610 lines
15 KiB
C
610 lines
15 KiB
C
/*
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TiMidity -- Experimental MIDI to WAVE converter
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Copyright (C) 1995 Tuukka Toivonen <toivonen@clinet.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the Perl Artistic License, available in COPYING.
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instrum.c
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Code to load and unload GUS-compatible instrument patches.
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*/
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#if HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include "SDL.h"
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#include "timidity.h"
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#include "options.h"
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#include "common.h"
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#include "instrum.h"
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#include "resample.h"
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#include "tables.h"
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static void free_instrument(Instrument *ip)
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{
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Sample *sp;
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int i;
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if (!ip) return;
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for (i=0; i<ip->samples; i++)
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{
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sp=&(ip->sample[i]);
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free(sp->data);
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}
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free(ip->sample);
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free(ip);
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}
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static void free_bank(MidiSong *song, int dr, int b)
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{
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int i;
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ToneBank *bank=((dr) ? song->drumset[b] : song->tonebank[b]);
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for (i=0; i<MAXBANK; i++)
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if (bank->instrument[i])
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{
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/* Not that this could ever happen, of course */
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if (bank->instrument[i] != MAGIC_LOAD_INSTRUMENT)
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free_instrument(bank->instrument[i]);
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bank->instrument[i]=0;
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}
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}
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static Sint32 convert_envelope_rate(MidiSong *song, Uint8 rate)
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{
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Sint32 r;
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r = 3 - ((rate >> 6) & 0x3);
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r *= 3;
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r = (Sint32) (rate & 0x3f) << r; /* 6.9 fixed point */
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/* 15.15 fixed point. */
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r = ((r * 44100) / song->rate) * song->control_ratio;
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#ifdef FAST_DECAY
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return r << 10;
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#else
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return r << 9;
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#endif
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}
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static Sint32 convert_envelope_offset(Uint8 offset)
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{
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/* This is not too good... Can anyone tell me what these values mean?
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Are they GUS-style "exponential" volumes? And what does that mean? */
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/* 15.15 fixed point */
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return offset << (7+15);
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}
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static Sint32 convert_tremolo_sweep(MidiSong *song, Uint8 sweep)
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{
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if (!sweep)
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return 0;
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return
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((song->control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
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(song->rate * sweep);
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}
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static Sint32 convert_vibrato_sweep(MidiSong *song, Uint8 sweep,
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Sint32 vib_control_ratio)
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{
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if (!sweep)
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return 0;
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return
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(Sint32) (FSCALE((double) (vib_control_ratio) * SWEEP_TUNING, SWEEP_SHIFT)
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/ (double)(song->rate * sweep));
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/* this was overflowing with seashore.pat
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((vib_control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
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(song->rate * sweep); */
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}
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static Sint32 convert_tremolo_rate(MidiSong *song, Uint8 rate)
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{
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return
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((SINE_CYCLE_LENGTH * song->control_ratio * rate) << RATE_SHIFT) /
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(TREMOLO_RATE_TUNING * song->rate);
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}
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static Sint32 convert_vibrato_rate(MidiSong *song, Uint8 rate)
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{
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/* Return a suitable vibrato_control_ratio value */
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return
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(VIBRATO_RATE_TUNING * song->rate) /
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(rate * 2 * VIBRATO_SAMPLE_INCREMENTS);
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}
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static void reverse_data(Sint16 *sp, Sint32 ls, Sint32 le)
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{
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Sint16 s, *ep=sp+le;
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sp+=ls;
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le-=ls;
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le/=2;
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while (le--)
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{
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s=*sp;
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*sp++=*ep;
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*ep--=s;
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}
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}
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/*
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If panning or note_to_use != -1, it will be used for all samples,
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instead of the sample-specific values in the instrument file.
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For note_to_use, any value <0 or >127 will be forced to 0.
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For other parameters, 1 means yes, 0 means no, other values are
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undefined.
