extends Node export(int) var max_health = 1 setget set_max_health var health = max_health setget set_health signal no_health signal health_changed(value) signal max_health_changed(value) func set_max_health(value): max_health = value self.health = min(health, max_health) emit_signal("max_health_changed", max_health) func set_health(value): health = value emit_signal("health_changed", health) if health <= 0: emit_signal("no_health") func _ready(): self.health = max_health