Tut19 Complete: Camera

This commit is contained in:
Alan Youngblood
2024-11-30 15:43:01 -05:00
parent 54f9772836
commit d103dac31a
13 changed files with 55 additions and 5 deletions

View File

@@ -21,6 +21,7 @@ onready var sprite = $AnimatedSprite
onready var stats = $Stats
onready var playerDetectionZone = $PlayerDetectionZone
onready var hurtbox = $Hurtbox
onready var softCollision = $SoftCollision
func _physics_process(delta):
knockback = knockback.move_toward(Vector2.ZERO, 200 * delta)
@@ -43,8 +44,11 @@ func _physics_process(delta):
state = IDLE
sprite.flip_h = velocity.x < 0
if softCollision.is_colliding():
velocity += softCollision.get_push_vector() * delta * 400
velocity = move_and_slide(velocity)
func seek_player():
if playerDetectionZone.can_see_player():
state = CHASE