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TODO: do reverse loops right */
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static Instrument *load_instrument(MidiSong *song, char *name, int percussion,
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int panning, int amp, int note_to_use,
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int strip_loop, int strip_envelope,
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int strip_tail)
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{
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Instrument *ip;
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Sample *sp;
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SDL_RWops *rw;
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char tmp[1024];
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int i,j,noluck=0;
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static char *patch_ext[] = PATCH_EXT_LIST;
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if (!name) return 0;
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/* Open patch file */
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if ((rw=open_file(name)) == NULL)
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{
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noluck=1;
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/* Try with various extensions */
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for (i=0; patch_ext[i]; i++)
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{
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if (strlen(name)+strlen(patch_ext[i])<1024)
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{
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strcpy(tmp, name);
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strcat(tmp, patch_ext[i]);
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if ((rw=open_file(tmp)) != NULL)
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{
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noluck=0;
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break;
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}
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}
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}
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}
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if (noluck)
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{
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SNDDBG(("Instrument `%s' can't be found.\n", name));
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return 0;
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}
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SNDDBG(("Loading instrument %s\n", tmp));
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/* Read some headers and do cursory sanity checks. There are loads
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of magic offsets. This could be rewritten... */
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if ((239 != SDL_RWread(rw, tmp, 1, 239)) ||
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(memcmp(tmp, "GF1PATCH110\0ID#000002", 22) &&
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memcmp(tmp, "GF1PATCH100\0ID#000002", 22))) /* don't know what the
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differences are */
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{
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SNDDBG(("%s: not an instrument\n", name));
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SDL_RWclose(rw);
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return 0;
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}
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if (tmp[82] != 1 && tmp[82] != 0) /* instruments. To some patch makers,
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0 means 1 */
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{
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SNDDBG(("Can't handle patches with %d instruments\n", tmp[82]));
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SDL_RWclose(rw);
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return 0;
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}
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if (tmp[151] != 1 && tmp[151] != 0) /* layers. What's a layer? */
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{
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SNDDBG(("Can't handle instruments with %d layers\n", tmp[151]));
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SDL_RWclose(rw);
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return 0;
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}
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ip=safe_malloc(sizeof(Instrument));
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ip->samples = tmp[198];
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ip->sample = safe_malloc(sizeof(Sample) * ip->samples);
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for (i=0; i<ip->samples; i++)
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{
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Uint8 fractions;
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Sint32 tmplong;
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Uint16 tmpshort;
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Uint8 tmpchar;
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#define READ_CHAR(thing) \
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if (1 != SDL_RWread(rw, &tmpchar, 1, 1)) goto fail; \
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thing = tmpchar;
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#define READ_SHORT(thing) \
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if (1 != SDL_RWread(rw, &tmpshort, 2, 1)) goto fail; \
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thing = SDL_SwapLE16(tmpshort);
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#define READ_LONG(thing) \
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if (1 != SDL_RWread(rw, &tmplong, 4, 1)) goto fail; \
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thing = SDL_SwapLE32(tmplong);
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SDL_RWseek(rw, 7, RW_SEEK_CUR); /* Skip the wave name */
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if (1 != SDL_RWread(rw, &fractions, 1, 1))
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{
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fail:
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SNDDBG(("Error reading sample %d\n", i));
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for (j=0; j<i; j++)
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free(ip->sample[j].data);
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free(ip->sample);
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free(ip);
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SDL_RWclose(rw);
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return 0;
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}
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sp=&(ip->sample[i]);
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READ_LONG(sp->data_length);
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READ_LONG(sp->loop_start);
