[gd_scene load_steps=4 format=2] [ext_resource path="res://Shadows/LargeShadow.png" type="Texture" id=1] [ext_resource path="res://World/Tree.png" type="Texture" id=2] [sub_resource type="CapsuleShape2D" id=1] radius = 9.0 height = 8.0 [node name="Tree" type="StaticBody2D"] [node name="ShadowSprite" type="Sprite" parent="."] texture = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( 0, -16 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -1 ) rotation = 1.5708 shape = SubResource( 1 )