refactored Text, box UI and reconfigured config.json
This commit is contained in:
parent
4c2049a1e0
commit
6568026886
38
.kdev4/KaijuSaveEarth.kdev4
Normal file
38
.kdev4/KaijuSaveEarth.kdev4
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
[CMake]
|
||||||
|
Build Directory Count=1
|
||||||
|
Current Build Directory Index-Host System=0
|
||||||
|
|
||||||
|
[CMake][CMake Build Directory 0]
|
||||||
|
Build Directory Path=/home/ayoungblood/projects/KaijuSaveEarth/build
|
||||||
|
Build Type=Release
|
||||||
|
CMake Binary=/usr/bin/cmake
|
||||||
|
CMake Executable=/usr/bin/cmake
|
||||||
|
Environment Profile=
|
||||||
|
Extra Arguments=
|
||||||
|
Install Directory=
|
||||||
|
Runtime=Host System
|
||||||
|
|
||||||
|
[Launch]
|
||||||
|
Launch Configurations=Launch Configuration 0
|
||||||
|
|
||||||
|
[Launch][Launch Configuration 0]
|
||||||
|
Configured Launch Modes=execute
|
||||||
|
Configured Launchers=nativeAppLauncher
|
||||||
|
Name=KaijuSaveEarth
|
||||||
|
Type=Native Application
|
||||||
|
|
||||||
|
[Launch][Launch Configuration 0][Data]
|
||||||
|
Arguments=
|
||||||
|
Dependencies=@Variant(\x00\x00\x00\t\x00\x00\x00\x00\x01\x00\x00\x00\x0b\x00\x00\x00\x00\x02\x00\x00\x00\x1c\x00K\x00a\x00i\x00j\x00u\x00S\x00a\x00v\x00e\x00E\x00a\x00r\x00t\x00h\x00\x00\x00\x1c\x00K\x00a\x00i\x00j\x00u\x00S\x00a\x00v\x00e\x00E\x00a\x00r\x00t\x00h)
|
||||||
|
Dependency Action=Build
|
||||||
|
EnvironmentGroup=
|
||||||
|
Executable=file:///home/ayoungblood/projects/KaijuSaveEarth/build/KaijuSaveEarth
|
||||||
|
External Terminal=konsole --noclose --workdir %workdir -e %exe
|
||||||
|
Kill Before Executing Again=65536
|
||||||
|
Project Target=KaijuSaveEarth,KaijuSaveEarth
|
||||||
|
Use External Terminal=false
|
||||||
|
Working Directory=file:///home/ayoungblood/projects/KaijuSaveEarth
|
||||||
|
isExecutable=true
|
||||||
|
|
||||||
|
[Project]
|
||||||
|
VersionControlSupport=kdevgit
|
Before Width: | Height: | Size: 259 B After Width: | Height: | Size: 259 B |
Before Width: | Height: | Size: 654 B After Width: | Height: | Size: 654 B |
@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"GameName":"Beagle Rescue",
|
"GameName":"Kaiju Save Earth",
|
||||||
"WindowName":"Beagle Rescue",
|
"WindowName":"Kaiju Save Earth",
|
||||||
"WindowSize":{"w":427,"h":240},
|
"WindowSize":{"w":64,"h":64},
|
||||||
"WindowFullScreen": 0,
|
"WindowFullScreen": 0,
|
||||||
"GlobalScale": 2
|
"GlobalScale": 12
|
||||||
}
|
}
|
||||||
|
@ -46,6 +46,13 @@ bool Game::debugMenu = false;
|
|||||||
auto& player(manager.addEntity());
|
auto& player(manager.addEntity());
|
||||||
Vector2D Game::playerPosition;
|
Vector2D Game::playerPosition;
|
||||||
Vector2D Game::pVel;
|
Vector2D Game::pVel;
|
||||||
|
Vector2D Game::fontSize;
|
||||||
|
Vector2D Game::nineSliceSize;
|
||||||
|
|
||||||
|
int Game::nineSliceX0 = 4;
|
||||||
|
int Game::nineSliceX1 = 12;
|
||||||
|
int Game::nineSliceY0 = 4;
|
||||||
|
int Game::nineSliceY1 = 12;
|
||||||
|
|
||||||
// auto& enemy(manager.addEntity());
|
// auto& enemy(manager.addEntity());
|
||||||
auto& puppy(manager.addEntity());
|
auto& puppy(manager.addEntity());
|
||||||
@ -136,8 +143,8 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
|
|||||||
}
|
}
|
||||||
|
|
||||||
assets->AddTexture("player", "assets/textures/actors/firefighter.png");
|
assets->AddTexture("player", "assets/textures/actors/firefighter.png");
|
||||||
assets->AddTexture("font", "assets/textures/ui/ui-font-cloud-sans.png");
|
assets->AddTexture("font", "assets/textures/ui/ui-font-lorez5.png");
|
||||||
assets->AddTexture("textBox", "assets/textures/ui/ui-element-cloud.png");
|
assets->AddTexture("textBox", "assets/textures/ui/ui-element-bubble.png");
|
||||||
assets->AddTexture("puppy","assets/textures/actors/beaglepuppy.png");
|
assets->AddTexture("puppy","assets/textures/actors/beaglepuppy.png");
|
||||||
