[gd_scene load_steps=64 format=2]

[ext_resource path="res://World/Bush.tscn" type="PackedScene" id=1]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://World/GrassBackground.png" type="Texture" id=3]
[ext_resource path="res://World/DirtTileset.png" type="Texture" id=4]
[ext_resource path="res://World/CliffTileset.png" type="Texture" id=5]
[ext_resource path="res://World/Grass.tscn" type="PackedScene" id=6]
[ext_resource path="res://touch_controls/TouchControls.tscn" type="PackedScene" id=7]
[ext_resource path="res://Enemies/Bat.tscn" type="PackedScene" id=8]
[ext_resource path="res://UI/HealthUI.tscn" type="PackedScene" id=9]
[ext_resource path="res://World/Tree.tscn" type="PackedScene" id=10]

[sub_resource type="TileSet" id=1]
0/name = "DirtTileset.png 0"
0/texture = ExtResource( 4 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 176, 80 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
0/autotile/icon_coordinate = Vector2( 3, 3 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [  ]
0/autotile/navpoly_map = [  ]
0/autotile/priority_map = [  ]
0/autotile/z_index_map = [  ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape_one_way = false
0/shape_one_way_margin = 0.0
0/shapes = [  ]
0/z_index = 0

[sub_resource type="ConvexPolygonShape2D" id=3]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=4]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=5]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=6]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=7]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=8]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=9]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=10]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=11]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=12]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=13]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=14]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=15]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=16]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=17]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=18]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=19]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=20]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=21]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=22]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=23]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=24]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=25]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=26]
points = PoolVector2Array( 0, 32, 32, 32, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=27]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=28]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=29]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=30]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=31]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=32]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=33]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=34]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=35]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=36]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=37]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=38]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=39]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=40]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=41]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=42]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=43]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=44]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=45]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=46]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=47]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=48]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=49]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=50]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=51]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=52]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="ConvexPolygonShape2D" id=53]
points = PoolVector2Array( 0, 0, 32, 0, 32, 32, 0, 32 )

[sub_resource type="TileSet" id=2]
0/name = "CliffTileset.png 0"
0/texture = ExtResource( 5 )
0/tex_offset = Vector2( 0, 0 )
0/modulate = Color( 1, 1, 1, 1 )
0/region = Rect2( 0, 0, 352, 160 )
0/tile_mode = 1
0/autotile/bitmask_mode = 1
0/autotile/bitmask_flags = [ Vector2( 0, 0 ), 432, Vector2( 0, 1 ), 438, Vector2( 0, 2 ), 54, Vector2( 0, 3 ), 48, Vector2( 1, 0 ), 504, Vector2( 1, 1 ), 511, Vector2( 1, 2 ), 63, Vector2( 1, 3 ), 56, Vector2( 2, 0 ), 216, Vector2( 2, 1 ), 219, Vector2( 2, 2 ), 27, Vector2( 2, 3 ), 24, Vector2( 3, 0 ), 144, Vector2( 3, 1 ), 146, Vector2( 3, 2 ), 18, Vector2( 3, 3 ), 16, Vector2( 4, 0 ), 176, Vector2( 4, 1 ), 182, Vector2( 4, 2 ), 434, Vector2( 4, 3 ), 50, Vector2( 4, 4 ), 178, Vector2( 5, 0 ), 248, Vector2( 5, 1 ), 255, Vector2( 5, 2 ), 507, Vector2( 5, 3 ), 59, Vector2( 5, 4 ), 251, Vector2( 6, 0 ), 440, Vector2( 6, 1 ), 447, Vector2( 6, 2 ), 510, Vector2( 6, 3 ), 62, Vector2( 6, 4 ), 446, Vector2( 7, 0 ), 152, Vector2( 7, 1 ), 155, Vector2( 7, 2 ), 218, Vector2( 7, 3 ), 26, Vector2( 7, 4 ), 154, Vector2( 8, 0 ), 184, Vector2( 8, 1 ), 191, Vector2( 8, 2 ), 506, Vector2( 8, 3 ), 58, Vector2( 8, 4 ), 186, Vector2( 9, 0 ), 443, Vector2( 9, 1 ), 254, Vector2( 9, 2 ), 442, Vector2( 9, 3 ), 190, Vector2( 10, 2 ), 250, Vector2( 10, 3 ), 187 ]
0/autotile/icon_coordinate = Vector2( 3, 3 )
0/autotile/tile_size = Vector2( 32, 32 )
0/autotile/spacing = 0
0/autotile/occluder_map = [  ]
0/autotile/navpoly_map = [  ]
0/autotile/priority_map = [  ]
0/autotile/z_index_map = [  ]
0/occluder_offset = Vector2( 0, 0 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 3 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
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"shape": SubResource( 6 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 8 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 9 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 10 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 11 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 12 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 13 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 14 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 16 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 17 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 18 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 19 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 20 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 21 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 22 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 27 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 31 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 32 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 33 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 34 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 35 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 36 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 37 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
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"shape": SubResource( 38 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 39 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 40 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 41 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
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"shape": SubResource( 42 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 43 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 44 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
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"shape": SubResource( 45 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 46 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
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"shape": SubResource( 47 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 48 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 49 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 50 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"shape": SubResource( 51 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way_margin": 1.0,
"shape": SubResource( 52 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
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"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 53 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0

