UI tweaks for more layers and debug
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@ -83,6 +83,10 @@ public:
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{ Game::debugCollisionBoxes = true; }
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else
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{Game::debugCollisionBoxes = false; }
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if (!Game::debugMenu)
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{ Game::debugMenu = true; }
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else
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{ Game::debugMenu = false; }
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break;
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case SDLK_j:
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if(Game::playerIsGrounded){
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