diff --git a/.DS_Store b/.DS_Store
index 8ecaa61..870154f 100644
Binary files a/.DS_Store and b/.DS_Store differ
diff --git a/ActionRPG-HeartBeast/.DS_Store b/ActionRPG-HeartBeast/.DS_Store
index f01a4aa..a3b219d 100644
Binary files a/ActionRPG-HeartBeast/.DS_Store and b/ActionRPG-HeartBeast/.DS_Store differ
diff --git a/ActionRPG-HeartBeast/Effects/GrassEffect.gd b/ActionRPG-HeartBeast/Effects/GrassEffect.gd
new file mode 100644
index 0000000..03525a4
--- /dev/null
+++ b/ActionRPG-HeartBeast/Effects/GrassEffect.gd
@@ -0,0 +1,10 @@
+extends Node2D
+
+onready var animatedSprite = $AnimatedSprite
+
+func _ready():
+ animatedSprite.frame = 0
+ animatedSprite.play("Animate")
+
+func _on_AnimatedSprite_animation_finished():
+ queue_free()
diff --git a/ActionRPG-HeartBeast/Effects/GrassEffect.tscn b/ActionRPG-HeartBeast/Effects/GrassEffect.tscn
new file mode 100644
index 0000000..f8cb10c
--- /dev/null
+++ b/ActionRPG-HeartBeast/Effects/GrassEffect.tscn
@@ -0,0 +1,43 @@
+[gd_scene load_steps=9 format=2]
+
+[ext_resource path="res://Effects/GrassEffect.gd" type="Script" id=1]
+[ext_resource path="res://Effects/GrassEffect.png" type="Texture" id=2]
+
+[sub_resource type="AtlasTexture" id=1]
+atlas = ExtResource( 2 )
+region = Rect2( 0, 0, 32, 32 )
+
+[sub_resource type="AtlasTexture" id=2]
+atlas = ExtResource( 2 )
+region = Rect2( 32, 0, 32, 32 )
+
+[sub_resource type="AtlasTexture" id=3]
+atlas = ExtResource( 2 )
+region = Rect2( 64, 0, 32, 32 )
+
+[sub_resource type="AtlasTexture" id=4]
+atlas = ExtResource( 2 )
+region = Rect2( 96, 0, 32, 32 )
+
+[sub_resource type="AtlasTexture" id=5]
+atlas = ExtResource( 2 )
+region = Rect2( 128, 0, 32, 32 )
+
+[sub_resource type="SpriteFrames" id=6]
+animations = [ {
+"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
+"loop": false,
+"name": "Animate",
+"speed": 15.0
+} ]
+
+[node name="GrassEffect" type="Node2D"]
+script = ExtResource( 1 )
+
+[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
+frames = SubResource( 6 )
+animation = "Animate"
+frame = 4
+centered = false
+
+[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
diff --git a/ActionRPG-HeartBeast/Overlap/Hitbox.tscn b/ActionRPG-HeartBeast/Overlap/Hitbox.tscn
new file mode 100644
index 0000000..8571387
--- /dev/null
+++ b/ActionRPG-HeartBeast/Overlap/Hitbox.tscn
@@ -0,0 +1,7 @@
+[gd_scene format=2]
+
+[node name="Hitbox" type="Area2D"]
+collision_layer = 0
+collision_mask = 0
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
diff --git a/ActionRPG-HeartBeast/Overlap/Hurtbox.tscn b/ActionRPG-HeartBeast/Overlap/Hurtbox.tscn
new file mode 100644
index 0000000..c8be2c0
--- /dev/null
+++ b/ActionRPG-HeartBeast/Overlap/Hurtbox.tscn
@@ -0,0 +1,7 @@
+[gd_scene format=2]
+
+[node name="Hurtbox" type="Area2D"]
+collision_layer = 0
+collision_mask = 0
+
+[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
diff --git a/ActionRPG-HeartBeast/Player/Player.gd b/ActionRPG-HeartBeast/Player/Player.gd
index fa9da65..bf5b4d2 100644
--- a/ActionRPG-HeartBeast/Player/Player.gd
+++ b/ActionRPG-HeartBeast/Player/Player.gd
@@ -22,7 +22,7 @@ onready var animationState = animationTree.get("parameters/playback")
func _ready():
animationTree.active = true
-func _physics_process(delta):
+func _process(delta):
match state:
MOVE:
move_state(delta)
diff --git a/ActionRPG-HeartBeast/Player/Player.tscn b/ActionRPG-HeartBeast/Player/Player.tscn
index 0c84d52..8b9c310 100644
--- a/ActionRPG-HeartBeast/Player/Player.tscn
+++ b/ActionRPG-HeartBeast/Player/Player.tscn
@@ -1,7 +1,8 @@
-[gd_scene load_steps=40 format=2]
+[gd_scene load_steps=42 format=2]
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
[ext_resource path="res://Player/Player.png" type="Texture" id=2]
