Fixed up collision boxes allowing custom colliders

This commit is contained in:
2021-02-15 00:30:26 -05:00
parent 19f160b6ea
commit 78629be4d8
8 changed files with 69 additions and 41 deletions

View File

@ -98,10 +98,11 @@ public:
}
break;
case SDLK_k:
if (Game::debugCollisionBoxes)
{ Game::debugCollisionBoxes = false; }
SDL_Delay(100);
if (!Game::debugCollisionBoxes)
{ Game::debugCollisionBoxes = true; }
else
{Game::debugCollisionBoxes = true; }
{Game::debugCollisionBoxes = false; }
break;
case SDLK_j:
transform->velocity.y = 0;