assets->AddTexture("collider","assets/textures/ColTex.png");
|
assets->AddTexture("collider","assets/textures/ColTex.png");
|
||||||
|
|
||||||
@ -151,9 +158,13 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
|
|||||||
// map = new Map("terrain",globalScale,16);
|
// map = new Map("terrain",globalScale,16);
|
||||||
// std::string myText = "Find lost puppies!\nThey need your help!";
|
// std::string myText = "Find lost puppies!\nThey need your help!";
|
||||||
std::string myText = "Press U to Start";
|
std::string myText = "Press U to Start";
|
||||||
|
|
||||||
|
//Set Font and UI NineSlice Sizes here
|
||||||
|
fontSize = Vector2D(5,5);
|
||||||
|
nineSliceSize = Vector2D(16,16);
|
||||||
|
|
||||||
uiTextInstructions.addComponent<TransformComponent>(18,22,138*gScale,20*gScale,gScale);
|
uiTextInstructions.addComponent<TransformComponent>(18,22,138*gScale,20*gScale,gScale);
|
||||||
uiTextInstructions.addComponent<UITextComponent>("font",myText,8,12,gScale);
|
uiTextInstructions.addComponent<UITextComponent>("font",myText,fontSize.x,fontSize.y,gScale);
|
||||||
uiTextInstructions.addGroup(groupUI_Layer1);
|
uiTextInstructions.addGroup(groupUI_Layer1);
|
||||||
|
|
||||||
SDL_Rect myDestRect = SDL_Rect();
|
SDL_Rect myDestRect = SDL_Rect();
|
||||||
@ -162,42 +173,42 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
|
|||||||
myDestRect.w = 160;
|
myDestRect.w = 160;
|
||||||
myDestRect.h = 40;
|
myDestRect.h = 40;
|
||||||
my9Slice = new UINineSlice("textBox");
|
my9Slice = new UINineSlice("textBox");
|
||||||
my9Slice->MakeSlices("textBox",32,32,14,16,14,16,myDestRect,globalScale,Game::groupUI_Layer0);
|
my9Slice->MakeSlices("textBox",nineSliceSize.x,nineSliceSize.y,nineSliceX0,nineSliceX1,nineSliceY0,nineSliceY1,myDestRect,globalScale,Game::groupUI_Layer0);
|
||||||
|
|
||||||
// std::cout << "camera.w " << camera.w << std::endl;
|
// std::cout << "camera.w " << camera.w << std::endl;
|
||||||
|
|
||||||
uiInfo.addComponent<TransformComponent>(camera.w/gScale-94,10,72*gScale,96*gScale,gScale);
|
uiInfo.addComponent<TransformComponent>(camera.w/gScale-94,10,72*gScale,96*gScale,gScale);
|
||||||
// uiInfo.addComponent<UITextComponent>("font", "CollisionHori: Vert: Jump: P.y : P.dy: YVec: ", 8, 12, 1);
|
// uiInfo.addComponent<UITextComponent>("font", "CollisionHori: Vert: Jump: P.y : P.dy: YVec: ", fontSize.x,fontSize.y, 1);
|
||||||
// uiInfo.addComponent<UITextComponent>("font", "Player PTiX: PTiY: P.x: P.y : coll: Px2: tson: ", 8, 12, gScale);
|
// uiInfo.addComponent<UITextComponent>("font", "Player PTiX: PTiY: P.x: P.y : coll: Px2: tson: ", fontSize.x,fontSize.y, gScale);
|
||||||
uiInfo.addComponent<UITextComponent>("font", "Player PTiX: PTiY: P.x: P.y : coll: ", 8, 12, gScale);
|
uiInfo.addComponent<UITextComponent>("font", "Player PTiX: PTiY: P.x: P.y : coll: ", fontSize.x,fontSize.y, gScale);
|
||||||
uiInfo.addGroup(groupUI_Layer3);
|
uiInfo.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
uiCamXInfo.addComponent<TransformComponent>(camera.w/gScale-48,23,40*gScale,12*gScale,gScale);
|
uiCamXInfo.addComponent<TransformComponent>(camera.w/gScale-48,23,40*gScale,12*gScale,gScale);
|
||||||
uiCamXInfo.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
uiCamXInfo.addComponent<UITextComponent>("font", "nan", fontSize.x,fontSize.y, gScale);
|
||||||
uiCamXInfo.addGroup(groupUI_Layer3);
|
uiCamXInfo.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
uiCamYInfo.addComponent<TransformComponent>(camera.w/gScale-48,36,40*gScale,12*gScale,gScale);
|
uiCamYInfo.addComponent<TransformComponent>(camera.w/gScale-48,36,40*gScale,12*gScale,gScale);
|
||||||
uiCamYInfo.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
uiCamYInfo.addComponent<UITextComponent>("font", "nan", fontSize.x,fontSize.y, gScale);
|
||||||
uiCamYInfo.addGroup(groupUI_Layer3);
|
uiCamYInfo.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
