actionrpg-heartbeast/ActionRPG-HeartBeast/Enemies/PlayerDetectionZone.gd
2024-11-19 17:04:41 -05:00

14 lines
275 B
GDScript

extends Area2D
var player = null
# Called when the node enters the scene tree for the first time.
func can_see_player():
return player != null
func _on_PlayerDetectionZone_body_entered(body):
player = body
func _on_PlayerDetectionZone_body_exited(body):
player = null