Tutorial 17 Enemy AI and Stats
This commit is contained in:
@ -3,6 +3,7 @@ extends KinematicBody2D
|
||||
var velocity = Vector2.ZERO
|
||||
var input_vector = Vector2.ZERO
|
||||
var roll_vector = Vector2.DOWN
|
||||
var stats = PlayerStats
|
||||
|
||||
const ACCELERATION = 500
|
||||
const MAX_SPEED = 80
|
||||
@ -21,8 +22,10 @@ onready var animationPlayer = $AnimationPlayer
|
||||
onready var animationTree = $AnimationTree
|
||||
onready var animationState = animationTree.get("parameters/playback")
|
||||
onready var swordHitbox = $HitboxPivot/SwordHitbox
|
||||
onready var hurtBox = $Hurtbox
|
||||
|
||||
func _ready():
|
||||
stats.connect("no_health", self, "queue_free")
|
||||
animationTree.active = true
|
||||
swordHitbox.knockback_vector = roll_vector
|
||||
|
||||
@ -90,3 +93,9 @@ func attack_aninimation_finished():
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
|
||||
|
||||
func _on_Hurtbox_area_entered(area):
|
||||
stats.health -= 1
|
||||
hurtBox.start_invincibility(0.5)
|
||||
hurtBox.create_hit_effect()
|
||||
|
@ -1,9 +1,10 @@
|
||||
[gd_scene load_steps=54 format=2]
|
||||
[gd_scene load_steps=56 format=2]
|
||||
|
||||
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Player/Player.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Overlap/Hitbox.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Player/SwordHitbox.gd" type="Script" id=4]
|
||||
[ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=5]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=1]
|
||||
radius = 4.0
|
||||
@ -641,6 +642,10 @@ graph_offset = Vector2( -10, -78 )
|
||||
[sub_resource type="CapsuleShape2D" id=40]
|
||||
height = 12.0
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=52]
|
||||
radius = 5.0
|
||||
height = 6.0
|
||||
|
||||
[node name="Player" type="KinematicBody2D"]
|
||||
collision_layer = 2
|
||||
script = ExtResource( 1 )
|
||||
@ -698,4 +703,14 @@ script = ExtResource( 4 )
|
||||
shape = SubResource( 40 )
|
||||
disabled = true
|
||||
|
||||
[node name="Hurtbox" parent="." instance=ExtResource( 5 )]
|
||||
collision_layer = 4
|
||||
|
||||
[node name="CollisionShape2D" parent="Hurtbox" index="0"]
|
||||
position = Vector2( 0, -4 )
|
||||
shape = SubResource( 52 )
|
||||
|
||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
||||
|
||||
[editable path="HitboxPivot/SwordHitbox"]
|
||||
[editable path="Hurtbox"]
|
||||
|
6
ActionRPG-HeartBeast/Player/PlayerStats.tscn
Normal file
6
ActionRPG-HeartBeast/Player/PlayerStats.tscn
Normal file
@ -0,0 +1,6 @@
|
||||
[gd_scene load_steps=2 format=2]
|
||||
|
||||
[ext_resource path="res://Stats.tscn" type="PackedScene" id=1]
|
||||
|
||||
[node name="PlayerStats" instance=ExtResource( 1 )]
|
||||
max_health = 4
|
Reference in New Issue
Block a user