uiPlayerXInfo.addComponent<TransformComponent>(camera.w/gScale-49,49,40*gScale,12*gScale,gScale);
|
uiPlayerXInfo.addComponent<TransformComponent>(camera.w/gScale-49,49,40*gScale,12*gScale,gScale);
|
||||||
uiPlayerXInfo.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
uiPlayerXInfo.addComponent<UITextComponent>("font", "nan", fontSize.x,fontSize.y, gScale);
|
||||||
uiPlayerXInfo.addGroup(groupUI_Layer3);
|
uiPlayerXInfo.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
uiPlayerYInfo.addComponent<TransformComponent>(camera.w/gScale-48,62,40*gScale,12*gScale,gScale);
|
uiPlayerYInfo.addComponent<TransformComponent>(camera.w/gScale-48,62,40*gScale,12*gScale,gScale);
|
||||||
uiPlayerYInfo.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
uiPlayerYInfo.addComponent<UITextComponent>("font", "nan",fontSize.x,fontSize.y, gScale);
|
||||||
uiPlayerYInfo.addGroup(groupUI_Layer3);
|
uiPlayerYInfo.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
uiBoundary1Info.addComponent<TransformComponent>(camera.w/gScale-48,75,128*gScale,12*gScale,gScale);
|
uiBoundary1Info.addComponent<TransformComponent>(camera.w/gScale-48,75,128*gScale,12*gScale,gScale);
|
||||||
uiBoundary1Info.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
uiBoundary1Info.addComponent<UITextComponent>("font", "nan",fontSize.x,fontSize.y, gScale);
|
||||||
uiBoundary1Info.addGroup(groupUI_Layer3);
|
uiBoundary1Info.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
// uiBoundary2Info.addComponent<TransformComponent>(camera.w/gScale-64,88,128*gScale,12*gScale,gScale);
|
// uiBoundary2Info.addComponent<TransformComponent>(camera.w/gScale-64,88,128*gScale,12*gScale,gScale);
|
||||||
// uiBoundary2Info.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
// uiBoundary2Info.addComponent<UITextComponent>("font", "nan",fontSize.x,fontSize.y, gScale);
|
||||||
// uiBoundary2Info.addGroup(groupUI_Layer3);
|
// uiBoundary2Info.addGroup(groupUI_Layer3);
|
||||||
//
|
//
|
||||||
// uiBoundary3Info.addComponent<TransformComponent>(camera.w/gScale-64,101,128*gScale,12*gScale,gScale);
|
// uiBoundary3Info.addComponent<TransformComponent>(camera.w/gScale-64,101,128*gScale,12*gScale,gScale);
|
||||||
// uiBoundary3Info.addComponent<UITextComponent>("font", "nan", 8, 12, gScale);
|
// uiBoundary3Info.addComponent<UITextComponent>("font", "nan",fontSize.x,fontSize.y, gScale);
|
||||||
// uiBoundary3Info.addGroup(groupUI_Layer3);
|
// uiBoundary3Info.addGroup(groupUI_Layer3);
|
||||||
|
|
||||||
// debug UI box
|
// debug UI box
|
||||||
@ -207,7 +218,7 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g
|
|||||||
debugBoxRect.w = 98*gScale;
|
debugBoxRect.w = 98*gScale;
|
||||||
debugBoxRect.h = 112*gScale;
|
debugBoxRect.h = 112*gScale;
|
||||||
debugBox = new UINineSlice("textBox");
|
debugBox = new UINineSlice("textBox");
|
||||||
debugBox->MakeSlices("textBox",32,32,14,16,14,16,debugBoxRect,1,Game::groupUI_Layer2);
|
debugBox->MakeSlices("textBox",nineSliceSize.x,nineSliceSize.y,nineSliceX0,nineSliceX1,nineSliceY0,nineSliceY1,debugBoxRect,globalScale,Game::groupUI_Layer2);
|
||||||
|
|
||||||
//ecs implementation
|
//ecs implementation
|
||||||
|
|
||||||
|
@ -51,6 +51,12 @@ public:
|
|||||||
static bool playerIsJumping;
|
static bool playerIsJumping;
|
||||||
static Vector2D playerPosition;
|
static Vector2D playerPosition;
|
||||||
static Vector2D pVel;
|
static Vector2D pVel;
|
||||||
|
static Vector2D fontSize;
|
||||||
|
static Vector2D nineSliceSize;
|
||||||
|
static int nineSliceX0;
|
||||||
|
static int nineSliceX1;
|
||||||
|
static int nineSliceY0;
|
||||||
|
static int nineSliceY1;
|
||||||
static SDL_Rect camera;
|
static SDL_Rect camera;
|
||||||
static SDL_Rect levelMap;
|
static SDL_Rect levelMap;
|
||||||
static AssetManager* assets;
|
static AssetManager* assets;
|
||||||
|
Loading…
Reference in New Issue
Block a user