KaijuSaveEarth/libsdl2_image/VisualC-WinRT/WinRT81_VS2013/SDL_image-WinRT81.vcxproj

244 lines
14 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\IMG.c" />
<ClCompile Include="..\..\IMG_bmp.c" />
<ClCompile Include="..\..\IMG_gif.c" />
<ClCompile Include="..\..\IMG_jpg.c" />
<ClCompile Include="..\..\IMG_lbm.c" />
<ClCompile Include="..\..\IMG_pcx.c" />
<ClCompile Include="..\..\IMG_png.c" />
<ClCompile Include="..\..\IMG_pnm.c" />
<ClCompile Include="..\..\IMG_svg.c" />
<ClCompile Include="..\..\IMG_tga.c" />
<ClCompile Include="..\..\IMG_tif.c" />
<ClCompile Include="..\..\IMG_webp.c" />
<ClCompile Include="..\..\IMG_xcf.c" />
<ClCompile Include="..\..\IMG_xpm.c" />
<ClCompile Include="..\..\IMG_xv.c" />
<ClCompile Include="..\..\IMG_xxx.c" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\SDL\VisualC-WinRT\WinRT81_VS2013\SDL-WinRT81.vcxproj">
<Project>{c8df6173-06a1-4f56-a9bc-2002596b30e9}</Project>
</ProjectReference>
<ProjectReference Include="jpeg-WinRT81.vcxproj">
<Project>{2e908ad5-95e9-4b2d-bd6e-ba3ea4c1a2ee}</Project>
</ProjectReference>
<ProjectReference Include="libpng-WinRT81.vcxproj">
<Project>{5fbdc49a-7939-40f9-b78e-975f190adbd3}</Project>
</ProjectReference>
<ProjectReference Include="libwebp-WinRT81.vcxproj">
<Project>{1eb035a3-815a-4382-90d3-4510ab605ad9}</Project>
</ProjectReference>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{29b4d11f-59f3-4ebc-a769-3babd140db9a}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<ProjectName>SDL2_image-WinRT81</ProjectName>
<RootNamespace>SDL2_image_WinRT81</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>12.0</MinimumVisualStudioVersion>
<AppContainerApplication>true</AppContainerApplication>
<ApplicationType>Windows Store</ApplicationType>
<ApplicationTypeRevision>8.1</ApplicationTypeRevision>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<GenerateManifest>false</GenerateManifest>
<IgnoreImportLibrary>false</IgnoreImportLibrary>
<IntDir>Objs\$(Platform)\$(Configuration)\$(MSBuildProjectName)\</IntDir>
<TargetName>SDL2_image</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|arm'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<CompileAsWinRT>false</CompileAsWinRT>
<AdditionalIncludeDirectories>..\..\..\SDL\include;..\..\external\libpng-1.6.32;..\..\external\jpeg-9b;..\..\external\libwebp-0.6.0\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;LOAD_BMP;LOAD_PNG;LOAD_PNG_DYNAMIC="libpng.dll";LOAD_JPG;LOAD_JPG_DYNAMIC="jpeg.dll";LOAD_WEBP;LOAD_WEBP_DYNAMIC="libwebp.dll";NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>