halsafar/libtmx-parser added to project
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@ -34,9 +34,7 @@ private:
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SDL_RendererFlip spriteFlip = SDL_FLIP_NONE;
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std::tuple <SDL_Rect, SDL_Rect> letter;
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public:
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public:
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UITextComponent(std::string id, std::string textToPrint, int letterW, int letterH, int letterScale)
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{
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setTex(id);
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