[gd_scene load_steps=9 format=2]

[ext_resource path="res://Effects/GrassEffect.png" type="Texture" id=1]
[ext_resource path="res://Effects/Effect.gd" type="Script" id=2]

[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 )

[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 32, 32 )

[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 32, 32 )

[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 96, 0, 32, 32 )

[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 128, 0, 32, 32 )

[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"loop": true,
"name": "Animate",
"speed": 15.0
} ]

[node name="GrassEffect" type="AnimatedSprite"]
frames = SubResource( 6 )
animation = "Animate"
centered = false
offset = Vector2( -8, -8 )
script = ExtResource( 2 )
