[gd_scene load_steps=4 format=3 uid="uid://b33u2ew1b5cqw"] [ext_resource type="Texture2D" uid="uid://bppe8xi57e01x" path="res://World/Bush.png" id="1"] [ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="2"] [sub_resource type="CapsuleShape2D" id="1"] radius = 7.0 height = 26.0 [node name="Bush" type="StaticBody2D"] [node name="ShadowSprite" type="Sprite2D" parent="."] position = Vector2(0, 6) texture = ExtResource("2") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, 5) rotation = -1.57079 shape = SubResource("1")