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READ_LONG(sp->loop_end);
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READ_SHORT(sp->sample_rate);
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READ_LONG(sp->low_freq);
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READ_LONG(sp->high_freq);
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READ_LONG(sp->root_freq);
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SDL_RWseek(rw, 2, RW_SEEK_CUR); /* Why have a "root frequency" and then
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* "tuning"?? */
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READ_CHAR(tmp[0]);
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if (panning==-1)
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sp->panning = (tmp[0] * 8 + 4) & 0x7f;
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else
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sp->panning=(Uint8)(panning & 0x7F);
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/* envelope, tremolo, and vibrato */
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if (18 != SDL_RWread(rw, tmp, 1, 18)) goto fail;
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if (!tmp[13] || !tmp[14])
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{
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sp->tremolo_sweep_increment=
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sp->tremolo_phase_increment=sp->tremolo_depth=0;
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SNDDBG((" * no tremolo\n"));
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}
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else
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{
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sp->tremolo_sweep_increment=convert_tremolo_sweep(song, tmp[12]);
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sp->tremolo_phase_increment=convert_tremolo_rate(song, tmp[13]);
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sp->tremolo_depth=tmp[14];
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SNDDBG((" * tremolo: sweep %d, phase %d, depth %d\n",
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sp->tremolo_sweep_increment, sp->tremolo_phase_increment,
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sp->tremolo_depth));
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}
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if (!tmp[16] || !tmp[17])
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{
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sp->vibrato_sweep_increment=
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sp->vibrato_control_ratio=sp->vibrato_depth=0;
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SNDDBG((" * no vibrato\n"));
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}
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else
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{
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sp->vibrato_control_ratio=convert_vibrato_rate(song, tmp[16]);
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sp->vibrato_sweep_increment=
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convert_vibrato_sweep(song, tmp[15], sp->vibrato_control_ratio);
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sp->vibrato_depth=tmp[17];
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SNDDBG((" * vibrato: sweep %d, ctl %d, depth %d\n",
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sp->vibrato_sweep_increment, sp->vibrato_control_ratio,
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sp->vibrato_depth));
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}
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READ_CHAR(sp->modes);
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SDL_RWseek(rw, 40, RW_SEEK_CUR); /* skip the useless scale frequency, scale
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factor (what's it mean?), and reserved
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space */
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/* Mark this as a fixed-pitch instrument if such a deed is desired. */
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if (note_to_use!=-1)
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sp->note_to_use=(Uint8)(note_to_use);
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else
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sp->note_to_use=0;
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/* seashore.pat in the Midia patch set has no Sustain. I don't
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understand why, and fixing it by adding the Sustain flag to
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all looped patches probably breaks something else. We do it
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anyway. */
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if (sp->modes & MODES_LOOPING)
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sp->modes |= MODES_SUSTAIN;
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/* Strip any loops and envelopes we're permitted to */
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if ((strip_loop==1) &&
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(sp->modes & (MODES_SUSTAIN | MODES_LOOPING |
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MODES_PINGPONG | MODES_REVERSE)))
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{
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SNDDBG((" - Removing loop and/or sustain\n"));
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sp->modes &=~(MODES_SUSTAIN | MODES_LOOPING |
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MODES_PINGPONG | MODES_REVERSE);
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}
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if (strip_envelope==1)
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{
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if (sp->modes & MODES_ENVELOPE) {
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SNDDBG((" - Removing envelope\n"));
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}
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sp->modes &= ~MODES_ENVELOPE;
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}
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else if (strip_envelope != 0)
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{
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/* Have to make a guess. */
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if (!(sp->modes & (MODES_LOOPING | MODES_PINGPONG | MODES_REVERSE)))
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{
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/* No loop? Then what's there to sustain? No envelope needed
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either... */
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sp->modes &= ~(MODES_SUSTAIN|MODES_ENVELOPE);
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SNDDBG((" - No loop, removing sustain and envelope\n"));
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}
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else if (!memcmp(tmp, "??????", 6) || tmp[11] >= 100)
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{
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/* Envelope rates all maxed out? Envelope end at a high "offset"?
