Integrated new content, Fixed Map Collision
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@ -60,9 +60,8 @@ void Map::LoadMap(std::string path, int sizeX, int sizeY, int scale)
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if (c == '1')
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{
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auto& tcol(manager.addEntity());
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tcol.addComponent<ColliderComponent>("terrain",x*scaledSize,y*scaledSize,tileSize,scale);
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tcol.addComponent<ColliderComponent>("terrain",x*scaledSize,y*scaledSize,tileSize,scale);
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tcol.addGroup(Game::groupColliders);
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mapFile.ignore();
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}
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mapFile.ignore(2,',');
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}
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