX.
It is envisioned to include this compat header instead of any of the "standard" headers, to catch compatibility issues.
So, don't include stdlib.h or string.h ... include compat.h.
copyright 2007-8 by the mpg123 project - free software under the terms of the LGPL 2.1
see COPYING and AUTHORS files in distribution or http://mpg123.org
initially written by Thomas Orgis
*/
#ifndef MPG123_COMPAT_H
#define MPG123_COMPAT_H
#include "config.h"
#include "intsym.h"
/* For --nagging compilation with -std=c89, we need
to disable the inline keyword. */
#ifdef PLAIN_C89
#ifndef inline
#define inline
#endif
#endif
#include <errno.h>
#ifdef HAVE_STDLIB_H
/* realloc, size_t */
#include <stdlib.h>
#endif
#include <stdio.h>
#include <math.h>
#ifdef HAVE_SIGNAL_H
#include <signal.h>
#else
#ifdef HAVE_SYS_SIGNAL_H
#include <sys/signal.h>
#endif
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
/* Types, types, types. */
/* Do we actually need these two in addition to sys/types.h? As replacement? */
#ifdef HAVE_SYS_TYPES_H
#include <sys/types.h>
#endif
#ifdef HAVE_INTTYPES_H
#include <inttypes.h>
#endif
#ifdef HAVE_STDINT_H
#include <stdint.h>
#endif
/* We want SIZE_MAX, etc. */
#ifdef HAVE_LIMITS_H
#include <limits.h>
#endif
#ifndef SIZE_MAX
#define SIZE_MAX ((size_t)-1)
#endif
#ifndef ULONG_MAX
#define ULONG_MAX ((unsigned long)-1)
#endif
#ifdef HAVE_STRING_H
#include <string.h>
#endif
#ifdef HAVE_STRINGS_H
#include <strings.h>
#endif
#ifdef OS2
#include <float.h>
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
/* For select(), I need select.h according to POSIX 2001, else: sys/time.h sys/types.h unistd.h */
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
/* compat_open makes little sense without */
#include <fcntl.h>
/* To parse big numbers... */
#ifdef HAVE_ATOLL
#define atobigint atoll
#else
#define atobigint atol
#endif
typedef unsigned char byte;
#if defined(_MSC_VER) && !defined(MPG123_DEF_SSIZE_T)
#define MPG123_DEF_SSIZE_T
#include <stddef.h>
typedef ptrdiff_t ssize_t;
#endif
/* A safe realloc also for very old systems where realloc(NULL, size) returns NULL. */
void *safe_realloc(void *ptr, size_t size);
#ifndef HAVE_STRERROR
const char *strerror(int errnum);
#endif
/* Roll our own strdup() that does not depend on libc feature test macros
and returns NULL on NULL input instead of crashing. */
char* compat_strdup(const char *s);
/* If we have the size checks enabled, try to derive some sane printfs.
Simple start: Use max integer type and format if long is not big enough.
I am hesitating to use %ll without making sure that it's there... */
#if !(defined PLAIN_C89) && (defined SIZEOF_OFF_T) && (SIZEOF_OFF_T > SIZEOF_LONG) && (defined PRIiMAX)
# define OFF_P PRIiMAX
typedef intmax_t off_p;
#else
# define OFF_P "li"
typedef long off_p;
#endif
#if !(defined PLAIN_C89) && (defined SIZEOF_SIZE_T) && (SIZEOF_SIZE_T > SIZEOF_LONG) && (defined PRIuMAX)
# define SIZE_P PRIuMAX
typedef uintmax_t size_p;
#else
# define SIZE_P "lu"
typedef unsigned long size_p;
#endif
#if !(defined PLAIN_C89) && (defined SIZEOF_SSIZE_T) && (SIZEOF_SSIZE_T > SIZEOF_LONG) && (defined PRIiMAX)
# define SSIZE_P PRIuMAX
typedef intmax_t ssize_p;
#else
# define SSIZE_P "li"
typedef long ssize_p;
#endif
/* Get an environment variable, possibly converted to UTF-8 from wide string.
The return value is a copy that you shall free. */
char *compat_getenv(const char* name);
/**
* Opening a file handle can be different.
* This function here is defined to take a path in native encoding (ISO8859 / UTF-8 / ...), or, when MS Windows Unicode support is enabled, an UTF-8 string that will be converted back to native UCS-2 (wide character) before calling the system's open function.
* @param[in] wptr Pointer to wide string.
* @param[in] mbptr Pointer to multibyte string.
* @return file descriptor (>=0) or error code.
*/
int compat_open(const char *filename, int flags);
FILE* compat_fopen(const char *filename, const char *mode);
/**
* Also fdopen to avoid having to define POSIX macros in various source files.
*/
FILE* compat_fdopen(int fd, const char *mode);
/**
* Closing a file handle can be platform specific.
* This function takes a file descriptor that is to be closed.
* @param[in] infd File descriptor to be closed.
* @return 0 if the file was successfully closed. A return value of -1 indicates an error.
*/
int compat_close(int infd);
int compat_fclose(FILE* stream);
/* Those do make sense in a separate file, but I chose to include them in compat.c because that's the one source whose object is shared between mpg123 and libmpg123 -- and both need the functionality internally. */
#ifdef WANT_WIN32_UNICODE
/**
* win32_uni2mbc
* Converts a null terminated UCS-2 string to a multibyte (UTF-8) equivalent.