+[ext_resource path="res://Overlap/Hitbox.tscn" type="PackedScene" id=3]
[sub_resource type="CapsuleShape2D" id=1]
radius = 4.0
@@ -36,6 +37,30 @@ tracks/1/keys = {
"method": "attack_aninimation_finished"
} ]
}
+tracks/2/type = "value"
+tracks/2/path = NodePath("HitboxPivot:rotation_degrees")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 90.0 ]
+}
+tracks/3/type = "value"
+tracks/3/path = NodePath("HitboxPivot/SwordHitbox/CollisionShape2D:disabled")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/keys = {
+"times": PoolRealArray( 0.1, 0.4 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 1,
+"values": [ false, true ]
+}
[sub_resource type="Animation" id=28]
resource_name = "AttackLeft"
@@ -66,6 +91,30 @@ tracks/1/keys = {
"method": "attack_aninimation_finished"
} ]
}
+tracks/2/type = "value"
+tracks/2/path = NodePath("HitboxPivot:rotation_degrees")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 180.0 ]
+}
+tracks/3/type = "value"
+tracks/3/path = NodePath("HitboxPivot/SwordHitbox/CollisionShape2D:disabled")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/keys = {
+"times": PoolRealArray( 0.1, 0.4 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 1,
+"values": [ false, true ]
+}
[sub_resource type="Animation" id=29]
resource_name = "AttackRight"
@@ -77,7 +126,7 @@ tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
-"times": PoolRealArray( 0, 0.1, 0.2, 0.3 ),
+"times": PoolRealArray( 0, 0.100979, 0.2, 0.3 ),
"transitions": PoolRealArray( 1, 1, 1, 1 ),
"update": 1,
"values": [ 24, 25, 26, 27 ]
@@ -96,6 +145,30 @@ tracks/1/keys = {
"method": "attack_aninimation_finished"
} ]
}
+tracks/2/type = "value"
+tracks/2/path = NodePath("HitboxPivot:rotation_degrees")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 0.0 ]
+}
+tracks/3/type = "value"
+tracks/3/path = NodePath("HitboxPivot/SwordHitbox/CollisionShape2D:disabled")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/keys = {
+"times": PoolRealArray( 0.1, 0.4 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 1,
+"values": [ false, true ]
+}
[sub_resource type="Animation" id=30]
resource_name = "AttackUp"
@@ -126,6 +199,30 @@ tracks/1/keys = {
"method": "attack_aninimation_finished"
} ]
}
+tracks/2/type = "value"
+tracks/2/path = NodePath("HitboxPivot:rotation_degrees")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ 270.0 ]
+}
+tracks/3/type = "value"
+tracks/3/path = NodePath("HitboxPivot/SwordHitbox/CollisionShape2D:disabled")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/keys = {
+"times": PoolRealArray( 0.106438, 0.4 ),
+"transitions": PoolRealArray( 1, 1 ),
+"update": 1,
+"values": [ false, true ]
+}
[sub_resource type="Animation" id=9]
resource_name = "IdleDown"
@@ -209,6 +306,18 @@ tracks/0/keys = {
"update": 0,
"values": [ 0 ]
}
+tracks/1/type = "value"
+tracks/1/path = NodePath("HitboxPivot/SwordHitbox/CollisionShape2D:disabled")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/keys = {
+"times": PoolRealArray( 0 ),
+"transitions": PoolRealArray( 1 ),
+"update": 0,
+"values": [ true ]
+}
[sub_resource type="Animation" id=6]
resource_name = "RunDown"
@@ -377,7 +486,11 @@ start_node = "Idle"
[sub_resource type="AnimationNodeStateMachinePlayback" id=19]
+[sub_resource type="CapsuleShape2D" id=40]
+height = 12.0
+
[node name="Player" type="KinematicBody2D"]
+collision_layer = 2
script = ExtResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
@@ -411,3 +524,20 @@ parameters/playback = SubResource( 19 )
parameters/Attack/blend_position = Vector2( 0, 0 )
parameters/Idle/blend_position = Vector2( 0, 0 )
parameters/Run/blend_position = Vector2( 0, 0 )
+
+[node name="HitboxPivot" type="Position2D" parent="."]