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That's a weird envelope. Take it out. */
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sp->modes &= ~MODES_ENVELOPE;
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SNDDBG((" - Weirdness, removing envelope\n"));
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}
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else if (!(sp->modes & MODES_SUSTAIN))
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{
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/* No sustain? Then no envelope. I don't know if this is
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justified, but patches without sustain usually don't need the
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envelope either... at least the Gravis ones. They're mostly
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drums. I think. */
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sp->modes &= ~MODES_ENVELOPE;
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SNDDBG((" - No sustain, removing envelope\n"));
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}
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}
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for (j=0; j<6; j++)
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{
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sp->envelope_rate[j]=
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convert_envelope_rate(song, tmp[j]);
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sp->envelope_offset[j]=
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convert_envelope_offset(tmp[6+j]);
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}
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/* Then read the sample data */
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sp->data = (sample_t *) safe_malloc(sp->data_length+4);
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if (1 != SDL_RWread(rw, sp->data, sp->data_length, 1))
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goto fail;
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if (!(sp->modes & MODES_16BIT)) /* convert to 16-bit data */
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{
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Sint32 k=sp->data_length;
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Uint8 *cp=(Uint8 *)(sp->data);
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Uint16 *tmp16,*new16;
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sp->data_length *= 2;
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sp->loop_start *= 2;
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sp->loop_end *= 2;
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tmp16 = new16 = (Uint16 *) safe_malloc(sp->data_length+4);
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while (k--)
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*tmp16++ = (Uint16)(*cp++) << 8;
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free(sp->data);
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sp->data = (sample_t *)new16;
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}
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#if SDL_BYTEORDER == SDL_BIG_ENDIAN
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else
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/* convert to machine byte order */
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{
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Sint32 k=sp->data_length/2;
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Sint16 *tmp16=(Sint16 *)sp->data,s;
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while (k--)
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{
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s=SDL_SwapLE16(*tmp16);
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*tmp16++=s;
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}
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}
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#endif
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if (sp->modes & MODES_UNSIGNED) /* convert to signed data */
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{
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Sint32 k=sp->data_length/2;
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Sint16 *tmp16=(Sint16 *)sp->data;
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while (k--)
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*tmp16++ ^= 0x8000;
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}
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/* Reverse reverse loops and pass them off as normal loops */
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if (sp->modes & MODES_REVERSE)
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{
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Sint32 t;
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/* The GUS apparently plays reverse loops by reversing the
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whole sample. We do the same because the GUS does not SUCK. */
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SNDDBG(("Reverse loop in %s\n", name));
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reverse_data((Sint16 *)sp->data, 0, sp->data_length/2);
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t=sp->loop_start;
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sp->loop_start=sp->data_length - sp->loop_end;
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sp->loop_end=sp->data_length - t;
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sp->modes &= ~MODES_REVERSE;
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sp->modes |= MODES_LOOPING; /* just in case */
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}
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#ifdef ADJUST_SAMPLE_VOLUMES
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if (amp!=-1)
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sp->volume=(float)((amp) / 100.0);
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else
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{
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/* Try to determine a volume scaling factor for the sample.
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This is a very crude adjustment, but things sound more
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balanced with it. Still, this should be a runtime option. */
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Sint32 k=sp->data_length/2;
