Fixed Signals, effects, and collisions.

This commit is contained in:
Alan Youngblood
2025-01-18 12:02:23 -05:00
parent 41db52db5c
commit 3db440b7a9
10 changed files with 231 additions and 149 deletions

View File

@ -1,25 +1,29 @@
[gd_scene load_steps=4 format=2]
[gd_scene load_steps=4 format=3 uid="uid://b1uyh26kmvwq6"]
[ext_resource path="res://UI/HealthUI.gd" type="Script" id=1]
[ext_resource path="res://UI/HeartUIEmpty.png" type="Texture2D" id=2]
[ext_resource path="res://UI/HeartUIFull.png" type="Texture2D" id=3]
[ext_resource type="Script" path="res://UI/HealthUI.gd" id="1"]
[ext_resource type="Texture2D" uid="uid://7uhcli2ilhpt" path="res://UI/HeartUIEmpty.png" id="2"]
[ext_resource type="Texture2D" uid="uid://dltt4a7gu7so4" path="res://UI/HeartUIFull.png" id="3"]
[node name="HealthUI" type="Control"]
layout_mode = 3
anchors_preset = 0
offset_left = 2.0
offset_top = 2.0
offset_right = 124.0
offset_bottom = 27.0
script = ExtResource( 1 )
script = ExtResource("1")
[node name="HeartUIEmpty" type="TextureRect" parent="."]
layout_mode = 0
offset_right = 59.0
offset_bottom = 12.0
texture = ExtResource( 2 )
texture = ExtResource("2")
stretch_mode = 2
[node name="HeartUIFull" type="TextureRect" parent="."]
layout_mode = 0
offset_right = 60.0
offset_bottom = 11.0
texture = ExtResource( 3 )
expand = true
texture = ExtResource("3")
expand_mode = 1
stretch_mode = 2