Various debugging for 4.3 import, mostly collision shapes and ysort
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@ -1,22 +1,22 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=4 format=3 uid="uid://b33u2ew1b5cqw"]
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[ext_resource path="res://World/Bush.png" type="Texture2D" id=1]
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[ext_resource path="res://Shadows/LargeShadow.png" type="Texture2D" id=2]
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[ext_resource type="Texture2D" uid="uid://bppe8xi57e01x" path="res://World/Bush.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="2"]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 7.99998
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height = 12.0
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[sub_resource type="CapsuleShape2D" id="1"]
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radius = 7.0
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height = 26.0
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[node name="Bush" type="StaticBody2D"]
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[node name="ShadowSprite" type="Sprite2D" parent="."]
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position = Vector2( 0, 6 )
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texture = ExtResource( 2 )
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position = Vector2(0, 6)
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texture = ExtResource("2")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
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texture = ExtResource("1")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, 2.294 )
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position = Vector2(0, 5)
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rotation = -1.57079
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shape = SubResource( 1 )
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shape = SubResource("1")
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@ -1,22 +1,22 @@
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[gd_scene load_steps=4 format=2]
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[gd_scene load_steps=4 format=3 uid="uid://cwjuswdufk2f7"]
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[ext_resource path="res://Shadows/LargeShadow.png" type="Texture2D" id=1]
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[ext_resource path="res://World/Tree.png" type="Texture2D" id=2]
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[ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="1"]
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[ext_resource type="Texture2D" uid="uid://cilct1beq1g2w" path="res://World/Tree.png" id="2"]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 9.0
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height = 8.0
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[sub_resource type="CapsuleShape2D" id="1"]
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radius = 7.99999
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height = 26.0
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[node name="Tree" type="StaticBody2D"]
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[node name="ShadowSprite" type="Sprite2D" parent="."]
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texture = ExtResource( 1 )
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texture = ExtResource("1")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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position = Vector2( 0, -16 )
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texture = ExtResource( 2 )
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position = Vector2(0, -16)
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texture = ExtResource("2")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2( 0, -1 )
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position = Vector2(0, -1)
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rotation = 1.5708
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shape = SubResource( 1 )
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shape = SubResource("1")
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