[node name="World" type="Node2D"]

[node name="Background" type="Sprite" parent="."]
position = Vector2( 160, 90 )
texture = ExtResource( 3 )
region_enabled = true
region_rect = Rect2( 0, 0, 880, 448 )

[node name="DirtPathTileMap" type="TileMap" parent="."]
tile_set = SubResource( 1 )
cell_size = Vector2( 16, 16 )
format = 1
tile_data = PoolIntArray( 9, 0, 0, 10, 0, 2, 65545, 0, 65536, 65546, 0, 65538, 65552, 0, 196608, 65553, 0, 7, 131081, 0, 65536, 131082, 0, 65538, 131089, 0, 65539, 196616, 0, 0, 196617, 0, 131078, 196618, 0, 131077, 196619, 0, 2, 196624, 0, 0, 196625, 0, 131080, 196626, 0, 1, 196627, 0, 2, 262148, 0, 0, 262149, 0, 1, 262150, 0, 1, 262151, 0, 1, 262152, 0, 131078, 262153, 0, 65537, 262154, 0, 65537, 262155, 0, 131077, 262156, 0, 2, 262160, 0, 65536, 262161, 0, 65537, 262162, 0, 65537, 262163, 0, 131077, 262164, 0, 2, 327680, 0, 0, 327681, 0, 1, 327682, 0, 1, 327683, 0, 1, 327684, 0, 65545, 327685, 0, 131073, 327686, 0, 131073, 327687, 0, 131073, 327688, 0, 131073, 327689, 0, 65542, 327690, 0, 65537, 327691, 0, 65537, 327692, 0, 131077, 327693, 0, 1, 327694, 0, 1, 327695, 0, 1, 327696, 0, 131078, 327697, 0, 65541, 327698, 0, 131073, 327699, 0, 131073, 327700, 0, 131074, 393216, 0, 131072, 393217, 0, 131073, 393218, 0, 131073, 393219, 0, 131073, 393220, 0, 131074, 393225, 0, 131072, 393226, 0, 65542, 393227, 0, 65537, 393228, 0, 65537, 393229, 0, 65537, 393230, 0, 65537, 393231, 0, 65537, 393232, 0, 65541, 393233, 0, 131074, 458762, 0, 131072, 458763, 0, 131073, 458764, 0, 131073, 458765, 0, 131073, 458766, 0, 131073, 458767, 0, 131073, 458768, 0, 131074, 720903, 0, 196611 )

[node name="DirtCliffTileMap" type="TileMap" parent="."]
tile_set = SubResource( 2 )
cell_size = Vector2( 32, 32 )
collision_mask = 0
format = 1
tile_data = PoolIntArray( 0, 0, 4, 1, 0, 196609, 2, 0, 196609, 3, 0, 196610, 7, 0, 196608, 8, 0, 196609, 9, 0, 7, 65536, 0, 131075, 65545, 0, 131075, 196611, 0, 3, 196617, 0, 3, 262144, 0, 0, 262145, 0, 1, 262146, 0, 1, 262147, 0, 131079, 262152, 0, 196608, 262153, 0, 262151, 327680, 0, 131072, 327681, 0, 131073, 327682, 0, 131073, 327683, 0, 131074, 327689, 0, 131075 )

[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 111, 71 )
current = true
smoothing_enabled = true

[node name="YSort" type="YSort" parent="."]

[node name="Player" parent="YSort" instance=ExtResource( 2 )]
position = Vector2( 111, 71 )
__meta__ = {
"_edit_group_": true
}

[node name="RemoteTransform2D" type="RemoteTransform2D" parent="YSort/Player"]
remote_path = NodePath("../../../Camera2D")

[node name="Bushes" type="YSort" parent="YSort"]

[node name="Bush" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 62, 58 )

[node name="Bush2" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 188, 145 )

[node name="Bush3" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 192, 56 )

[node name="Bush4" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 240, 152 )

[node name="Grass" type="YSort" parent="YSort"]

[node name="Grass" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 32, 32 )

[node name="Grass2" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 209, 0 )

[node name="Grass3" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 272, 113 )

[node name="Grass4" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 255, 113 )

[node name="Grass5" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 271, 95 )

[node name="Grass6" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 81, 96 )

[node name="Grass7" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 80, 112 )

[node name="Grass8" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 64, 112 )

[node name="Grass9" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 48, 112 )

[node name="Grass10" parent="YSort/Grass" instance=ExtResource( 6 )]
position = Vector2( 128, 121 )

[node name="Trees" type="YSort" parent="YSort"]

[node name="Tree" parent="YSort/Trees" instance=ExtResource( 10 )]
position = Vector2( 127, 40 )

[node name="Bat" parent="YSort" instance=ExtResource( 8 )]
position = Vector2( 198, 35 )

[node name="Bat2" parent="YSort" instance=ExtResource( 8 )]
position = Vector2( 224, 122 )

[node name="Bat3" parent="YSort" instance=ExtResource( 8 )]
position = Vector2( 37, 90 )

[node name="Control" type="Control" parent="."]
margin_right = 40.0
margin_bottom = 40.0

[node name="TouchControls" parent="Control" instance=ExtResource( 7 )]

[node name="CanvasLayer" type="CanvasLayer" parent="."]

[node name="HealthUI" parent="CanvasLayer" instance=ExtResource( 9 )]
