Fixed UIText class for non-uniform scale
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@ -83,6 +83,9 @@ public:
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break;
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}
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}
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// ===============================================
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// ON KEY UP
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// ===============================================
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else if (Game::event.type == SDL_KEYUP)
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{
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switch (Game::event.key.keysym.sym)
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@ -128,6 +131,13 @@ public:
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case SDLK_u:
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break;
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case SDLK_i:
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break;
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case SDLK_d:
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if (Game::debugMenu == false){
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Game::debugMenu = true;}
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else {
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Game::debugMenu = false;
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}
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break;
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case SDLK_ESCAPE: // exit the game when Escape pressed
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Game::isRunning = false;
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