[gd_scene load_steps=7 format=2] [ext_resource path="res://Effects/Effect.gd" type="Script" id=1] [ext_resource path="res://Effects/HitEffect.png" type="Texture2D" id=2] [ext_resource path="res://Music and Sounds/Hit.wav" type="AudioStream" id=3] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 2 ) region = Rect2( 0, 0, 24, 24 ) [sub_resource type="AtlasTexture" id=2] atlas = ExtResource( 2 ) region = Rect2( 24, 0, 24, 24 ) [sub_resource type="SpriteFrames" id=3] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ) ], "loop": true, "name": "Animate", "speed": 10.0 } ] [node name="HitEffect" type="AnimatedSprite2D"] frames = SubResource( 3 ) animation = "Animate" offset = Vector2( 0, -8 ) script = ExtResource( 1 ) [node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) autoplay = true