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Sint16 maxamp=0,a;
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Sint16 *tmp16=(Sint16 *)sp->data;
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while (k--)
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{
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a=*tmp16++;
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if (a<0) a=-a;
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if (a>maxamp)
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maxamp=a;
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}
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sp->volume=(float)(32768.0 / maxamp);
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SNDDBG((" * volume comp: %f\n", sp->volume));
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}
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#else
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if (amp!=-1)
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sp->volume=(double)(amp) / 100.0;
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else
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sp->volume=1.0;
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#endif
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sp->data_length /= 2; /* These are in bytes. Convert into samples. */
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sp->loop_start /= 2;
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sp->loop_end /= 2;
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/* initialize the added extra sample space (see the +4 bytes in
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allocation) using the last actual sample: */
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sp->data[sp->data_length] = sp->data[sp->data_length+1] = 0;
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/* Then fractional samples */
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sp->data_length <<= FRACTION_BITS;
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sp->loop_start <<= FRACTION_BITS;
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sp->loop_end <<= FRACTION_BITS;
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/* Adjust for fractional loop points. This is a guess. Does anyone
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know what "fractions" really stands for? */
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sp->loop_start |=
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(fractions & 0x0F) << (FRACTION_BITS-4);
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sp->loop_end |=
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((fractions>>4) & 0x0F) << (FRACTION_BITS-4);
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/* If this instrument will always be played on the same note,
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and it's not looped, we can resample it now. */
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if (sp->note_to_use && !(sp->modes & MODES_LOOPING))
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pre_resample(song, sp);
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if (strip_tail==1)
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{
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/* Let's not really, just say we did. */
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SNDDBG((" - Stripping tail\n"));
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sp->data_length = sp->loop_end;
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}
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}
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SDL_RWclose(rw);
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return ip;
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}
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static int fill_bank(MidiSong *song, int dr, int b)
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{
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int i, errors=0;
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ToneBank *bank=((dr) ? song->drumset[b] : song->tonebank[b]);
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if (!bank)
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{
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SNDDBG(("Huh. Tried to load instruments in non-existent %s %d\n",
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|
(dr) ? "drumset" : "tone bank", b));
|
|
return 0;
|
|
}
|
|
for (i=0; i<MAXBANK; i++)
|
|
{
|
|
if (bank->instrument[i]==MAGIC_LOAD_INSTRUMENT)
|
|
{
|
|
if (!(bank->tone[i].name))
|
|
{
|
|
SNDDBG(("No instrument mapped to %s %d, program %d%s\n",
|
|
(dr)? "drum set" : "tone bank", b, i,
|
|
(b!=0) ? "" : " - this instrument will not be heard"));
|
|
if (b!=0)
|
|
{
|
|
/* Mark the corresponding instrument in the default
|
|
bank / drumset for loading (if it isn't already) */
|
|
if (!dr)
|
|
{
|
|
if (!(song->tonebank[0]->instrument[i]))
|
|
song->tonebank[0]->instrument[i] =
|
|
MAGIC_LOAD_INSTRUMENT;
|
|
}
|
|
else
|
|
{
|
|
if (!(song->drumset[0]->instrument[i]))
|
|
song->drumset[0]->instrument[i] =
|
|
MAGIC_LOAD_INSTRUMENT;
|
|
}
|
|
}
|
|
bank->instrument[i] = 0;
|
|
errors++;
|
|
}
|
|
else if (!(bank->instrument[i] =
|
|
load_instrument(song,
|
|
bank->tone[i].name,
|
|
(dr) ? 1 : 0,
|
|
bank->tone[i].pan,
|
|
bank->tone[i].amp,
|
|
(bank->tone[i].note!=-1) ?
|
|
bank->tone[i].note :
|
|
((dr) ? i : -1),
|
|
(bank->tone[i].strip_loop!=-1) ?
|
|
bank->tone[i].strip_loop :
|
|
((dr) ? 1 : -1),
|
|
(bank->tone[i].strip_envelope != -1) ?
|
|
bank->tone[i].strip_envelope :
|
|
((dr) ? 1 : -1),
|
|
bank->tone[i].strip_tail )))
|
|
{
|
|
SNDDBG(("Couldn't load instrument %s (%s %d, program %d)\n",
|
|
bank->tone[i].name,
|
|
(dr)? "drum set" : "tone bank", b, i));
|
|
errors++;
|
|
}
|
|
}
|
|
}
|
|
return errors;
|
|
}
|
|
|
|
int load_missing_instruments(MidiSong *song)
|
|
{
|
|
int i=MAXBANK,errors=0;
|
|
while (i--)
|
|
{
|
|
if (song->tonebank[i])
|
|
errors+=fill_bank(song,0,i);
|
|
if (song->drumset[i])
|
|
errors+=fill_bank(song,1,i);
|
|
}
|
|
return errors;
|
|
}
|
|
|
|
void free_instruments(MidiSong *song)
|
|
{
|
|
int i=MAXBANK;
|
|
while(i--)
|
|
{
|
|
if (song->tonebank[i])
|
|
free_bank(song, 0, i);
|
|
if (song->drumset[i])
|
|
free_bank(song, 1, i);
|
|
}
|
|
}
|
|
|
|
int set_default_instrument(MidiSong *song, char *name)
|
|
{
|
|
Instrument *ip;
|
|
if (!(ip=load_instrument(song, name, 0, -1, -1, -1, 0, 0, 0)))
|
|
return -1;
|
|
song->default_instrument = ip;
|
|
song->default_program = SPECIAL_PROGRAM;
|
|
return 0;
|
|
}
|