[gd_scene load_steps=4 format=3 uid="uid://cwjuswdufk2f7"] [ext_resource type="Texture2D" uid="uid://cgr81av5lcoki" path="res://Shadows/LargeShadow.png" id="1"] [ext_resource type="Texture2D" uid="uid://cilct1beq1g2w" path="res://World/Tree.png" id="2"] [sub_resource type="CapsuleShape2D" id="1"] radius = 7.99999 height = 26.0 [node name="Tree" type="StaticBody2D"] [node name="ShadowSprite" type="Sprite2D" parent="."] texture = ExtResource("1") [node name="Sprite2D" type="Sprite2D" parent="."] position = Vector2(0, -16) texture = ExtResource("2") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -1) rotation = 1.5708 shape = SubResource("1")