/* * MusicManager.cpp * * Created on: Apr 9, 2020 * Author: ayoungblood */ #include "MusicManager.h" #include Mix_Music* MusicManager::LoadMusic(const char* path){ Mix_Music* music = Mix_LoadMUS(path); return music; } Mix_Chunk* MusicManager::LoadSound(const char* path){ Mix_Chunk* sfx = Mix_LoadWAV(path); return sfx; } void Play(Mix_Music* music, int replay) { } void Pause(Mix_Music* music){} void Stop(Mix_Music* music){}