+position = Vector2( 0, -4 )
+rotation = 4.71239
+__meta__ = {
+"_gizmo_extents_": 8.0
+}
+
+[node name="SwordHitbox" parent="HitboxPivot" instance=ExtResource( 3 )]
+position = Vector2( 15, 0 )
+collision_mask = 8
+
+[node name="CollisionShape2D" parent="HitboxPivot/SwordHitbox" index="0"]
+shape = SubResource( 40 )
+disabled = true
+
+[editable path="HitboxPivot/SwordHitbox"]
diff --git a/ActionRPG-HeartBeast/World.tscn b/ActionRPG-HeartBeast/World.tscn
index 6e465fd..0901867 100644
--- a/ActionRPG-HeartBeast/World.tscn
+++ b/ActionRPG-HeartBeast/World.tscn
@@ -1,10 +1,11 @@
-[gd_scene load_steps=59 format=2]
+[gd_scene load_steps=60 format=2]
[ext_resource path="res://World/Bush.tscn" type="PackedScene" id=1]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=2]
[ext_resource path="res://World/GrassBackground.png" type="Texture" id=3]
[ext_resource path="res://World/DirtTileset.png" type="Texture" id=4]
[ext_resource path="res://World/CliffTileset.png" type="Texture" id=5]
+[ext_resource path="res://World/Grass.tscn" type="PackedScene" id=6]
[sub_resource type="TileSet" id=1]
0/name = "DirtTileset.png 0"
@@ -533,25 +534,60 @@ tile_data = PoolIntArray( 9, 0, 0, 10, 0, 2, 65545, 0, 65536, 65546, 0, 65538, 6
[node name="DirtCliffTileMap" type="TileMap" parent="."]
tile_set = SubResource( 2 )
cell_size = Vector2( 32, 32 )
+collision_mask = 0
format = 1
tile_data = PoolIntArray( 0, 0, 4, 1, 0, 196609, 2, 0, 196609, 3, 0, 196610, 7, 0, 196608, 8, 0, 196609, 9, 0, 7, 65536, 0, 131075, 65545, 0, 131075, 196611, 0, 3, 196617, 0, 3, 262144, 0, 0, 262145, 0, 1, 262146, 0, 1, 262147, 0, 131079, 262152, 0, 196608, 262153, 0, 262151, 327680, 0, 131072, 327681, 0, 131073, 327682, 0, 131073, 327683, 0, 131074, 327689, 0, 131075 )
[node name="YSort" type="YSort" parent="."]
