Fixed Signals, effects, and collisions.
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@ -1,27 +1,26 @@
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[gd_scene load_steps=5 format=2]
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[gd_scene load_steps=5 format=3 uid="uid://dr7343qje6tm5"]
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[ext_resource path="res://World/Grass.png" type="Texture2D" id=1]
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[ext_resource path="res://World/Grass.gd" type="Script" id=2]
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[ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=3]
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[ext_resource type="Texture2D" uid="uid://dy76k7loscspo" path="res://World/Grass.png" id="1"]
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[ext_resource type="Script" path="res://World/Grass.gd" id="2"]
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[ext_resource type="PackedScene" path="res://Overlap/Hurtbox.tscn" id="3"]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 7, 7 )
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[sub_resource type="RectangleShape2D" id="1"]
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size = Vector2(14, 14)
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[node name="Grass" type="Node2D"]
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script = ExtResource( 2 )
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script = ExtResource("2")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
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texture = ExtResource("1")
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centered = false
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offset = Vector2( -8, -8 )
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offset = Vector2(-8, -8)
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[node name="Hurtbox" parent="." instance=ExtResource( 3 )]
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collision_layer = 8
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show_hit = false
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[node name="Hurtbox" parent="." instance=ExtResource("3")]
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collision_mask = 2
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[node name="CollisionShape2D" parent="Hurtbox" index="0"]
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position = Vector2( 8, 8 )
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shape = SubResource( 1 )
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position = Vector2(8, 8)
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shape = SubResource("1")
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[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
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