38 lines
1.8 KiB
CMake
38 lines
1.8 KiB
CMake
file(REMOVE_RECURSE
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"BeagleRescue"
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"BeagleRescue.pdb"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/AssetManager.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/AssetManager.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/GameObject.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/GameObject.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/MusicManager.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/MusicManager.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/TextureManager.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/assetmgr/TextureManager.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/cjson/cJSON.c.o"
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"CMakeFiles/BeagleRescue.dir/src/cjson/cJSON.c.o.d"
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"CMakeFiles/BeagleRescue.dir/src/ecs/ECS.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/ecs/ECS.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/Collision.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/Collision.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/Game.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/Game.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/GameStateManager.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/GameStateManager.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/Main.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/Main.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/StateMachine.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/StateMachine.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/game/Vector2D.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/game/Vector2D.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/ui/UINineSlice.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/ui/UINineSlice.cpp.o.d"
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"CMakeFiles/BeagleRescue.dir/src/ui/UIText.cpp.o"
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"CMakeFiles/BeagleRescue.dir/src/ui/UIText.cpp.o.d"
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)
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# Per-language clean rules from dependency scanning.
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foreach(lang C CXX)
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include(CMakeFiles/BeagleRescue.dir/cmake_clean_${lang}.cmake OPTIONAL)
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endforeach()
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