Cleanup on aisle everywhere

This commit is contained in:
Alan Youngblood
2023-07-19 13:16:14 -04:00
parent 8d6fe8556c
commit 8aa79741e4
4589 changed files with 1799 additions and 1977296 deletions

601
Makefile
View File

@ -1,52 +1,581 @@
# Special Thanks to Job Vranish at Atomic Object for the base Makefile that was modified slightly to work with this project's needs
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@echo "... src/assetmgr/GameObject.i"
@echo "... src/assetmgr/GameObject.s"
@echo "... src/assetmgr/MusicManager.o"
@echo "... src/assetmgr/MusicManager.i"
@echo "... src/assetmgr/MusicManager.s"
@echo "... src/assetmgr/TextureManager.o"
@echo "... src/assetmgr/TextureManager.i"
@echo "... src/assetmgr/TextureManager.s"
@echo "... src/cjson/cJSON.o"
@echo "... src/cjson/cJSON.i"
@echo "... src/cjson/cJSON.s"
@echo "... src/ecs/ECS.o"
@echo "... src/ecs/ECS.i"
@echo "... src/ecs/ECS.s"
@echo "... src/game/Collision.o"
@echo "... src/game/Collision.i"
@echo "... src/game/Collision.s"
@echo "... src/game/Game.o"
@echo "... src/game/Game.i"
@echo "... src/game/Game.s"
@echo "... src/game/GameStateManager.o"
@echo "... src/game/GameStateManager.i"
@echo "... src/game/GameStateManager.s"
@echo "... src/game/Main.o"
@echo "... src/game/Main.i"
@echo "... src/game/Main.s"
@echo "... src/game/StateMachine.o"
@echo "... src/game/StateMachine.i"
@echo "... src/game/StateMachine.s"
@echo "... src/game/Vector2D.o"
@echo "... src/game/Vector2D.i"
@echo "... src/game/Vector2D.s"
@echo "... src/ui/UINineSlice.o"
@echo "... src/ui/UINineSlice.i"
@echo "... src/ui/UINineSlice.s"
@echo "... src/ui/UIText.o"
@echo "... src/ui/UIText.i"
@echo "... src/ui/UIText.s"
.PHONY : help
#=============================================================================
# Special targets to cleanup operation of make.
# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
.PHONY : cmake_check_build_system
MKDIR_P ?= mkdir -p