38 lines
622 B
C++
38 lines
622 B
C++
/*
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* Collision.cpp
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*
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* Created on: Mar 8, 2020
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* Author: ayoungblood
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*/
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#include "Collision.h"
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#include "../ecs/ColliderComponent.h"
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bool Collision::AABB(const SDL_Rect& recA, const SDL_Rect& recB)
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{
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if(
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recA.x + recA.w >= recB.x &&
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recB.x + recB.w >= recA.x &&
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recA.y + recA.h >= recB.y &&
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recB.y + recB.h >= recA.y
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)
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{
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return true;
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}
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return false;
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}
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bool Collision::AABB(const ColliderComponent& colA, const ColliderComponent& colB)
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{
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if(AABB(colA.collider, colB.collider))
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{
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// std::cout << colA.tag << " hit: " << colB.tag << std::endl;
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return true;
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}
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else
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{
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return false;
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}
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}
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