[gd_scene load_steps=4 format=2]

[ext_resource path="res://Shadows/LargeShadow.png" type="Texture" id=1]
[ext_resource path="res://World/Tree.png" type="Texture" id=2]

[sub_resource type="CapsuleShape2D" id=1]
radius = 9.0
height = 8.0

[node name="Tree" type="StaticBody2D"]

[node name="ShadowSprite" type="Sprite" parent="."]
texture = ExtResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 0, -16 )
texture = ExtResource( 2 )

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -1 )
rotation = 1.5708
shape = SubResource( 1 )