* Caller is supposed to free allocated buffer.
* @param[in] wptr Pointer to wide string.
* @param[out] mbptr Pointer to multibyte string.
* @param[out] buflen Optional parameter for length of allocated buffer.
* @return status of WideCharToMultiByte conversion.
*
* WideCharToMultiByte - http://msdn.microsoft.com/en-us/library/dd374130(VS.85).aspx
*/
int win32_wide_utf8(const wchar_t * const wptr, char **mbptr, size_t * buflen);
/**
* win32_mbc2uni
* Converts a null terminated UTF-8 string to a UCS-2 equivalent.
* Caller is supposed to free allocated buffer.
* @param[out] mbptr Pointer to multibyte string.
* @param[in] wptr Pointer to wide string.
* @param[out] buflen Optional parameter for length of allocated buffer.
* @return status of WideCharToMultiByte conversion.
*
* MultiByteToWideChar - http://msdn.microsoft.com/en-us/library/dd319072(VS.85).aspx
*/
int win32_utf8_wide(const char *const mbptr, wchar_t **wptr, size_t *buflen);
#endif
/*
A little bit of path abstraction: We always work with plain char strings
that usually represent POSIX-ish UTF-8 paths (something like c:/some/file
might appear). For Windows, those are converted to wide strings with \
instead of / and possible fun is had with prefixes to get around the old
path length limit. Outside of the compat library, that stuff should not
matter, although something like //?/UNC/server/some/file could be thrown
around as UTF-8 string, to be converted to a wide \\?\UNC\server\some\file
just before handing it to Windows API.
There is a lot of unnecessary memory allocation and string copying because
of this, but this filesystem stuff is not really relevant to mpg123
performance, so the goal is to keep the code outside the compatibility layer
simple.
*/
/*
Concatenate a prefix and a path, one of them alowed to be NULL.
If the path is already absolute, the prefix is ignored. Relative
parts (like /..) are resolved if this is sensible for the platform
(meaning: for Windows), else they are preserved (on POSIX, actual
file system access would be needed because of symlinks).
*/
char* compat_catpath(const char *prefix, const char* path);
/* Return 1 if the given path indicates an existing directory,
0 otherwise. */
int compat_isdir(const char *path);
/*
Directory traversal. This talks ASCII/UTF-8 paths externally, converts
to/from wchar_t internally if the platform wants that. Returning NULL
means failure to open/end of listing.
There is no promise about sorting entries.
*/
struct compat_dir;
/* Returns NULL if either directory failed to open or listing is empty.
Listing can still be empty even if non-NULL, so always rely on the
nextfile/nextdir functions. */
struct compat_dir* compat_diropen(char *path);
void compat_dirclose(struct compat_dir*);
/* Get the next entry that is a file (or symlink to one).
The returned string is a copy that needs to be freed after use. */
char* compat_nextfile(struct compat_dir*);
/* Get the next entry that is a directory (or symlink to one).
The returned string is a copy that needs to be freed after use. */
char* compat_nextdir (struct compat_dir*);
#ifdef USE_MODULES
/*
For keeping the path mess local, a system-specific dlopen() variant
is contained in here, too. This is very thin wrapping, even sparing
definition of a handle type, just using void pointers.
Use of absolute paths is a good idea if you want to be sure which
file is openend, as default search paths vary.
*/
void *compat_dlopen (const char *path);
void *compat_dlsym (void *handle, const char* name);
void compat_dlclose(void *handle);
#endif
/* Blocking write/read of data with signal resilience.
Both continue after being interrupted by signals and always return the
amount of processed data (shortage indicating actual problem or EOF). */
size_t unintr_write(int fd, void const *buffer, size_t bytes);
size_t unintr_read (int fd, void *buffer, size_t bytes);
/* That one comes from Tellie on OS/2, needed in resolver. */
#ifdef __KLIBC__
typedef int socklen_t;
#endif
/* OSX SDK defines an enum with "normal" as value. That clashes with
optimize.h */
#ifdef __APPLE__
#define normal mpg123_normal
#endif
#include "true.h"
#if (!defined(WIN32) || defined (__CYGWIN__)) && defined(HAVE_SIGNAL_H)
void (*catchsignal(int signum, void(*handler)()))();
#endif
#endif

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/*
compat: Some compatibility functions (basic memory and string stuff)
The mpg123 code is determined to keep it's legacy. A legacy of old, old UNIX.
So anything possibly somewhat advanced should be considered to be put here, with proper #ifdef;-)
copyright 2007-2016 by the mpg123 project - free software under the terms of the LGPL 2.1
see COPYING and AUTHORS files in distribution or http://mpg123.org
initially written by Thomas Orgis, Windows Unicode stuff by JonY.
*/
#include "compat.h"
#include "debug.h"
/* A safe realloc also for very old systems where realloc(NULL, size) returns NULL. */
void *safe_realloc(void *ptr, size_t size)
{
if(ptr == NULL) return malloc(size);
else return realloc(ptr, size);
}
#ifndef HAVE_STRERROR
const char *strerror(int errnum)
{
extern int sys_nerr;
extern char *sys_errlist[];
return (errnum < sys_nerr) ? sys_errlist[errnum] : "";
}
#endif
char* compat_strdup(const char *src)
{
char *dest = NULL;
if(src)
{
size_t len;
len = strlen(src)+1;
if((dest = malloc(len)))
memcpy(dest, src, len);
}
return dest;
}