[gd_scene load_steps=15 format=3 uid="uid://bv2jjgk6veq4l"] [ext_resource type="Script" path="res://Effects/Effect.gd" id="1"] [ext_resource type="Texture2D" uid="uid://bmfqf7no8uc14" path="res://Effects/EnemyDeathEffect.png" id="2"] [ext_resource type="AudioStream" uid="uid://ceo7s8pddaqww" path="res://Music and Sounds/EnemyDie.wav" id="3"] [sub_resource type="AtlasTexture" id="1"] atlas = ExtResource("2") region = Rect2(0, 0, 32, 32) [sub_resource type="AtlasTexture" id="2"] atlas = ExtResource("2") region = Rect2(32, 0, 32, 32) [sub_resource type="AtlasTexture" id="3"] atlas = ExtResource("2") region = Rect2(64, 0, 32, 32) [sub_resource type="AtlasTexture" id="4"] atlas = ExtResource("2") region = Rect2(96, 0, 32, 32) [sub_resource type="AtlasTexture" id="5"] atlas = ExtResource("2") region = Rect2(128, 0, 32, 32) [sub_resource type="AtlasTexture" id="6"] atlas = ExtResource("2") region = Rect2(160, 0, 32, 32) [sub_resource type="AtlasTexture" id="7"] atlas = ExtResource("2") region = Rect2(192, 0, 32, 32) [sub_resource type="AtlasTexture" id="8"] atlas = ExtResource("2") region = Rect2(224, 0, 32, 32) [sub_resource type="AtlasTexture" id="9"] atlas = ExtResource("2") region = Rect2(256, 0, 32, 32) [sub_resource type="AtlasTexture" id="10"] atlas = ExtResource("2") region = Rect2(288, 0, 32, 32) [sub_resource type="SpriteFrames" id="11"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("1") }, { "duration": 1.0, "texture": SubResource("2") }, { "duration": 1.0, "texture": SubResource("3") }, { "duration": 1.0, "texture": SubResource("4") }, { "duration": 1.0, "texture": SubResource("5") }, { "duration": 1.0, "texture": SubResource("6") }, { "duration": 1.0, "texture": SubResource("7") }, { "duration": 1.0, "texture": SubResource("8") }, { "duration": 1.0, "texture": SubResource("9") }, { "duration": 1.0, "texture": SubResource("10") }], "loop": false, "name": &"Animate", "speed": 15.0 }] [node name="EnemyDeathEffect" type="AnimatedSprite2D"] sprite_frames = SubResource("11") animation = &"Animate" offset = Vector2(0, -8) script = ExtResource("1") [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource("3") autoplay = true [connection signal="animation_finished" from="." to="." method="_on_animation_finished"]