diff --git a/.DS_Store b/.DS_Store index ce647ae..e632dd3 100644 Binary files a/.DS_Store and b/.DS_Store differ diff --git a/src/game/Game.cpp b/src/game/Game.cpp index 3f4dc24..5e3424c 100644 --- a/src/game/Game.cpp +++ b/src/game/Game.cpp @@ -145,6 +145,7 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g } std::string kaijuTex = Game::projPath + "assets/textures/actors/kaijuturtle.png"; +<<<<<<< HEAD std::string fontTex = Game::projPath + "assets/textures/ui/ui-font-lorez5.png"; std::string textBoxTex = Game::projPath + "assets/textures/ui/ui-element-bubble.png"; std::string musicFile = Game::projPath + "assets/audio/music/sillypuppy.ogg"; @@ -153,6 +154,13 @@ void Game::init(const char *title, int width, int height, bool fullscreen, int g assets->AddTexture("player", kaijuTex.c_str()); assets->AddTexture("font", fontTex.c_str()); assets->AddTexture("textBox", textBoxTex.c_str()); +======= + + assets->AddTexture("player", kaijuTex.c_str()); + assets->AddTexture("font", "assets/textures/ui/ui-font-lorez5.png"); + assets->AddTexture("textBox", "assets/textures/ui/ui-element-bubble.png"); + assets->AddTexture("collider","assets/textures/ColTex.png"); +>>>>>>> f449eda43f6cbd3f90508029e94741f4c2de1f9b assets->AddMusicTrack("simonZ",musicFile.c_str());