Built SDL2_image and _mixer static
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292
libsdl2_mixer/music_cmd.c
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292
libsdl2_mixer/music_cmd.c
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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/* This file supports an external command for playing music */
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#ifdef MUSIC_CMD
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <signal.h>
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#include <ctype.h>
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#include <limits.h>
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#if defined(__linux__) && defined(__arm__)
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# include <linux/limits.h>
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#endif
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#include "music_cmd.h"
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typedef struct {
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char *file;
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char *cmd;
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pid_t pid;
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int play_count;
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} MusicCMD;
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/* Load a music stream from the given file */
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static void *MusicCMD_CreateFromFile(const char *file)
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{
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MusicCMD *music;
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if (!music_cmd) {
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Mix_SetError("You must call Mix_SetMusicCMD() first");
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return NULL;
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}
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/* Allocate and fill the music structure */
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music = (MusicCMD *)SDL_calloc(1, sizeof *music);
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if (music == NULL) {
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Mix_SetError("Out of memory");
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return NULL;
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}
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music->file = SDL_strdup(file);
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music->cmd = SDL_strdup(music_cmd);
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music->pid = 0;
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/* We're done */
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return music;
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}
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/* Parse a command line buffer into arguments */
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static int ParseCommandLine(char *cmdline, char **argv)
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{
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char *bufp;
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int argc;
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argc = 0;
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for (bufp = cmdline; *bufp;) {
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/* Skip leading whitespace */
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while (isspace(*bufp)) {
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++bufp;
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}
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/* Skip over argument */
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if (*bufp == '"') {
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++bufp;
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if (*bufp) {
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if (argv) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while (*bufp && (*bufp != '"')) {
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++bufp;
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}
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} else {
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if (*bufp) {
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if (argv) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while (*bufp && ! isspace(*bufp)) {
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++bufp;
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}
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}
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if (*bufp) {
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if (argv) {
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*bufp = '\0';
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}
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++bufp;
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}
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}
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if (argv) {
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argv[argc] = NULL;
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}
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return(argc);
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}
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static char **parse_args(char *command, char *last_arg)
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{
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int argc;
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char **argv;
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/* Parse the command line */
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argc = ParseCommandLine(command, NULL);
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if (last_arg) {
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++argc;
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}
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argv = (char **)SDL_malloc((argc+1)*(sizeof *argv));
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if (argv == NULL) {
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return(NULL);
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}
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argc = ParseCommandLine(command, argv);
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/* Add last command line argument */
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if (last_arg) {
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argv[argc++] = last_arg;
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}
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argv[argc] = NULL;
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/* We're ready! */
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return(argv);
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}
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/* Start playback of a given music stream */
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static int MusicCMD_Play(void *context, int play_count)
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{
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MusicCMD *music = (MusicCMD *)context;
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music->play_count = play_count;
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#ifdef HAVE_FORK
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music->pid = fork();
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#else
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music->pid = vfork();
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#endif
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switch(music->pid) {
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/* Failed fork() system call */
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case -1:
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Mix_SetError("fork() failed");
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return -1;
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/* Child process - executes here */
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case 0: {
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char **argv;
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/* Unblock signals in case we're called from a thread */
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{
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sigset_t mask;
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sigemptyset(&mask);
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sigprocmask(SIG_SETMASK, &mask, NULL);
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}
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/* Execute the command */
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argv = parse_args(music->cmd, music->file);
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if (argv != NULL) {
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execvp(argv[0], argv);
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/* exec() failed */
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perror(argv[0]);
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}
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_exit(-1);
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}
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break;
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/* Parent process - executes here */
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default:
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break;
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}
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return 0;
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}
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/* Return non-zero if a stream is currently playing */
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static SDL_bool MusicCMD_IsPlaying(void *context)
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{
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MusicCMD *music = (MusicCMD *)context;
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int status;
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if (music->pid > 0) {
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waitpid(music->pid, &status, WNOHANG);
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if (kill(music->pid, 0) == 0) {
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return SDL_TRUE;
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}
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/* We might want to loop */
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if (music->play_count != 1) {
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int play_count = -1;
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if (music->play_count > 0) {
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play_count = (music->play_count - 1);
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}
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MusicCMD_Play(music, play_count);
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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/* Pause playback of a given music stream */
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static void MusicCMD_Pause(void *context)
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{
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MusicCMD *music = (MusicCMD *)context;
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if (music->pid > 0) {
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kill(music->pid, SIGSTOP);
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}
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}
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/* Resume playback of a given music stream */
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static void MusicCMD_Resume(void *context)
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{
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MusicCMD *music = (MusicCMD *)context;
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if (music->pid > 0) {
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kill(music->pid, SIGCONT);
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}
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}
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/* Stop playback of a stream previously started with MusicCMD_Start() */
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static void MusicCMD_Stop(void *context)
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{
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MusicCMD *music = (MusicCMD *)context;
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int status;
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if (music->pid > 0) {
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while (kill(music->pid, 0) == 0) {
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kill(music->pid, SIGTERM);
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sleep(1);
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waitpid(music->pid, &status, WNOHANG);
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}
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music->pid = 0;
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}
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}
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/* Close the given music stream */
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void MusicCMD_Delete(void *context)
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{
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MusicCMD *music = (MusicCMD *)context;
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SDL_free(music->file);
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SDL_free(music);
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}
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Mix_MusicInterface Mix_MusicInterface_CMD =
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{
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"CMD",
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MIX_MUSIC_CMD,
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MUS_CMD,
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SDL_FALSE,
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SDL_FALSE,
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NULL, /* Load */
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NULL, /* Open */
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NULL, /* CreateFromRW */
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MusicCMD_CreateFromFile,
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NULL, /* SetVolume */
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MusicCMD_Play,
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MusicCMD_IsPlaying,
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NULL, /* GetAudio */
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NULL, /* Seek */
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MusicCMD_Pause,
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MusicCMD_Resume,
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MusicCMD_Stop,
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MusicCMD_Delete,
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NULL, /* Close */
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NULL, /* Unload */
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};
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#endif /* MUSIC_CMD */
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/* vi: set ts=4 sw=4 expandtab: */
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