actionrpg-heartbeast/ActionRPG-HeartBeast/Stats.gd
2024-11-24 12:41:42 -05:00

14 lines
266 B
GDScript

extends Node
export(int) var max_health = 1
onready var health = max_health setget set_health
signal no_health
signal health_changed(value)
func set_health(value):
health = value
emit_signal("health_changed", health)
if health <= 0:
emit_signal("no_health")