[gd_scene load_steps=7 format=2]

[ext_resource path="res://UI/TouchButtons6.png" type="Texture" id=1]
[ext_resource path="res://UI/TouchButtons3.png" type="Texture" id=2]
[ext_resource path="res://UI/TouchButtons5.png" type="Texture" id=3]
[ext_resource path="res://UI/TouchButtons1.png" type="Texture" id=4]
[ext_resource path="res://UI/TouchButtons2.png" type="Texture" id=5]
[ext_resource path="res://UI/TouchButtons4.png" type="Texture" id=6]

[node name="TouchControls" type="CanvasLayer"]

[node name="Left" type="TouchScreenButton" parent="."]
position = Vector2( 6, 133 )
normal = ExtResource( 4 )
passby_press = true
action = "ui_left"

[node name="Right" type="TouchScreenButton" parent="."]
position = Vector2( 40, 133 )
normal = ExtResource( 2 )
passby_press = true
action = "ui_right"

[node name="Up" type="TouchScreenButton" parent="."]
position = Vector2( 23, 116 )
normal = ExtResource( 5 )
passby_press = true
action = "ui_up"

[node name="Down" type="TouchScreenButton" parent="."]
position = Vector2( 23, 150 )
normal = ExtResource( 6 )
passby_press = true
action = "ui_down"

[node name="Attack" type="TouchScreenButton" parent="."]
position = Vector2( 255, 146 )
normal = ExtResource( 3 )
action = "attack"

[node name="Roll" type="TouchScreenButton" parent="."]
position = Vector2( 286, 120 )
normal = ExtResource( 1 )
action = "roll"