[node name="Player" parent="YSort" instance=ExtResource( 2 )]
-position = Vector2( 88, 64 )
+position = Vector2( 111, 71 )
__meta__ = {
"_edit_group_": true
}
-[node name="Bush" parent="YSort" instance=ExtResource( 1 )]
-position = Vector2( 56, 56 )
+[node name="Bushes" type="YSort" parent="YSort"]
-[node name="Bush2" parent="YSort" instance=ExtResource( 1 )]
-position = Vector2( 184, 136 )
+[node name="Bush" parent="YSort/Bushes" instance=ExtResource( 1 )]
+position = Vector2( 62, 58 )
-[node name="Bush3" parent="YSort" instance=ExtResource( 1 )]
+[node name="Bush2" parent="YSort/Bushes" instance=ExtResource( 1 )]
+position = Vector2( 188, 145 )
+
+[node name="Bush3" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 192, 56 )
-[node name="Bush4" parent="YSort" instance=ExtResource( 1 )]
+[node name="Bush4" parent="YSort/Bushes" instance=ExtResource( 1 )]
position = Vector2( 240, 152 )
+
+[node name="Grass" type="YSort" parent="YSort"]
+
+[node name="Grass" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 32, 32 )
+
+[node name="Grass2" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 209, 0 )
+
+[node name="Grass3" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 272, 113 )
+
+[node name="Grass4" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 255, 113 )
+
+[node name="Grass5" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 271, 95 )
+
+[node name="Grass6" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 81, 96 )
+
+[node name="Grass7" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 80, 112 )
+
+[node name="Grass8" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 64, 112 )
+
+[node name="Grass9" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 48, 112 )
+
+[node name="Grass10" parent="YSort/Grass" instance=ExtResource( 6 )]
+position = Vector2( 128, 121 )
diff --git a/ActionRPG-HeartBeast/World/Grass.gd b/ActionRPG-HeartBeast/World/Grass.gd
new file mode 100644
index 0000000..4320b28
--- /dev/null
+++ b/ActionRPG-HeartBeast/World/Grass.gd
@@ -0,0 +1,18 @@
+extends Node2D
+
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ pass # Replace with function body.
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func create_grass_effect():
+ var GrassEffect = load("res://Effects/GrassEffect.tscn")
+ var grassEffect = GrassEffect.instance()
+ var world = get_tree().current_scene
+ world.add_child(grassEffect)
+ grassEffect.global_position = global_position
+
+func _on_Hurtbox_area_entered(area):
+ create_grass_effect()
+ queue_free()
diff --git a/ActionRPG-HeartBeast/World/Grass.tscn b/ActionRPG-HeartBeast/World/Grass.tscn
new file mode 100644
index 0000000..ab9e0ac
--- /dev/null
+++ b/ActionRPG-HeartBeast/World/Grass.tscn
@@ -0,0 +1,27 @@
+[gd_scene load_steps=5 format=2]
+
+[ext_resource path="res://World/Grass.png" type="Texture" id=1]
+[ext_resource path="res://World/Grass.gd" type="Script" id=2]
+[ext_resource path="res://Overlap/Hurtbox.tscn" type="PackedScene" id=3]
+
+[sub_resource type="RectangleShape2D" id=1]
+extents = Vector2( 7, 7 )
+
+[node name="Grass" type="Node2D"]
+script = ExtResource( 2 )
+
+[node name="Sprite" type="Sprite" parent="."]
+texture = ExtResource( 1 )
+centered = false
+offset = Vector2( -8, -8 )
+
+[node name="Hurtbox" parent="." instance=ExtResource( 3 )]
+collision_layer = 8
+
+[node name="CollisionShape2D" parent="Hurtbox" index="0"]
+position = Vector2( 8, 8 )
+shape = SubResource( 1 )
+
+[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
+
+[editable path="Hurtbox"]
diff --git a/ActionRPG-HeartBeast/build/.DS_Store b/ActionRPG-HeartBeast/build/.DS_Store
index 8439ea0..97df7fc 100644
Binary files a/ActionRPG-HeartBeast/build/.DS_Store and b/ActionRPG-HeartBeast/build/.DS_Store differ
diff --git a/ActionRPG-HeartBeast/build/web/.DS_Store b/ActionRPG-HeartBeast/build/web/.DS_Store
new file mode 100644
index 0000000..fdade54
Binary files /dev/null and b/ActionRPG-HeartBeast/build/web/.DS_Store differ
diff --git a/ActionRPG-HeartBeast/build/web/ActionRPG-web.zip b/ActionRPG-HeartBeast/build/web/ActionRPG-web.zip
index 225253b..dfe8a5f 100644
Binary files a/ActionRPG-HeartBeast/build/web/ActionRPG-web.zip and b/ActionRPG-HeartBeast/build/web/ActionRPG-web.zip differ
diff --git a/ActionRPG-HeartBeast/build/web/index.html b/ActionRPG-HeartBeast/build/web/index.html
index ed4ddd6..6df9323 100644
--- a/ActionRPG-HeartBeast/build/web/index.html
+++ b/ActionRPG-HeartBeast/build/web/index.html
@@ -139,7 +139,7 @@